CaptureThePoints
CaptureThePoints
Idea of this plugin is simple: player chooses a role(also he can shop in lobby and in arena) and goes in arena to capture points by placing colored wool in them. This game can be played in capture mode, where team which captures defined amount of points wins and in score mode where each point generates score every 30 sec and team which reaches defined amount of score wins. Each point capture and kill gives money and for it player can buy by punching signs.
Features:
- with some configuration gameplay can drastically change
- create your own arenas for this game
- multiworld support
- real multiple arena support
- arena protection, configurable
- custom roles
- player lives, only die a limited amount of times
- support for Bukkit's player max health
- start game count down
- end game count down
- kill streak messages, with color support
- inventory saving on entering the game
- reward system
- eggs can be grenades, configurable explosion
- custom Healing Items system (with HOT and cooldowns)
- player command usage disable when playing
- some arena repair after battle (only for player built/destroyed blocks)
- shops by signs in the game
- enchanted items support in roles, rewards and in-game shops.
- custom item names and lore in roles and rewards
- lobby for roles, team selection and preparing for battle.
- spawns and lobby protection from damage.
- support for TagAPI
- custom events are thrown (join, start, end, point capture, and more)
- basic language support, not 100% complete though
This plugin was originaly created by dkramer. Original post.
Download link
You will need Vault plugin for permissions and to use in game money for rewards
Downloads
When upgrading to a new version please read changes.
Permissions
Configuration Pages
- Items
- Roles
- Old Config and Installation Page
- 1.3.7 video how to build and arena (Still kind of relevant)
- Really old video how to build an arena. (Don't use unless you are using a old unsupported version)
Command list
Source code
CaptureThePoints game(thanks ScottSpittle)
Bug Reports
Please report any bugs and errors here: Tickets
And don't forget to write which version of plugin (/ver CaptureThePoints) and bukkit (/ver) you are using!
Todo list
- None at the moment
Donation Link
If you appreciate this plugin, you are welcome to Donate.
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Posted Jun 20, 2012@killertudse
You should make changes to arena config. Global config is just for new arenas.
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Posted Jun 17, 2012This is my config. I have tried to reload using /ctp reload and even restarting server. Still not working GlobalSettings: GameMode: PointCapture: PointsToWin: 30 PlayTime: 5
I still win after 1 point! Help asap please
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Posted Jun 13, 2012@GeneralShep
No.
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Posted Jun 12, 2012Is there any way to make the points 3x3 instead of 2x2?
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Posted May 17, 2012@trouverdice
Please report them in the correct place which is the tickets: http://dev.bukkit.org/server-mods/capturethepoints/tickets/ and explain how to reproduce each bug you've encountered. That way we can keep track of it and it doesn't get lost in the comments. Thanks
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Posted May 14, 2012[bug report] found 2 bugs
can you support using killing point to win? team that capturePoint >= x or killing score of team >= x to win
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Posted May 12, 2012I have just been testing your plugin and almost everything works fine. There's just one big problem: my Arena doesn't restore after playing. Placing and destroying of blocks is disabled in the arena so they just can in the capturepoints. Do you have any idea what might be the reason?
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Posted May 11, 2012@SmashboxGaming
Maybe ctp is conflicting with other plugin.
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Posted May 10, 2012@Humsas @graywolf336
Not sure why, but when I start ctp I am getting massive server lag spikes and tps drops very low. When ctp is not going on I don't have any problems. No console errors. Any suggestions?
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Posted Apr 28, 2012Hmph, in CTP when players get shot in the head with a bow, they get instantly sent back to their teams spawn...Is this because i'm using Heroes? :)
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Posted Apr 28, 2012I've updated this to use Vault, if you want it let me know. The source is on my github page.
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Posted Apr 12, 2012Can you possibly update to 1.2.5? :D
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Posted Apr 11, 2012I am using PermissionsBukkit 1.6 and when starting server it says that Permissions system not detected, defaulting to OP. Vault detected, using economy.
Can you make it so that it uses Vault for permissions as well, so that it can hook to PermissionsBukkit?
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Posted Apr 11, 2012org.bukkit.command.CommandException: Unhandled exception executing command 'ctp' in plugin CaptureThePoints v1.3.8
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:473)
at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:821)
at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:781)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:764)
at net.minecraft.serverhook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:140)
at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:34)
at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
at net.minecraft.serverhook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:83)
at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:551)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
Caused by: java.lang.IllegalArgumentException: n must be positive
at java.util.Random.nextInt(Unknown Source)
at me.dalton.capturethepoints.Team.getRandomPlayer(Team.java:94)
at me.dalton.capturethepoints.CaptureThePoints.balanceTeams(CaptureThePoints.java:323)
at me.dalton.capturethepoints.CaptureThePoints.leaveGame(CaptureThePoints.java:1094)
at me.dalton.capturethepoints.commands.LeaveCommand.perform(LeaveCommand.java:30)
at me.dalton.capturethepoints.commands.CTPCommand.execute(CTPCommand.java:95)
at me.dalton.capturethepoints.CaptureThePoints.onCommand(CaptureThePoints.java:255)
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
... 14 more
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Posted Apr 10, 2012it works with 1.2.5!
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Posted Apr 4, 2012Hello please update this to the new 1.2.5 craftbukkit! Just offering a friendly reminder! :)
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Posted Mar 26, 2012@deleted_7536780
it should work.
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Posted Mar 26, 2012Can you add the Forcing of PVP in an arena? so if pvp is disabled, then in CTP it still works?
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Posted Mar 23, 2012Is there a way to configure autobalance? It doesn't seem to work as intended. Sometimes, when enough people leave, it will autobalance everyone to the same team. If it doesn't do that, then it will leave the teams uneven, like 6 vs. 4...
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Posted Mar 23, 2012Would be cool if you added a cooldown for each round people have to wait before a new round can begin!
And you need a command to stop all games, and all new games, aka disable the game, like when i need to modify the arena or something.