Collect 'n Deposit

Collect 'n Deposit

Collect 'n Deposit allows you to automatically transport items between chests. It makes uses of storage minecarts to transport items. You can filter on item ID's which need to be collected and which need to be deposited.

How to use

Overview

As the image explains, you need to put a detector rail with some chests next to it. The chests may be 1 lower than the detector rail itself or on the same height. The chests can be in any direction to the detector rail. It could be a small or a large chest.
Underneath the rails, you put a sign containing "[collect]" or "[deposit]" on the second row.

The third and fourth row are for specification of items.
You can specify the ID, MetaData and the amount to take out/put in.

ID:MetaData=Amount

MetaData & Amount are optional.
For ID you can use "*" or "all" to collect/deposit everything.

Permissions

cnd.collect
Allows players to place collect signs
cnd.deposit
Allows players to place deposit signs

Upcoming features

  • Collect/Deposit form Dispenser
  • Collect & Deposit on 1 sign.

Source

Github

Change log

  • Version 0.9.2 BETA
    • Vault support
  • Version 0.9.1 BETA
    • Fixed bug not collecting from non-furnaces
  • Version 0.9 BETA
    • DO NOT DOWNLOAD, CONTAINS BUG, FIXED IN 0.9.1
    • Fixed rare bug
    • Added furnace support
  • Version 0.8 BETA
    • Added Sorting on Item MetaData
    • Added Item Amount limits
    • Fixed bug when line ends with an ","
  • Version 0.7.1 BETA
    • Fixed bug, collecting all but the good ones
    • Allow item id's to be on the 3rd AND 4rd line
  • Version 0.7 BETA
    • DO NOT DOWNLOAD, CONTAINS BUG, FIXED IN 0.7.1
    • Collect all feature
  • Version 0.6 BETA
    • Permissions to place signs
      • cnd.collect - Allows players to place collect signs
      • cnd.deposit - Allows players to place deposit signs
    • Only collect from public/ non registered LWC chests
    • More locations to look for chests
    • Fixed bug ignoring data values
  • Version 0.5 BETA
    • Initial Beta Release

Bugs/tips

Please report all bugs you can find, it's still an beta release
All tips / sugestions are welcome! (here or on github)


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