Combat Tag
This plugin is unsupported!!! Use CombatTagPlus instead.
The essential PvP plugin that prevents hit-n-quit players. No longer will the fun of killing other players be ruined!
Combat tag is a plugin that can prevent your players from pvp logging, period.
Reason why we developed this:
When your players are in the heat of battle, sometimes someone gets cold feet, and logs out while in combat!
This means that the player can no longer be harmed, because they are offline.
This can be EXTREMELY irritating to other players, because the person they were attacking, is now safe and keeps all of their items.
How it works:
Combat tag makes it impossible to pvp log!
When a player is struck by another player, combat tag logs it in its log.
If one of the players logs off within 10 seconds (time can be changed) of being struck, combat tag comes to play.
Combat tag makes it so that if the player logs off within the ten second field, he spawns an NPC with the same inventory/health as him.
The player that was attacking then can attack the NPC, and the same is done to the logged off player.
If the player kills the NPC, the player that logged off in combat is also killed, and drops everything in their inventory.
If the player causes damage to the NPC, the player that is logged off also takes the damage (including armor).
Video Demonstration: http://www.youtube.com/watch?v=g4G5MZmHA9A
Video tutorial espaƱol: http://www.youtube.com/watch?v=EXLi4vgJ-uc
Video Tutorial italiano: https://www.youtube.com/watch?v=kVixSdjBXvw
Features:
- Tracks players in combat
- Custom tag time
- Supports disabling in specified worlds
- Supports disabling commands while in combat
- Use /ct or /combattag to keep track of how long until combat is over
How to install:
Everything that is needed for an install should be located here:
http://dev.bukkit.org/server-mods/combat-tag/pages/setup/
Config:
Explanation of the config file options:
http://dev.bukkit.org/server-mods/combat-tag/pages/config-file/
Commands:
There are five commands:
All "ct" can be replaced with "combattag"
/ct = Check your remaining tag time
/ct reload = Reload Combat Tag's configuration file
/ct wipe = Wipes all npcs on the map
/ct command add /<command> = Adds command to blocked commands list
/ct command remove /<command> = Removes command from blocked commands list
Permissions:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
combattag.ignore.pvplog = Player does get tagged, but doesn't spawn npcs
combattag.reload = Allow player to reload the Combat Tag configuration file
combattag.wipe = Allow player to wipe all npcs on the map
combattag.command = Allow player to modify disabled commands from in game
combattag.alert = Alert people with this permission of a person logging out while in pvp
Source:
https://github.com/TechzoneMC/CombatTagLegacy/
Problems:
If you have any bugs or feature requests, go here!:
https://github.com/TechzoneMC/CombatTagLegacy/issues
API:
If you wish to use the Combat Tag API:
http://dev.bukkit.org/server-mods/combat-tag/pages/using-the-api/
About Incompatibilities:
As with any plugin where fake players exist, there will be places where other plugins do not take into account the possibility of fake players and may have unexpected results. I can't change how other plugins handle these NPCs, so probably a good bet if you're getting random PvPLogger files is to change the npc name to "player." That way the player and the NPC will share the same files.
Known Incompatibilities:
- Heroes in both instakill and NPC mode - No duplication of items, but players will respawn in their old location with the health they logged out at
- ModifyWorld - Npcs will not take damage
https://github.com/TechzoneMC/CombatTagLegacy/wiki/Feature-ComparisonFeature Comparison
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Posted May 29, 2013please fix this bug http://www.youtube.com/watch?v=lK8oWFY0siM
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Posted May 24, 2013Is there a way to prevent people from spamming out of combat? i put the droptagonkick to false and it kills them when they spam out but it also kills them when it auto restarts. any ideas on what i could do?
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Posted May 23, 2013Hi, I am using DeathMessages and when a players is killed because he logs during PvP Death Messages gives this error: http://pastebin.com/vaZLtegy
Could you make it compatible pelase?
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Posted May 22, 2013I'd just like to say that combat tag and dwarfcraft clash when used together. I fixed it though. It had something to do with the NPCLib we use. Your version was an older one to mine or something like that. Once i replaced the classes in your plugin with the ones from mine it worked. I don't know if there is any other work around. Just thought i would report this incompatibility to your dev. Sorry didn't know where else to put this.
-Edit- The only problem then is Combat Tag then doesn't like the newer NPCLib. Dwarfcraft works fine after this though. I think maybe if we compile both plugins with same version of the NPCLib then it may work or if someone makes an external jar of NPCLib and every plugin hooks into the same version then it may work.
- Jessy1237
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Posted May 21, 2013Is it possible for the NPC to be a Zombie? Or at least make it fight back as a Zombie,I like Zombies.
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Posted May 20, 2013@Theloluex
There isn't a scoreboard. Probably is another plugin.
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Posted May 20, 2013This plugin isn't comtability with SurvivalGames. When you are in arena and you kill them, the person that is killed return to the arena but he isn't playing. I disabled Combattag in my Hunger Games world... Please fix...
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Posted May 19, 2013Something going on with combat tag + mcMMO? Players complaining their mcmmo commands and stat gain breaks after combat logging. Something to do with combat tag's NPCs that spawn and the new scoreboard system mcMMO is using?
CombatTag 5.8.9 mcMMO 1.4.06-beta4-b2042 Spigot 848
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Posted May 18, 2013It would be nice if you could turn on / off the scoreboard that would display the time remaining fight and with whom we are in combat.
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Posted May 13, 2013@H8llfire
Whoops... guess I forgot about that. Should be fixed in next update.
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Posted May 13, 2013Still loving this, however theres a small change you should do. I set block commands to all, however players are unable to use /ct to check how long the fight remains. Could you override /ct ?
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Posted May 12, 2013Excellent plugin, highly recommend it.
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Posted May 10, 2013Could u add it tho, anyway? Since my server message colours are based on 2 colours, i really want combat tag to have different colours as well.
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Posted May 10, 2013@Try_Harder
I haven't added this. I feel it's not necessary to have the ability to color change everything.
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Posted May 9, 2013How do I edit the colours on the messages? If I do & it shows it on the message, example &You are in combat, and also when I do $ it does the same, any help?
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Posted May 8, 2013Done and answered your question in it.
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Posted May 8, 2013@GioboiMC
Are players able to attack each other or are they just getting tagged and the NPCs can be attacked and killed? It would also be appreciated if you made a ticket for this, as I can address it better and keep track of all the information.
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Posted May 8, 2013Hey cheddar, you know I've been using this plugin since it was first created, so please take this comment seriously and don't think it's some random BS.
There is some glitch with the newest version of the plugin where it will allow some players to attack others in non-pvp areas (I am using the residence plugin). This MIGHT have something to do with simpleclans and it's friendlyfire rules with clans and whatnot, however I haven't updated simpleclans in a LONG time so nothing has changed there.
I took your plugin off of my server for a couple of days and the problem stopped. I thought okay maybe it was just a fluke. I put your plugin back on my server and once again SOME people can attack each other. Not everyone, only some. I don't understand what's going on, but PLEASE look into it, because I doubt I'm the only one with this problem.
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Posted May 8, 2013@RasmusTheBaws
If you're op, the plugin automatically gives you the ignore permission. Either test not as op or remove the permission for ops. As mentioned here:
There are currently four permission nodes:
Note: Ops automatically get permissions
combattag.ignore = Player does not get tagged and doesn't spawn npcs
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Posted May 8, 2013yes, but when i do try the plugin i go to gm 0 ??