ClearLagg


Clearlag was designed to reduce lagg on Bukkit/Spigot servers by removing entities, and preventing it through it's many optional features. Of course this plugin can't fix all lag, but it does clear most of it. If your using a larger server with 20+ players, simply using the /lagg clear command can drastically decrease RAM/CPU usage by simply removing your configured entities.

- Permission support
- Entity limiter
- Reduces lag
- Decreasing RAM/CPU usage
- Ability to stop a TNT chain reaction
- Option to limit mob spawners
- Locate overcrowded/abused chunks
- Many easy to use commands
- Real-time module controls
- Very lightweight - only enables selected features
- Remove old logs upon enabling server
- Limit AI processing attributes
- Console support for most commands
- Can adjust times when the server is cleared of lagg
- Completely configurable

| Command | Description | Permission |
|---|---|---|
| /lagg clear | (Clears entities) | lagg.clear |
| /lagg check [world1 world2...] | (Counts all entities) | lagg.check |
| /lagg reload | (Reloads schedulers/config) | lagg.reload |
| /lagg killmobs | (Kills mobs) | lagg.killmobs |
| /lagg area <radius> | (Removes entities within given radius) | lagg.area |
| /lagg unloadchunks | (Unloads un-needed chunks) | lagg.unloadchunks |
| /lagg chunk [amount] | (Locate possible laggy chunks) | lagg.chunk |
| /lagg tpchunk <x> <z> <world> | (Teleport to chunks) | lagg.tpchunk |
| /lagg admin | (Manage clearlag's modules) | lagg.admin |
| /lagg gc | (Attempt to free memory) | lagg.gc |
| /lagg tps | (View current TPS) | lagg.tps |
| /lagg halt | (Temporary disable basic server functions [mob spawning and so on]) | lagg.halt |
| /lagg | (Shows helpful page) |
lagg.help |

| Name | Description | Link |
|---|---|---|
| SaveDeathDrops | (Blocks clearlag from removing items dropped from death) | Download Link |
Helpful video made by cobwebster
Helpful video by RayoTutoriales (Español)
Still have a question?
If you are having issues or cannot get the plugin to function properly, feel free to open a ticket, explaining your problem in detail will help me help you!
[Please note]
This plugin contains an auto-updater which will request, or download, updated files of Clearlag directly from this page. To disable this feature, open the config.yml, under plugins/Clearlag, and set auto-update to false.
Please do not post an issue until you've fully read the config located under /plugins/Clearlag/config.yml
Maintained Clearlag page: https://www.spigotmc.org/resources/clearlagg.68271/


-
View User Profile
-
Send Message
Posted Aug 24, 2013@nowherebrain
Well it pisses me off when people don't read the config (which allows you to disable BOTH of those), so i guess we're even..
-
View User Profile
-
Send Message
Posted Aug 24, 2013boats are removed still...very annoying, plus auto update restores the default config....great plugin, but those two things are pissing me off.
-
View User Profile
-
Send Message
Posted Aug 23, 2013The latest version 2.5.1 kills Ocelots, even though its added to the mob-filter
-
View User Profile
-
Send Message
Posted Aug 22, 2013@Dr4gonB0rn
The tekkit version will come soon.
-
View User Profile
-
Send Message
Posted Aug 22, 2013I have a problem running the 1.2.5 minecraft version for tekkit classic. It works completely fine, but wont show the warning message. Ive reinstalled many times and looked through and enabled it in the configs, but to no avail. Please help :L
-
View User Profile
-
Send Message
Posted Aug 22, 2013Entity-Node page needs updating, cant find the node for Donkeys or Mules.
-
View User Profile
-
Send Message
Posted Aug 22, 2013Everything in the config should be turned off my default imo.
-
View User Profile
-
Send Message
Posted Aug 21, 2013@bob7l
Thanks for the reply!! that makes sense.. i guess they cant be removed ..
thanks
-
View User Profile
-
Send Message
Posted Aug 21, 2013@SkrilZz
If the interval is too low (30 sec is low) it'll default to 100. You don't want to remove entities every 30 seconds, that would probably generate more lagg then prevent.
-
View User Profile
-
Send Message
Posted Aug 21, 2013@marktrav
Torches aren't an entity but rather a block.
-
View User Profile
-
Send Message
Posted Aug 21, 2013is there any way to remove places torches?? with the "item-filter" I can only remove dropped torches...
thanks
-
View User Profile
-
Send Message
Posted Aug 21, 2013Got an error here: http://tinypic.com/r/27zfapy/5
-
View User Profile
-
Send Message
Posted Aug 21, 2013@SkrilZz
Can you please post your config as a pastebin link?
-
View User Profile
-
Send Message
Posted Aug 21, 2013Config
Hi I got some problems with the config. I chage so the intervall is on 30 sec and the text that comes up and say 1 min to removing enteties. but the problem is that its dosent chage anything plz answer need help. THX for answering cyyyyyyyyyyyyyyyyyyyyaaaaaaaaaa
-
View User Profile
-
Send Message
Posted Aug 20, 2013It seems like it doesn't clear anything. I have it set so it removed stuff besides, paintings, frames, signs, etc and I drop a block of any kind and it doesn't get cleared.
-
View User Profile
-
Send Message
Posted Aug 20, 2013@Mac300010
Maybe if you took 10 seconds to read the config you'd know?
-
View User Profile
-
Send Message
Posted Aug 20, 2013How can I stop it removing paintings
-
View User Profile
-
Send Message
Posted Aug 20, 2013how about a way to check version..
-
View User Profile
-
Send Message
Posted Aug 20, 2013Hello bob, I am getting this error with the latest dev version 2.5.1
http://pastebin.com/QKNYvbeJ
Please advice.
-
View User Profile
-
Send Message
Posted Aug 20, 2013I hate when after every update i have to create my config again :@