Catacombs
Dec 2019, RandomUnknown at Spigot has taken over.
- Though I (LigerXT5) am still assisting in the minor parts of the plugin, RandomUnknown has spent a lot of coding work to bring it up to MC 1.15.1 capable use. You can find his continuation at https://www.spigotmc.org/resources/catacombs.73564/
July 18th, 2016 Updated Notification
From LigerXT5:
- For the time being, please use the Spigot Forum for issues and conversations. https://www.spigotmc.org/threads/labyrinth-generator-aka-catacombs.165251/
- If you would like to assist with coding, be my guest in submitting pulls. I know how to code, but only to a short extent. I am moving focus of updates to Spigot. Due to limited control I have on this listing. https://www.spigotmc.org/resources/labyrinth-generator-aka-catacombs.26582/ If you need to get in contact with me on here, the best way is to send me a PM, that way I get an email notifying me. I don't get emails for forum or ticket posts.
Only One Room Generating?
I suggest checking your config. If it doesn't have the 1.7 new blocks (Granite, Andesite, etc.), the plugin will try to build around them. Add them to the config to be replaced by catacombs on plan and build. Refer to the attached config as a reference/example. If you have a lot of caves or "air" blocks in the area of building, add Air to the list as well. Great if you want floating catacombs in an Empty World.
Catacombs - Random Dungeon Generator:
Builds configurable dungeons under your feet for players to explore and loot. I wrote my own level builder but I guess it's a homage to those text based classics like Nethack and of course Angband.

Features:
- Generates random multi-level dungeons.
- Only builds in solid regions it considers natural. Can build anywhere by adding AIR to config.
- Admins can build dungeons, Players can explore them.
- All commands are integrated with Permissions.
- Integrated with most common economy systems (using Vault) (optional)
- Secret doors
- Information persists using sqlite database (no setup required)
- Only the toughest adventurers will survive without armour, weapons, food and torches.
- Special chests at strategic points to add to the general loot.
- Configurable Dungeon layout and content.
- Dungeons can be size/configured so they work better with parties of players.
- Admins can easily unprotect, reset, suspend, enable or fill dungeons in.
- Multiple world compatible.
- Here are some Spoilers giving you a taste of what you might find.
- And here are a couple of pictures.
Configuration page
Check out images for pictures of the hut types.
Having problems? Check out the FAQ
I made a short tutorial on how to plan and build a dungeon.
- http://www.youtube.com/watch?v=TfmA8Mzl2L4 (part 1)
- http://www.youtube.com/watch?v=yn1_Ayqd6F0 (part 2)
Here is a detailed demo and tutorial kindly done by Samkio and Torrent (WoopaGaming)
Here is a detailed demo and tutorial kindly done by BukkitDE (in German)
Here is a short demo kindly done by AbsintoJ (I think in Portuguese)
Instructions
Commands
Permissions
Configuration
Credits
- Credit to the Vault team for supplying a simple way to hook into assorted permissions and economy plugins.
- Credits to Samkio and Torrent (WoopaGaming) for recording a demo and tutorial.
- Credits to Jeussa and MnMaxon from Spigot for updating the plugins via donations from LigerXT5
ToDo
- Replace Iron Blocks with Anvils. Create a config option to toggle this for MCMMO servers.
- Jeussa added a way to customize loot, similar to Essentials's configs for kits with item names, lore, etc. I would like a way to do the same with the mob spawners. Currently I have to use CreatureSpawners and edit each spawner to customize the catacomb experience. One person contacted me about adding support for MythicMobs. I have no preference on this. But the extra abilities, I am sure some server admins would like.
- Cobwebs only spawn once, during first generation. Though I want to say this is a bug, it would be nice that web had a set percentage, customizable in the config, either in general, or per catacomb style.
- We are limited to a set selection of huts, per say, that appear at the top of the catacomb. These are the buildings that you see at the start before climbing down to the first floor of monsters. There is no way to add schematics to customize these. Though we can edit the area after generation, the protection boundaries are set. Which then requires an additional worldguard region.
- Same as above, the rare/unique rooms are hard set, and would be nice to add some variety. I have no clue how hard this would be to add some more rooms in, along with each room having a percent chance.
- Add in a command variable to the /catacombs delete CatName. Currently it defaults to replacing everything and filling in the rooms with Stone. If creating in, let's say the Nether, it would be nice to add at the end the name of the block to use to replace with, instead of stone. Such as the Nether, it would be Netherrack, or using the EmptyWorldGen (currently for testing in) with Air.
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Posted Feb 21, 2012@moghedine I'm not sure why you are getting "Using Bukkit Permissions API." listed multiple times that's strange. If you just want to use Op to control permissions then did you try disabling the bukkit API in the wepif.yml file? Simply swap the 'enable' and 'disable' over the restart the server and it should fall back on 'ops.txt'. [I need to figure out a way to disable the bukkit API by default]
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Posted Feb 21, 2012@BakedBrotato I can see "Loading Catacombs v1.3" in the console message you posted. Check you have the very latest version of bukkit (1.1.-R4 [1938]) and the very latest version of Catacombs (v1.6).
