ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


-
View User Profile
-
Send Message
Posted May 23, 2013@bob7l
Strange. I deleted our config and regenerated it. Made a few changes, all of which can be seen here, http://pastebin.com/HLjRpYtt. When the Auto-Removal, kicks in, the moment it runs, the following error pops up in the console, http://pastebin.com/mGLxGQpw. Additionally, the diamond I threw on the ground was removed, even though the config states that it shouldn't be. Additionaly, mobs that should be exempt, such as Wolves, are being removed even though they as well are added to the exempt list.
-
View User Profile
-
Send Message
Posted May 23, 2013config
An the paintings still get remove when it does /lagg clear an auto lagg clear please help
-
View User Profile
-
Send Message
Posted May 22, 2013hey i have a question is there anyway you can add like a 3 second countdown b4 it clears it might not help a lot its just something i have wanted for awhile and i have finally come to request it
cheers
-RespawnProne
-
View User Profile
-
Send Message
Posted May 22, 2013@Juicetra
Seems to only be you, works perfectly for me. Have you tried rebooting ur server? Also /lagg area will remove it no matter what
-
View User Profile
-
Send Message
Posted May 22, 2013Pleas UpDate to 1.5.2
-
View User Profile
-
Send Message
Posted May 22, 2013I'm receiving numerous complaints from users on my server saying that their diamonds are being cleared during removals. I've enabled the item filter, and added 264 as an exception (http://pastebin.com/ZzzG7Tdh). Any ideas why this is still happening? Thanks
-
View User Profile
-
Send Message
Posted May 19, 2013It would be cool, if you can stop the lagg world specific or disable some worlds. Because ive a plugin where the items must stay there as a drop
-
View User Profile
-
Send Message
Posted May 19, 2013@Curtis4321
Yeah I'm adding support in the next release
-
View User Profile
-
Send Message
Posted May 19, 2013https://github.com/garbagemule/MobArena/issues/182
I made an issue on MA github, about clearlag clearing the mobs in MA causing it to go through with the round.
-
View User Profile
-
Send Message
Posted May 18, 2013@spawnstah
Use /lagg killmobs instead of /lagg clear
-
View User Profile
-
Send Message
Posted May 17, 2013Can you update the plugin to 1.5.2? it create a lot of bug :C
-
View User Profile
-
Send Message
Posted May 17, 2013I think all Tekkit server owners know about the galactic dupe bug with this amazing plugin but I wouldnt put a blame on either side although micdoodle8 is being a douche with his responses
-
View User Profile
-
Send Message
Posted May 17, 2013I'm having issues with players reporting that their Animals (Cows, Sheep and Pigs) are being removed by clearlagg. I've tried to both add and remove those types in the config but does not get it to work.
Does anyone have a working config, where Animals does not despawn at the automatic clear, that they can share with me?
-
View User Profile
-
Send Message
Posted May 16, 2013May you could add a function to find redstone clocks like doing /lagg clocks and after about 5 secs you get the coordinates of redstone that goes on and off very fast in this time. Would be good for survival servers
P.S.: Amazing plugin: 1. Memory used: 1gb 2. unloadchunks 3. Memory used: 400mb
SO EPIC :D
-
View User Profile
-
Send Message
Posted May 16, 2013@bob7l here's galacticraft's response
Plugins need to add support for mods, not the other way around. You should let the developer of Clearlagg know that their plugin is causing issues with GC. -micdoodle8
-
View User Profile
-
Send Message
Posted May 15, 2013@JoeLinder
Yeah, ask the dev to fix that.. I can't build a fix for that
-
View User Profile
-
Send Message
Posted May 15, 2013to clarify its duplicating the armor your currently wearing into the oxygen slots for galacticraft happens every single time the automatic clear fires
-
View User Profile
-
Send Message
Posted May 15, 2013@JoeLinder
I need you to explain this more.. If galacticraft armor is duplication from being removed then it's the galacticraft devs fault.
-
View User Profile
-
Send Message
Posted May 15, 2013i run a Tekkit 1.5.1 server and have noticed that everytime clearlag does an automatic clear it duplicates armor into the extra armor slots from galacticraft. another server owner is having this problem as well.
-
View User Profile
-
Send Message
Posted May 14, 2013@br45entei
Disable broadcast within the config.