ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Dec 31, 2012@selfservice0
I'll add a spawnbased chunk filter in later.
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Posted Dec 31, 2012This is causing my spawn chunks (as well as other chunks) to not load. (if no1 is at spawn and a /lagg unloadchunks is performed)
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Posted Dec 31, 2012Im running tekkit 3.1.2 and i use this plugin. I have got the version for 1.2.5. However, i guess the command /lagg unloadchunks wasn't implemented into that version?
Thanks!
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Posted Dec 31, 2012I love the unload chunks feature. Thanks for an awesome plugin.
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Posted Dec 31, 2012I think all this plugin needs to is to keep coming out when new updates when needed. This plugin really CLEARSLAG without it causing too much lag itself.
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Posted Dec 30, 2012this is very nice..
very very nice
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Posted Dec 29, 2012Awsome Plugin m8 - the remove drops and unload chuncks are just suberb - thanks for this :)
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Posted Dec 29, 2012Hello, excuse me I wanted to know the auditor limit is based on what? in what position? or how? Thank you in advance.
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Posted Dec 28, 2012@HeyAwesomePeople
Thank you very much, I ignored my main map, nether, and end :)
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Posted Dec 28, 2012@XicoBooM
In the settings ClearLagg generates, you can ignore your main world if you want.
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Posted Dec 28, 2012Hi I am wondering if your plugin could help my server out, I have 2 worlds, one were i have my minigames and 1 is the main world, I want to know if your plugin can clear out the minigames map but not the main world of all the items that are on the ground, thanks.
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Posted Dec 28, 2012@ZenTauren
Please reset your config, and look at
http://dev.bukkit.org/server-mods/clearlagg/pages/config-setup/
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Posted Dec 28, 2012@bob7l
That makes a lot of sense to me now that you explain it too. :P
I only need to have items as true in config. Paintings/Itemframes on the ground will be classified as such.
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Posted Dec 28, 2012Removing Creatures Animals and Mobs does not work in the latest version.
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Posted Dec 27, 2012@bob7l
Please make one... soon. Its getting hectic and I need it for clearing items and giving warnings.
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Posted Dec 27, 2012New release! 1.7.0
http://dev.bukkit.org/server-mods/clearlagg/files/14-clear-lag-v1-7-0/
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Posted Dec 26, 2012@mrchasez
Ehh, I'll probably make a different config section for that command.
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Posted Dec 26, 2012@mrchasez
It's not suppose to kill mobs, i decided that feature would cause more problems then solve.
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Posted Dec 26, 2012@bob7l
Also, i have limits to 3200. However it passes this and still does nothing.
http://pastie.org/5581844
I want it to kill the mobs, but it don't do it. Any reason from the config (i removed parts) why it wouldn't be working? Or does limit not kill mobs?
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Posted Dec 26, 2012@bob7l
Ok the plugin is working fine, however i have one issue.
Please make /lagg killmobs only kill the mobs listed in "remover".
It currently removes all mobs, including my servers non hostile mobs and villagers.