CityCraft
CityCraft
Info
Due time constraints, I am not able to continue with the plugin in a short future time frame. I have other projects with high priority, I haven't chance to add functionality to this project. If I have time, I may come with a renewed version of this plugin. I try to work on the project during my small free time but was unable to have a stable version due minecraft updates.
Here is the source code for the last public version:
https://bitbucket.org/Otrebor45/citycraft
Features
CityCraft is a region protection using a grid base system (plots system), protect blocks from bedrock up to the max height. Player can start a new city, other people can join your city, and make it grown as your city population is growing.
The project is meant to be a light weigh towny substitute, won't have all the features that towny had, but will have new ones that will make the plugin fell different.
As version 0.1.3 sings system is implemented: Can use sign to set a plot for sale, and purchase plots. For signs usage
The plugins is currently on developing state.
v 0.2.6 Note
- Plot especial abilities (Farming, Fishery, Enchatery)
- to enable it there is two options:
- 1) add " use_plot_power: true" after settings: (use two space before use_plot_power: true), or
- 2) delete the CityCraft.yml file and reload then you can set use_plot_power: true.
- Commands /powerplot currently only admins can use the command
Currently no Java 6 updates.
What is working:
- all base system.
- support vault for economy system.
Issues
- may have commands conflict running with towny.
Planed Features
Well, fell free to suggest some features to add. I will be updating the list with my progress.
Important
To work you need Java 7 installed, if you get "Unsupported major.minor version 51.0" error on the log, update your Java version to Java 7.
In case you can't update to Java 7, I build the plugin for Java 6 so you can test it. This build won't be updated to often, and may not be very stable as the Java 7 one. Here is the link
I recommend to update to java 7.
Commands
- /citycraft -will be admins commands, to manager citycraft settings. partially working.
- /city -City related commands.
- /city help -show city commands list and usage.
- /plot -Plot related commands
- /plot help -show list of commands and usage
- /resident player information related commands
- /resident help -show list of commands and usage
- /request -request commands, for invitations.
- /request help -show list of commands related with request
- /powerplot power plot commands (Only admins)
The Full Commands can found here
Permissions
Configuration
world_list: world -change world with the name of the world you want to be a city world.
use_economy: true - by default is false, change to true to use economy using Vault.
plot_maintenance_interval: 7d - by defaul each 7 days will collect taxes, valid entries example 1d = 1 day, 1h = 1 hour
To check the full configurable settings go Here
Extras
Here are some of the demo videos I have:
The demos are from an older build.
Change Log
v 0.2.6
- new commands to control (currently only powerplots /powerplot
- /powerplot set [type] -change powerplot type (command limited to admins)
- /powerplot upgrade -level up plot (command limited to admins)
- /powerplot info -display powerplot info
- Added enchanter plot (allow higher level enchantments (50), and reduce level of enchant.
- Some bugs were fix.
v 0.2.5
- More permission nodes
- citycraft.admin.build allow build on all cities
- citycraft.admin.switch allow interact cities
- citycraft.admin.use_items allow to use items cities
- New plot abilities, farming, fishing.
- This is more like a preview update the plots types are unfinished only two are fully working.
Notes
I am currently developing the plugin, I am currently working on it, so the plugin is no perfect and may have bugs. If you found any bug or have any suggestion comunicated on Here or here
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Posted Aug 4, 2013Maybe it is just me, but i cant change the attributes inside the game. It doesn't give me an error, but it just doesn't change the file
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Posted Jul 24, 2013Hello. Im getting a problem, Every time I type a command, the comm and just shows up again. Can you help me with this problem please? Thanks. [Ex: /CityCraft Result: /CityCraft]
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Posted Jun 25, 2013@dckillerman123:
The last two points would be implemented in separates plugins.
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Posted Jun 24, 2013i can help with translation ??
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Posted Jun 24, 2013adding in different building types such as banks archery ranges to unlock the bility to have more chunks wud be cool and if u want to outwin the other plugins add races such as orcs etc to the plugin adding an rpg option also. and let users create there own races.
i really like this plugin and wud love to help u im using it on my server atm
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Posted Jun 24, 2013please i beg you with all my heart add nametags so users can see what city there in when they speak example if bob says hi in world chat it is currently
Bob:hi
id like it to be:
[YoloSwag] Bob:hi
see what i mean it makes it better to view also could you make this plugin have jobs and city types such as a commercial city a democratic city commuinist city militery city etc i can email you my ideas if you like ??
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Posted Jun 2, 2013@zesterer
also in game you may use the command /citycraft set build on to allow building/brake blocks on the wild.
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Posted Jun 1, 2013A few questions:
1) Can you turn taxes off for all towns in the config?
2) Can you turn plots off for all towns in the config? (Town citizens can build anywhere in the town)
3) Does the grid use chunks?
4) Can you turn off players building/mining in the wilderness?
Thanks for reading,
Barry Smith
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Posted May 31, 2013@shark3000
Well for now "friends" does not have any especial usage, to allow people help to build you can use /plot attributes add [name] build
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Posted May 31, 2013what "friends" use for? can friends help us to build our room?
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Posted May 29, 2013@otrebor4
Thank
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Posted May 28, 2013@p82183645
Currently I am not working on translation (I am not good translating (Google Translate does not work very well)). But there is the messages.yml file which can be configure to have custom messages. I am trying to have all the message stored on the config file (messages.yml) so server owners can have their custom messages. there is some HardCode message that need to be move to the messages file, Currently the commands and Help menu are HardCode but hardly planned to move to the messages file.
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Posted May 28, 2013Will be translated into Chinese?
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Posted May 22, 2013@CMonster95
the command should be /plot set all off this will set (pvp/fire/explosions/mobspawn to off)
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Posted May 21, 2013Is there an equivalent of Towny's "/plot set reset" command? In other words, can you reset the attributes of an already-claimed plot that has had an attribute turned on? The only way I've found to get rid of the attribute is by unclaiming and then reclaiming the land.
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Posted May 18, 2013@CMonster95 well, partial right. But I am not using the chunk coordinates for the plots_ids (World:X,Y) (to allow configuration for bigger plots),
The best way to manually remove a town is:
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Posted May 18, 2013@otrebor4 okay, thanks. I've just been doing it manually, could you verify the steps I'm taking to make sure that I haven't left anything out?
Steps to delete city manually:
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Posted May 17, 2013@CMonster95 by the moment no, the city permission is overriding the general permission for delete city, I will fix it (I haven't notice ).
Sorry for not being active for weeks, but I had no the time (finals week, and project's deadlines).
EDIT: just update the build.
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Posted May 17, 2013Is there a way for an administrator to delete a user's town? Thank you.
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Posted Apr 30, 2013@belchinbertha
well, the message was left by accident, there is no way to turn it off, I will remove the message from the code. I will update it when i get to a stable build.