BossShop
===> Project moved to Spigot <===

BossShop allows you to create custom GUIs (Inventories) for Server Menus/Shops etc.
This is one of the most player-friendly Shop/GUI Plugins ever! Say goodbye to all the annoying command- or signshops!

BossShop is a plugin which allows the creation of simple/advanced GUIs (That's up to you!). It allows creating infinite custom inventories with unique items, prices and rewards. All in all, it can do a lot. You can link your inventories, give your donators a discount or you can use BossShop to offer your players a warp menu, clickable voting links and much more. The possibilities are endless!
BossShop Showcase
Metrics (Click me for more Information)

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Posted Dec 21, 2013I don't know if this is a bug or if I am missing something....
When selling items with meta-data....
I have only tested this with stone products so far....
If my inventory contains....
1 Cobblestone Wall and 1 Mossy Cobblestone Wall
I sell the Cobblestone wall and the Mossy Cobblestone Wall turns into a Cobblestone Wall in my inventory
If my inventory contains 1 of each...
Stone Brick, Mossy Stone Brick,Cracked Stone Brick and Chiseled Stone Brick
If I sell the mossy, cracked, or chiseled everything is great....If i sell the regular Stone Brick the other 3 get converted to Stone Bricks in my inventory....
My sell config for these is...
SellCobblestone Wall:
RewardType: money
PriceType: item
Price:
- - id:139
- durability:0
- amount:1
Reward: 0.25
MenuItem:
- id:139
- durability:0
- amount:1
- name:&9Sell Cobblestone Wall
- 'lore:&cFor: $0.25'
- amount:1
Message: '&eYou sold %price% for %reward% %rewardtype%!'
InventoryLocation: 40
ExtraPermission: ''
SellMossy Cobblestone Wall:
RewardType: money
PriceType: item
Price:
- - id:139
- durability:1
- amount:1
Reward: 1
MenuItem:
- id:139
- durability:1
- amount:1
- name:&9Sell Mossy Cobblestone Wall
- 'lore:&cFor: $1'
- amount:1
Message: '&eYou sold %price% for %reward% %rewardtype%!'
InventoryLocation: 41
ExtraPermission: ''
SellStone Bricks:
RewardType: money
PriceType: item
Price:
- - id:98
- durability:0
- amount:1
Reward: 0.5
MenuItem:
- id:98
- durability:0
- amount:1
- name:&9Sell Stone Bricks
- 'lore:&cFor: $0.5'
- amount:1
Message: '&eYou sold %price% for %reward% %rewardtype%!'
InventoryLocation: 35
ExtraPermission: ''
SellMossy Stone Bricks:
RewardType: money
PriceType: item
Price:
- - id:98
- durability:1
- amount:1
Reward: 1.25
MenuItem:
- id:98
- durability:1
- amount:1
- name:&9Sell Mossy Stone Bricks
- 'lore:&cFor: $1.25'
- amount:1
Message: '&eYou sold %price% for %reward% %rewardtype%!'
InventoryLocation: 36
ExtraPermission: ''
SellCracked Stone Bricks:
RewardType: money
PriceType: item
Price:
- - id:98
- durability:2
- amount:1
Reward: 25
MenuItem:
- id:98
- durability:2
- amount:1
- name:&9Sell Cracked Stone Bricks
- 'lore:&cFor: $25'
- amount:1
Message: '&eYou sold %price% for %reward% %rewardtype%!'
InventoryLocation: 37
ExtraPermission: ''
SellChiseled Stone Brick:
RewardType: money
PriceType: item
Price:
- - id:98
- durability:3
- amount:1
Reward: 25
MenuItem:
- id:98
- durability:3
- amount:1
- name:&9Sell Chiseled Stone Brick
- 'lore:&cFor: $25'
- amount:1
Message: '&eYou sold %price% for %reward% %rewardtype%!'
InventoryLocation: 38
ExtraPermission: ''
The "- durability:0" in "Price:" was added to see if that made a difference. It did not.
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Posted Dec 21, 2013@Blackixx
Thanks it is work :) I just miss to add durability into item menu section ;) AWESOME plugin :)
Continue and whats about player shop?
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Posted Dec 21, 2013@EDMAN93
I'll think about that
@malaxan
NPCs are already planned :)
@mrwafflebrainz
Yep. Just create the Shops you want and link them using the RewardType "shop".
@maxlehot1234
Fixed it for you: http://pastebin.com/wm7GzV2V
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Posted Dec 21, 2013Is it possible to have subcategories? Like in BuyShop we can have different categories like Wool, Redstoning, Wood, Stone, Food, PvP
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Posted Dec 21, 2013@Blackixx
Please help me to add lapis-lazuli or wool or ny other meta items...
Nothing works, check this: http:pastebin.com/fueTDvEB
Is it possible to disable opening menu, leaving the item shop, etc from the chat, because it is not necessary...
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Posted Dec 21, 2013@Ar7ific1al
Thank you very much for help with potions, this solved my problem! :)
