Spawn Criterias

Entity Light value Floor Surrounding Blocks
Dropped Item* - - -
Experience Orb* - - -
Shot Arrow* - - -
Thrown Snowball* - - -
Ghast Fireball* - - -
Blaze Fireball* - - -
Thrown Splash Potion* - - -
Thrown Bottle o' Enchanting* - - -
Wither Skull* - - -
Primed TNT* - - -
Falling Sand* - - -
Firework Rocket* - - -
Minecart with Command Block* - - -
Boat* - - -
Minecart* - - -
Minecart with Chest* - - -
Minecart with Furnace* - - -
Minecart with TNT* - - -
Minecart with Hopper* - - -
Minecart with Spawner* - - -
Creeper 7 or less - -
Skeleton 7 or less - -
Wither Skeleton 7 or less - nether biome
Giant* 7 or less - -
Zombie 7 or less - -
Slime - - -
Ghast - - -
Zombie Pigman - - -
Enderman 7 or less - -
Cave Spider 7 or less - -
Silverfish - - -
Blaze 11 or less - -
Magma Cube - - -
Ender Dragon (note: spawns 1 every 5 or so mins) - - -
Wither (note: 2 or more spawn at once) - - -
Bat 7 or less - -
Witch 7 or less - -
Pig - grass -
Sheep - - -
Cow - - -
Chicken - - -
Squid - - water
Wolf* - grass Forest and Taiga biomes and their variations
Mooshroom* - - Mushroom biome
Snow Golem - - -
Ocelot* - grass or leaves Jungle biome
Iron Golem - - -
Horse - - Plains and Savanna
Villager - - -

notes:

The value of '-' is "doesn't matter"
Any Entity with a '*' I didn't test yet, so I kinda guessed
Most mobs can spawn in the end no matter if their criterias are met

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