Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted Jan 19, 2014Hey, the plugin doesn't work for me, at all.
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Posted Jan 17, 2014@kikotte
Yes, that would be an ok fix. It might have some effects on plugins that still think of NPCs as players.
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Posted Jan 17, 2014@cheddar262
I have to fix the error.
npcName=player
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Posted Jan 16, 2014@kikotte
My plugin does not "trick" other plugins into thinking NPCs are a player. I can't do anything about that. That's just how NPCs work in this instance. There is a way for a developer to check if an entity is an NPC, they just don't have it implemented.
If you don't want NPCs then turn it off in the settings or just get the Instakill Only version.
I talked to you about this in a private message conversation where I stated: "My plugin doesn't make those files unless they're in the Combat Tag folder. The plugins you listed (ScoreboardStats and Essentials) don't account for NPCs in their code. I can't force them to not register the NPCs my plugin creates as PvPLoggers. The plugin owners for ScoreboardStats and Essentials would need to add a check for the metadata 'NPC' and not create a file if an entity had that metadata."
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Posted Jan 16, 2014@deaddude22
The trick other plugins and think they are a player. In this way, it manages to crash a per plugins for it.
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Posted Jan 15, 2014@kikotte
Maybe explaining why this can somehow destroy your server than sure. Showing us a bunch of PvpLogger files doesn't do jack shit.
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Posted Jan 15, 2014A very large bug that can destroy your server those who have made āāthis plugins do not care to fix this.
Pm me as I explain the wheat can not write it, it must demonstrate on a server.
This plugins can ruin your other plugins so they stop to work!
Edit
This plugins destroys more than I thought! My advice do not do this plugins turn it on again.
http://i.imgur.com/0kdhokg.png
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Posted Jan 14, 2014this maybe an old question but is it possible so that tagged people could still combat in World Guard / Towny regions? this way it stops border hopping
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Posted Jan 13, 2014@cheddar262
Can you make it so when you die by a player it will tell the player who died how many hearts the killer had? Thanks!
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Posted Jan 10, 2014Why do random pvp logged players just sit there until a server restart? http://i40.tinypic.com/2ibhh7p.png Any who no biggi, thanks for the wipe command!
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Posted Jan 6, 2014I have a situation. I person had combat tag and logged off. Then I have a plugin that drops the user's head when they die. The player that killed the person who logged off got "PlayerLog1's Head". May you fix this? Thanks.
-Nvm, wrong place.
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Posted Jan 5, 2014@KingPyro
It should happen automatically unless another plugin gets in the way.
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Posted Jan 3, 2014Ive been told by my players that sometimes the being tagged stays after death and they ( as i have set ) are unable to use commands. Is there a way to remove the tag upon death?
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Posted Jan 1, 2014Can you make it so that when the time limit is up it sends them a message saying 'You are no longer in combat!'
Also can you make it so then the npc actually looks like the player and looks the same with the armor and nametag?
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Posted Dec 31, 2013@cheddar262
it doesn't work it will be great if it does though
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Posted Dec 28, 2013@chopstick121
I'm unsure, as I can't test working with every plugin. Many people just try it and see if it works.
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Posted Dec 23, 2013does this plugin works with Libs Disguises
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Posted Dec 20, 2013@dotapurex1
Check to make sure debugging is disabled in the settings file.
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Posted Dec 20, 2013My console is being spammed with these type of stuff?
20.12 14:25:21 [Server] INFO DiamondHunter870 tagged shortpower, setting pvp timeout 20.12 14:25:21 [Server] INFO DiamondHunter870 tagged shortpower, setting pvp timeout 20.12 14:25:21 [Server] INFO DiamondHunter870 tagged shortpower, setting pvp timeout 20.12 14:25:21 [Server] INFO DiamondHunter870 tagged shortpower, setting pvp timeout 20.12 14:25:21 [Server] INFO DiamondHunter870 tagged shortpower, setting pvp timeout
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Posted Dec 20, 2013Hi,
i have a problem with this awesome plugin: in safezone where the pvp is disable if a player hit another player dont take damage but they are tagged in combat.....i can't resolve this problem.....Help me pls :(.........the version of my server is 1.7.2
Ps. sorry for bad english