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Posted Feb 20, 2012I can“t get the permission to plan/build work, and i am listed as Op, can some one help?
Console (short version):
Starting minecraft server version 1.1
Catacombs: version 1.6 is loaded
WEPIF: Using Bukkit Permissions API.
WEPIF: Using Bukkit Permissions API. (this gets listed 2 times)
Loading Catacombs v1.6
catacombs Using WEPIF to find permissions plugin
WEPIF: Using Bukkit Permissions API
My wepif file (short version):
permissions:
groups:
default:
permissions:
- worldedit.reload
- worldedit.selection
- worlds.creative.worldedit.region
admins:
permissions:
- catacombs.admin
- '*'
users:
myusername:
permissions:
- worldedit
- catacombs.admin
Is it because i am not using a permissions plugin:
catacombs Using WEPIF to find permissions plugin
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Posted Feb 20, 2012Hey Blockhead2:
I have reached an error when I downloaded the updated version of catacombs.
2012-02-20 20:32:19 [INFO] [Catacombs] Loading Catacombs v1.3.
2012-02-20 20:32:19 [INFO] [Catacombs] Looking for Permissions plugin
2012-02-20 20:32:19 [INFO] [Catacombs] Permission system not detected, defaulting to OP
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [SEVERE] [Catacombs] ERROR: null
2012-02-20 20:32:19 [INFO] [Catacombs] Preferred payment method [any] not found, using first found.
2012-02-20 20:32:19 [INFO] [Catacombs] Payment method found (BOSEconomy version: 0.7.0)
Any way to fix this or even interpret it?
Thanks,
-BakedBrotato
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Posted Feb 20, 2012@fiyaaaaaa Catacombs doesn't have a "permissions thing" built into it, bukkit does. If you don't want to set it up look down the thread 4 posts and you'll see how to disable it by changing the wepif.yml
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Posted Feb 20, 2012I Really Think This Plugin Looks Cool, But.......... When I Download It There Is Also A Permissions Thing Downloaded As Well. I Don't Wan't To Configure ALL that stuff But I Can't Use The Plugin Without It. Is There Any WAy Around That?
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Posted Feb 20, 2012@PureSpider When I upload a new version we need the bukkit team to approve it each time, so we'll just have to wait. http://dev.bukkit.org/server-mods/catacombs/files/
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Posted Feb 20, 2012@Socarne
http://dev.bukkit.org/server-mods/catacombs/files/12-catacombs-v1-6/
I wonder why it's not listed in the files list?
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Posted Feb 20, 2012@Blockhead2
where to get 1.6 or is it just me because I can't find it lol.
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Posted Feb 20, 2012@Sefotron Several people are having problems with this.
What does it say in the console after the "[Catacombs] Using WEPIF to find permissions plugin" (I'll fix the typo)? If it's found a permissions system (like bukkit's own API) then you'll have to read up on the system and fill in the appropriate files,
or disable the system in the wepif.yml to fall back on "ops.txt"[edit] If you see this " WEPIF: Using the Bukkit Permissions API." then you do have a permissions system installed whether you know it or not :-) Edit permissions.yml in the server directory to set things up
[edit] Here is how to disable all the permission systems using the wepif.yml (unfortunately you'll need v1.6 of Catacombs or you'll get a null pointer exception).
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Posted Feb 20, 2012@PureSpider Yes it's a typo "Cake blocks are now restored *on* fences with air above them".
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Posted Feb 20, 2012@Sefotron
Same problem. OP, no permissions plugin. Message: You don't have permission for /cat plan.
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Posted Feb 20, 2012@Sefotron
yeh I am having the same problem. please help us.
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Posted Feb 19, 2012Hi. Love this mod, but since installing 1.5, it now tells me I don't have permission to use any of the /cat commands. I am an op, and have not had any problems with earlier versions. I don't use any permissions on my server.
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Posted Feb 19, 2012In the changelog of the 1.5 download it says:
"Cake blocks are now restored to fences with air above them on reset." - I guess this is the wrong way round?
Shouldn't it be: "Fences with air above them are now restored to Cake blocks on reset." or "Cake blocks are now restored on fences with air above them on reset."?
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Posted Feb 19, 2012Released v1.5 The "let them eat cake" release.
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Posted Feb 18, 2012@commanderAIK Only when you call the commands (it's a map editing plugin rather than a world generator).
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Posted Feb 18, 2012@SViking Yes the death options are enabled (currently) only for AdvancedCombat.
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Posted Feb 18, 2012does this automatically generate, or only when commands are entered?
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Posted Feb 17, 2012Are 'Death' settings intended to work only when 'Advanced Combat' is set to true?