ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Feb 10, 2016@chsedv
haha yes !i thing its little bug,i remove message but message warning and warning and warning.with empty warning in config............strange
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Posted Feb 10, 2016@bob7l
I have make it but it comes again the messages: Warning: Ground Items will be removed in 640 seconds....
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Posted Feb 9, 2016@T1MOX4
There are many different entity-limiters within clearlag. You're being a bit too vague.
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Posted Feb 9, 2016@OTF_Catastrophe
It defiantly doesn't reset every update unless you have force-update: true. This update most likely reset a bit considering it changed a lot of the config (Approximately 60% of the config was re-arranged/removed)
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Posted Feb 9, 2016Config gets reset when you put out an update. Have to turn off auto updates now so it doesn't keep resetting.
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Posted Feb 9, 2016Entities limit dont work for me(
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Posted Feb 9, 2016@chsedv You must set "broadcast-removal" to false, and you MUST remove any warnings. The auto-removal will still show warnings if they're in your config. http://pastebin.com/zGTEM5Y9
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Posted Feb 9, 2016@TheIntelloBox
In this version (2.9.0), by default named-mobs are prevented from being removed in /lagg killmobs.
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Posted Feb 9, 2016@bob7l
Pls help me. I use the new version of Clearlag butt in the config.yml i have all broadcasts to FALSE but the Broadcast Info message comes again...
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Posted Feb 9, 2016@Sikatsuu
By default, the /lagg clear command will not broadcast anything. If you set command-remove.broadcast-removal: to true, then it'll broadcast the message from auto-removal.
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Posted Feb 9, 2016@Disorbs
The radius one was easily bypassed using water to push the entities. The new one will count the entities depending on which chunk they initially spawned in. Most likely they'll only spawn in a single chunk. I'd say you should set the max-spawn to 5 if not less.
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Posted Feb 9, 2016Theres no broadcast message for /lagg clear command?
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Posted Feb 9, 2016How can I protect animals with a name ?
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Posted Feb 9, 2016I think this update for the MobSpawner just rekt me tbh
where can i choose the chunks for this? is this only one chunk?
I really wished you would of left the older version and made it by radius :/
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Posted Feb 9, 2016Trotz "Broadcast: false" in der Config.yml wird es auf dem Server im Chat angezeigt...................neuste Version ! Wie kann ich das abschalten, das mir keine Meldungen mehrt angezeigt werden?
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Posted Feb 8, 2016Curses web JSON API is currently "outdated" with the page so you will most likely have to manually update to 2.9 until they fix it.
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Posted Feb 8, 2016@Chevels
Both http://dev.bukkit.org/bukkit-plugins/clearlagg/files/63-clear-lag-v2-9-0/ and http://dev.bukkit.org/bukkit-plugins/clearlagg/files/62-clear-lag-v2-9-0/ have it on the bottom.
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Posted Feb 8, 2016@rautamiekka
Yes, except for version 2.9.0 there is no change log. If you look closely is the change log for version 2.8.4. Unless I'm wrong of course :)
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Posted Feb 8, 2016@Chevels
There's a section called Known caveats.
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Posted Feb 8, 2016Hi, thank for updating! Is ClearLag v2.9.0 compatible with Spigot 1.8?
EDIT: sorry I had not seen this: Uploaded on 5 hours ago Game version 1.8.1