ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Jul 24, 2015@MayorOfBukkit
Might wanna word it a bit differently. Using "your latest update.." made it seem like it was directly towards me.
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Posted Jul 24, 2015@bob7l
I was talking to the general public.
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Posted Jul 24, 2015@TheIntelloBox
I don't do DEV builds on Clearlag. Annd there is no reason to use a DEV build considering the current release it up to date.
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Posted Jul 24, 2015Hi,
Where can we have dev build ?
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Posted Jul 23, 2015@captin_fuzzyfury
It'll attempt to update your config with the new values without touching the others. So i'm not exactly sure what you mean
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Posted Jul 23, 2015how can I update the plugin without having to Change it back to my liking again?
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Posted Jul 22, 2015@miki88mouse
I honestly do NOT recommend you unload chunks on an interval unless you have very limited RAM. It uses more resources having to reload chuks, vs keeping them in memory.
If you do have limited memory, i suggest you use the TPS meter and add /lagg unloadchunks. That's much better then running /lagg unloadchunks on a constant interval
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Posted Jul 22, 2015@MayorOfBukkit
It was updated BEFORE i even uploaded the clearlag jar. Not sure what you're talking about
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Posted Jul 22, 2015You have to update SaveDeathDrops because of your latest update...
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Posted Jul 21, 2015no worries and i messed up the config and it broke causing it not to work and i didnt know it make my config back to default it removed players animals xD
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Posted Jul 21, 2015@miki88mouse
Not sure what you're talking about..? Clearlag already has all these features..?
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Posted Jul 21, 2015@TheIntelloBox
Not a clearlag error, run your config through a YAML parser http://yaml-online-parser.appspot.com/
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Posted Jul 21, 2015@Disorbs
Your max spawn is 30 so it's kinda hard to tell whether or not it's being limited. If that doesn't work try some crazy number like 1,000 for the Y
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Posted Jul 21, 2015is this right
i want it to go from bedrock to sky limit (256) but im still getting 300+ golems
http://i.gyazo.com/a97075af7f71c4e4cdc4634e0cc2c4ce.png
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Posted Jul 21, 2015@TheIntelloBox
Did you YAML parse your config? looks like a user config error
broadcast-message: '&b[ClearLag] &bLimite atteinte, En ... in 'string', line 283, column 25: expected alphabetic or numeric character, but found [(91) broadcast-message: '&b[ClearLag] &bLimite atteinte, ... in 'string', line 283, column 23:
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Posted Jul 21, 2015Hi,
Look at the errors :
http://pastebin.com/Qy9QhMED
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Posted Jul 21, 2015Great to see the new version of this fantastic plugin :D
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Posted Jul 21, 2015Great plugin, Been using this since I started my server. Very useful for clearing out chunks :P thanks!
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Posted Jul 20, 2015To the people who downloaded v2.8.0:
I had a small compiler error that messed up paths. The "fixed" clearlag version was been uploaded and i will UPDATE this message when it's accepted by bukkit staff and available for download.
Edit: The updated v2.8.0 build is now available.
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Posted Jul 20, 2015@Pablo_M98
Same with me, just noticed