ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Dec 10, 2013The mobspawner block limiter doesn't seem to be working:
We were redlining on processor usage and found a player AFK at a spawner with over 600 sitting there in his autofarm.
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Posted Dec 10, 2013UPDATE TO 1.7.2 PLEASE
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Posted Dec 10, 2013Latest spigot version dont work
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Posted Dec 10, 2013hey, are you going to update soon? with the newest version of spigot or whatever?
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Posted Dec 8, 2013@iaXedu
Hello,
i got also some errors using this with the latest spigot build
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Posted Dec 8, 2013It seems that ClearLagg makes spigot crash after a while. I'm not sure but my problem got resolved when I disabled ClearLag. Here are my timings during the crash: http://aikar.co/timings.php?url=6538027
There are no errors or anything only that the server is running fine and then suddenly goes to 1 tps. Like I said this got fixxed by removing ClearLag but I'm not sure. Using spigot build#1171 and you latest version.
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Posted Dec 7, 2013Getting this error on start up using craftbukkit build #2945 1.7.2 development. http://pastebin.com/UqmETze5
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Posted Dec 7, 2013Please Samkio puts, or pass me the Faction Plugin Version 1.5.2
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Posted Dec 7, 2013@bob7l
It wasn't a parsing error, apparently turning off the update or reset or whatever, won't let it load in.. x.x
Though I have another problem (previous resolved) I use Citizens2 on my server, and clearlag keeps removing my NPCs. I don't know how to resolve this one...
Also... It appears the mobs I have set to NOT be removed on /lagg killmobs (or whatever) aren't being followed. My players had all their farm animals despawn on them, including my own when the chunk wasn't even being used/loaded. xD
I had it set to run the command when the TPS got low but put all farm and pet mobs in the DONT list and they were still removed... I had to remove the command from the config and disable all "life span" sort of settings as well... (I just set it to mobs to begin with)
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Posted Dec 7, 2013@sakura_blades
Looks like you fked up the config, run it through a paser.
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Posted Dec 7, 2013I get this error in console when running /lagg reload...
http://pastebin.com/K72efzeh
I'd have posted a ticket but I see no option to create one. :\
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Posted Dec 7, 2013@CapnDuckface
Works perfect on spigot builds, not sure what you're talking about. You MUST have a 1.7 compiled craftbukkit, not a 1.7 packet accepter.
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Posted Dec 7, 2013works great for me!
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Posted Dec 7, 2013Why if i install the ClearLagg.jar to my server that plugin doesn't work?! That create only customclears.yml...
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Posted Dec 7, 2013@EdwardOfLinster
I'm afraid that the same problem is reciprocated here. Not working on Spigot builds unfortunately.
Thank you for your due diligence though. We all appreciate it whether it's working for all of us or not.
I look forward to your response.
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Posted Dec 7, 2013have used this in many diffrent servers good
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Posted Dec 7, 2013@CollinDesigns
My clearlagg plug in dosent work either :/ for spigot that is
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Posted Dec 7, 2013Hi Bob, just wanted to thank you so much for updating this plugin. I do love it so much and was worried you were not coming back to update. I don't know if it works yet with 1.7.2, however just wanted to drop you a line and say thank you for all of your hard work :)
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Posted Dec 7, 2013I get following error in console upon booting: http://pastie.org/8535164
Clearlagg isn't working. I'm using: CraftBukkit version git-Spigot-1171 (MC: 1.7.2) (Implementing API version 1.7.2-R0.1-SNAPSHOT) and ClearLag v2.6.2
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Posted Dec 7, 2013doesnt work with newest dev build bukkit!