ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted May 31, 2013This plugin counts minecarts and paintings as entities can you make that stop. You cant have paintings
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Posted May 30, 2013Can you make it where CLagg is per-world specific? I would like to allow large amounts of lag-prone items on one world but am afraid it will cause too much of an issue. If I could configure this one world with tighter CLagg restrictions, I can avoid disrupting normal-play on the other worlds.
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Posted May 30, 2013How do you make it so that it broadcasts a message before it removes the entities?
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Posted May 29, 2013@bob7l
Ok they are true an they are still getting removed
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Posted May 29, 2013@anusman
Well I haven't really tested it out to see if it has a compatibility issue but i thought since spigot and C both already contain a stacker, my stacker would only cause problems.
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Posted May 29, 2013@bob7l
Hi,Could I translate your ClearLagg to Chinese?請問我能翻譯成中文嗎??!
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Posted May 28, 2013Less of a problem, more of a question. Why exactly can't we use item stacker with spigot?
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Posted May 27, 2013@howy7214
You have paintings to true
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Posted May 27, 2013Like Howy, all paintings on my server are being cleared during removal even when sent to false. PLEASE fix this.
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Posted May 26, 2013Can someone help me with this my paintings keeps on getting removed please help
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Posted May 26, 2013bug foundplugin version: 2.2.2
bukkit version:
2013-05-26 18:13:00 [INFO] This server is running CraftBukkit version git-Bukkit-1.5.1-R0.2-11-g8205884-b2765jnks (MC: 1.5.2) (Implementing API version 1.5.2-R0.1-SNAPSHOT)
stacktrace:
Other plugins:
Plugins (14): LagMeter, FerryAntiCheatPlugin, IPLog, WorldEdit, FerryAnnouncerPlugin, FerryPluginCore, PluginCatcher, ClearLag, FerryEmpire, WorldGuard, Essentials, EssentialsSpawn, FerryAutoRespawn, MultiSpawn
How to reproduce: do /lagg tps
I think this bug is caused by a locale bug, try chancing the locale of your test server to a locale that uses , instead of . like netherlands (I am also a plugin developer to, you can ask what you want)
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Posted May 26, 2013Pleas repair function /lagg tps
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Posted May 24, 2013The command /lagg tps create a lot of bug !
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Posted May 24, 2013Sigh. Alright. So CL automatically updated. Sadly, the default config generated making my changes to the config saving as OLDconfig. First, I deleted OLDConfig then re-edited the config. Upon the next start up, my edits were saved as OLDConfig again generating anothee default config. I figured okay, this is new... I'll just downgrade my CL versions until this is fixed. Sadly I could not do this being after I deleted the jars and all of CL files by default it says the auto-update CL is set to true... So I can't stay on April version. I am really annoyed as this plug-in shined above the rest in terms of perfect coding and essentials for gameplay. Please fix this ASAP. It's hard to not have this currently with a server of 64.
Also, it screwed up many of my other config files as well in terms of reset. Not sure why it crapped out just from the update, really.
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Posted May 23, 2013@bob7l
Still did not work
#What should/not be removed during an auto-removal
remove:
world-filter:
- this_world
broadcast-removal: true
boat: true
falling-block: true
experienceOrb: true
painting: false
projectile: true
item: true
itemframe: false
minecart: false
primed-tnt: true
arrow: true
snowball: true
fireball: true
ender-signal: true
mobs:
- None
- None
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Posted May 23, 2013@Juicetra
Not sure about the error, it seems to be chunk related meaning you may have a corrupt chunk. As for the mobs.. You have a list of mobs you want to be removed under remove:
mobs: - Villager - Wolf - Pig - Chicken - Cow - Sheep - MushroomCow - Zombie
These will all be removed, make sure you delete the ones you don't want removed
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Posted May 23, 2013@Conorserver
You can ask the developer to add my API to their code
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Posted May 23, 2013@howy7214
You have: painting: true
Set it to false
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Posted May 23, 2013Is there a way to keep the warning text, however remove the "Remove _ entities" text? I'm only interested in the warning.
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Posted May 23, 2013Hi I use Ucars the plugin and when the auto entity clear thing on this plugin happens it deletes the minecart and you don't get it back! :) 5/5 plugin though!
FIX THE PROBLEM PLEASE!
Thanks Conor