Potions Effects
Potions effects
Model :
- Endurance - Model: Command: * PotionsE"" <Time in seconds> "" <Degree effect>
- Speed - Model: Command: * PotionsV "" <Time in seconds>""<Degree effect>
- Force - Model: Command: * PotionsF "" <Time in seconds> "" <Degree effect>
- Jump - Model: Command: * PotionsJ "" <Time in seconds> "" <Degree effect>
- Breathing underwater - Model: Command: * PotionsR "" <Time in seconds> "" <Degree effect>
- Invisible - Model: Command: * PotionsI "" <Time in seconds> "" <Degree effect>
- FastDigging - Model : Command: * PotionsFD ""<Time in seconds>"" <Degree effect>
- Heal - Model : Command: * PotionsH "" <Time in seconds>""<Degree effect>
- Regeneration - Model : Command: * PotionsRG "" <Time in seconds>""<Degree effect>
- NightVision - Model : Command: * PotionsNV "" <Time in seconds>"">Degree effect>
For example, I write Command: * PotionsE""10""2
I give to the player an endurance for 10 seconds with an effect size of 2.
Ps- Degree effect -> 1 to nbLevel of the effect has.
'* No space
"" With space
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