Checkpoint
Checkpoints allows you to respawn at checkpoints (wooden or stone pressure plates) that you have activated. You can also set finish checkpoints; these reset the players checkpoint status.
Features:
- Checkpoints to respawn at.
- Finish points to delete checkpoint set.
- Custom setting of checkpoints and finish points with easy command
- Optional Health Saving
- Optional Hunger Saving
- Optional EXP Saving
- Optional Monetary Fee (With Vault)
Commands:
Prefix with checkpoint or cp.
- set - sets a Checkpoint
- finish - sets a Finish point
- clear - Clears your checkpoint
- clear <player> - clears players checkpoint
- reload - buggy config reload command. Use not recommend.
- else opens help
Permissions:
- checkpoint.use.* - Gives access to the Checkpoint respawn functions. - default: true
- checkpoint.set.* - Allows player to set checkpoints and finishes. - default: false
- checkpoint.use.checkpoint - Gives access to Checkpoints. - default: true
- checkpoint.use.finish - description: Gives access to Checkpoint Finishes. - default: true
- checkpoint.set.checkpoint - Allows setting Checkpoints. - default: false
- checkpoint.set.finish - Allows setting Checkpoint Finishes. - default: false
- checkpoint.set.help - Gives access to command help. - default: false
- checkpoint.clear.self - Gives access to the clear command. - default: true
- checkpoint.clear.others - Allows using the clear command on others - default: op
- checkpoint.reload - Allows user to reload configuration. - default: op
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Posted Jul 20, 2013@EthanTek: The bug Race_Pro_Kid told you here still isn't fixed, it's very frustrating...
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Posted May 12, 2013@IngrownPenguin
Ditto!!
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Posted Apr 29, 2013when is the plugin getting updated? i really wanna use it :D
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Posted Apr 28, 2013It's not letting admins,mods,owners,opped players,or regular players clear their checkpoints. Any help or fixes for this. Anyone else having this same issue. Every time I or a player types /cp clear or /checkpoint clear it gives us the checkpoint help menu. It doesn't let us clear our checkpoints. Which means, every time we die, we end up right back at the last checkpoint. What gives? I've added the permission nodes in the right areas and gave myself (Owner) the correct permissions too. But still can't seem to clear our checkpoints. Thanks for any help anyone can give on this matter. PM me with solution if anyone has one. Thanks.
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Posted Mar 10, 2013@Clubbedforsaken: Sorry about abandoning this plugin, I've been busy with school, and then I forgot about it... I'll fix this right away.
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Posted Mar 8, 2013@EthanTek
Theres a problem with the plugin. After you get to one, like io have two set up, and have more after, but when you die, it reverts you to the second one. ive tried removing the pressure plates and setting new ones, but it still reverts me after death to that spot even if i clear my checkpoints and try another. Whats the deal with this, and is there a fix for it, or will there be one?
Please let me know :)
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Posted Feb 5, 2013I Have one problem on my new Server
i have 2 Different parkour places and they both use checkpoints but with one if you kill yourself it will respawn you at the other course i dont know what the problem is [its not throwing errors] if possible could you trie to fix this please.
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Posted Sep 5, 2012@Race_Pro_Kid
maybe your plugins like Ess or something is handling respawn?
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Please keep this plugin!!! I really love this.
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Posted Jul 19, 2012I think I'd like this more; if it worked. Whenever I get to a checkpoint it says I reached it, but if I die it won't respawn me there. I respawn at the first checkpoint reached. Is this intended, or a bug?
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Posted Jul 10, 2012This plugin would be ultra awsome if it would have a stopwatch!
With this timer, it would be brilliant for Parkours. To measure the time between Start an Goal.
But what, if we have different Parkours?
We need a Command to create a new ckeckpoint area, or a start-checkpoint, and
all other checkpoints are automaticly dedicated to this Checkpoint, until the finish-point was set.
Or easily using WorldGuard regions for each area. So if a user use a teleport out of the area/region, the timer stops.
And for any problems: Configurable Max time, so there's no problem if there were any bugs, so it doesn't measuring endless
Possible?
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Posted Jul 9, 2012Hi, I have a question.
If you were to /spawn, would this send to your latest checkpoint or the server's set respawn (using essentialsrespawn). If it doesn't work like that, could you implement a feature to route /spawn to a checkpoint? Thanks!
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Posted Jul 6, 2012@AssRealm
Thanks!
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Posted Jul 5, 2012Awesome! Now i can do parkour maps and have checkpoints :) Good Job
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Posted Jul 4, 2012@stonedwasp
Welcome. It was a good learning experience (And I have a lot of ideas for 0.2)
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Posted Jul 4, 2012So cool to see my idea being created into a plugin. Thankyou so much for making this!