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Posted Dec 21, 2013I have a very simple request, but this would be HUGE. If you were to do this, this would replace the need for people to use these other Citizen shop NPC plugins (Dtltraders, Ultratraders, etc.).
Currently, typing /shop opens the main shop menu. However, other than making a sign, I don't see how to open a specific shop through command line (i.e. /shop 'myshop'). If you implemented this, using Denizens "on click" command, anyone could very easily assign your shops to Citizen's NPCs by simply clicking on them - no more need for signs!
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Posted Dec 20, 2013@malaxan
See the ItemData section http://dev.bukkit.org/bukkit-plugins/bossshop/pages/item-data/ on using item durabilities. Set the durability of the reward and menu item to the corresponding durability of the potion you want to sell. Hold F3 and press H in-game to enable viewing Item IDs and Durabilities in your inventory, switch to Creative Mode, then hover over the potion. The number after the / is the durability. Potion item, durability 8261. I made you an example in the below pastebin link.
http://pastebin.com/TmVpistL
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Posted Dec 20, 2013So I would like to create a potion shop selling the vanilla potions, not necessarily custom potions.
I'm having problems seeing how to do this. For example, if I wanted to create just a vanilla "Instant Healing I" (#16341), how would I do this? Is it not possible?
So far the closest I've been able to come to this is creating the "POTION" material with "- potioneffect:HEAL:1:1" which is way more powerful than this vanilla potion.
Thanks!
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Posted Dec 20, 2013And i think it is a very good idea too ;) It is so cool if you can add stats for web-end...if possible for players can see price directly from my website :)
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Posted Dec 20, 2013It would be really great if you guys could implement price variations of items based on supply and demand. As items are bought, their prices increase. And as items are sold, their prices decrease again.
This means that over time, the prices of items on the server will adjust to reflect how much players want or don't want them and also how rare they are.
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Posted Dec 20, 2013@Blackixx
Thank you, but i don't understand how can i add lapislazuli into the shop...Check this and say me what i need to do please ;)
http:pastebin.com/rnaYRpev
I really need to know how can i do this, thanks...
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Posted Dec 19, 2013@Blackixx Oh... Wow. I can't believe I didn't think to do that. lol Thanks a lot. This plugin is so great.
@maxlehot1234 A quick hop over to the ItemData page will help... http://dev.bukkit.org/bukkit-plugins/bossshop/pages/item-data
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Posted Dec 19, 2013@Blackixx
How can i add META? i want to sell lapis lazuli and wool red, orange, green, etc...
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Posted Dec 19, 2013@Ar7ific1al
Set RewardType to "money" or whatever you want and PriceType to Items. That way you can sell Items (Like in the SellShop.yml)
@maxlehot1234
Check this out: http://dev.bukkit.org/bukkit-plugins/bossshop/pages/faq/ (Second section)
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Posted Dec 19, 2013@Ar7ific1al
Oh ok, i know how to use this, but how can i add META to sell lapis, wool, etc?
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Posted Dec 19, 2013@maxlehot1234
Do you mean requiring a permission to access a shop? If this is what you mean, that is already a feature. Look here http://dev.bukkit.org/bukkit-plugins/bossshop/pages/setup-guide under the ExtraPermission section.
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Posted Dec 19, 2013Is it possible to add: /bs sellshop permissions?
like:bs.sellshop ? If you can, it can be awesome, i can ad bs.shopvip to my VIP players... :)
How to add meta? i want to sell red wool, orange wool,etc..
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Posted Dec 19, 2013@Ar7ific1al
Thank you :) It is working, i take 3 hours to understand this. It is not mentionned in plugins description....But awesome plugin :)
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Posted Dec 19, 2013@maxlehot1234
Try changing it to DIAMOND_BLOCK in all uppercase letters.