ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


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Posted Nov 16, 2013Anyone else have the link for the patched version of clealagg to be used with FTB?
Looks like the link has been removed
Thanks
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Posted Nov 15, 2013@LHammonds
"disable-waterlife: true"
If you don't want waterlife disabled - set that to false.
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Posted Nov 15, 2013Is anyone else having an issue where squids are not spawning?
My players informed me that they cannot find any squids. I don't know how long this has been a problem but I started disabling plugins to find out which one was causing them to not spawn, when I removed clearlagg, they started spawning...but I have nothing in the config related to squids and they seem to be the only mod affected. Everything seems to be working right (other than having to replace the config inside the jar with mine to keep the default from overwriting my config).
Environment: Ubuntu Server 12.04.3 LTS 64-bit, Java 1.7.0_45 64-bit, CraftBukkit 1.6.4-R2.0, ClearLagg 2.6.0
Here is a copy:
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Posted Nov 13, 2013Hello there bob, this message is regarding your ClearLag plugin. I am currently running a tekkit 1.5.2 server with mcpc+ and I have tried using both the 1.5.2 version of ClearLag and the latest version of ClearLag. I have loaded the plugin correctly and the server runs it fine, but when I restart the server the plugin breaks. The plugin no longer works (typing /lagg results in nothing) and I have to reinstall the plugin every time I want to use it.
Here is everything I use on my server:
Here is the error code when loading the server:
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Posted Nov 13, 2013please make a way we can edit the whitelist by command, and just have one whitelist of items that WONT be removed by clearlagg.
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Posted Nov 11, 2013@RicoMinecrafter
When you give a player or group any of the permissions above (you will need a permissions plugin), the player or players in the group have access to type in a command or do something.
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Posted Nov 11, 2013on spigot 1.7.3 newest build its not unloading the chunks
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Posted Nov 11, 2013Hey!
Great plugin, i love it!
But what is with the permissions?
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Posted Nov 10, 2013Does this get rid of already tamed animals such as tamed Horses or tamed Wolves?
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Posted Nov 8, 2013ClearLagg isn't removing anything? It was working fine until one day it just stopped :S I tried to check the config, but everything looked okay. Could someone maybe see if there's something missing? Here's my config file http://pastebin.com/21SpgSe8
Thanks,
- Jack
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Posted Nov 7, 2013When server starts, nothing wrong. When its doing custom clears, it gives me that: 19:53:51 [WARNING] [ClearLag] Task #18859 for ClearLag v2.6.0 generated an exception java.lang.NullPointerException at me.minebuilders.clearlag.managers.EntityManager.removeEntity(EntityManager.java:29) at me.minebuilders.clearlag.events.ClearLagEvent$1.run(ClearLagEvent.java:24) at org.bukkit.craftbukkit.v1_6_R3.scheduler.CraftTask.run(CraftTask.java:58) at org.bukkit.craftbukkit.v1_6_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) at net.minecraft.server.v1_6_R3.MinecraftServer.t(MinecraftServer.java:520) at net.minecraft.server.v1_6_R3.DedicatedServer.t(DedicatedServer.java:240) at net.minecraft.server.v1_6_R3.MinecraftServer.s(MinecraftServer.java:483) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:415) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583)
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Posted Nov 6, 2013Just a question briefly, so that the horses do not remove autoclearlagg I have to put? I have put: -Horse -Donkey -Entity_horse
But said console and Entity_horse Donkey invalid.
I put to not take my horses?
thanks
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Posted Nov 5, 2013We have fixed Clear Lag to where it WILL NOT UPDATE. This one is only for server's running 1.5.2 (all FTB servers). The jar is available here.
Link Removed
Twitch204
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Posted Nov 5, 2013broken on my build - MC1.6.2
The Ether Safe Horsey Better Breeding AncientGates Builder Citizens Deadbolt dtlTraders dynmap Essentials Jobs Multiverse-Core Sentry WorldEdit WorldGuard TimberMP WorldBoundries Factions HeroChat ModifyWorld PermissionsEx ClearLag NoSpawn Stats Vault
http://pastebin.com/ZQkRxHXh
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Posted Nov 5, 2013@bob7l Hi! Help me plz. I need Entity-nod for mod CustomNPC. This plugin kills npc with /lagg killmobs but i don't want it.
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Posted Nov 4, 2013I have put 'Cow' on my list on mobs not to kill but it is still clearing them, here is my config: http://pastebin.com/n88Vw1vK
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Posted Nov 3, 2013@Karudel
When configuring any ClearLagg to disable the auto-update it will randomly update even if you reload and sometimes restart. So when you are doing this just remove your computers internet connection during the time and configure it the way you want then start up the server and connect back to the internet.
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Posted Nov 2, 2013I didn't try it on my own server, but I saw it on other servers. It's pretty good :)
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Posted Nov 2, 2013@deaddude22
I'm just wondering if I can pay you to backport ClearLagg 2.6 to be compatible with Minecraft 1.5.2. And if you can't do that, would you be able to fix ClearLagg 2.5.2 so that it doesn't auto-update? Because right now, it doesn't matter if I have it set to true or false when I restart my server, it automatically updates to 2.6 every time.
@deaddude22
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Posted Nov 1, 2013@Digmin3
Maybe because your using a 1.6.4 clearlag version...