boosCooldowns


Latest version: v3.9.8c
Ever wanted to set cooldowns to your warps? Ever wanted to put that /warp arena to 5 minutes cooldown while putting /warp market to 1 minute cooldown? Ever wanted to have commands for which users must pay? Or you don't want your users to teleport from pvp using /home? Then this plugin is for you! This plugin allows you to set warmups and cooldowns for every single command (even with parameters!) on your server! Configuration is extremely easy! Localization is even much easier!
For Economy and Permissions features, you need to have [Vault] on your server. You can download [Vault] HERE If you use Factions, you must set ""allowNoSlashCommand": true" to "false"! Or users will be able to use "f home" without "/" with no warmup or cooldown!
Features:
- NEW: XP costs! Charge players XP for using command (like /spawn for 10 XP levels.).
- Item costs! Charge players in items for using command (like /spawn for 20 stone etc.).
- Send player message, after using command.
- Per-permissions group warmups, cooldowns, prices, limits!
- Potion effects during command warmup!
- Command signs!
- Command aliases (player uses "/home" and command "/warp home" will be used instead - configurable!)!
- Per-life cooldowns/limits!
- Command to show limits!
- Permissions support!
- Per-command permissions!
- Command limiting! (can be used to block them too!)
- Command logging to console
- Block interaction when warming-up (can be turned on/off)
- Set warmups for commands you wish (even with parameters like /warp arena!).
- Set cooldowns for commands you wish (even with parameters like /warp arena!) .
- Set prices for commands you wish (even with parameters like /warp arena!) .
- Warmups can be canceled on damage, on move, on sneak, on sprint and on any combinations of it!
- Cooldowns/warmups are not case sensitive! So if user uses /warp arena and then /warp ARena, he will still have cooldown!
- Cooldowns can be cleared on server restart/reload
- Cooldowns can be saved on server restart, to ensure that kits with 24 hours Cooldown will be used only once per 24 hours and not after every restart!
- Easiest configuration EVER!
- Easiest localization EVER!
- Lightweight!
Commands:
- /booscooldowns reload
- Reloads config.yml.
- User needs to be OP when not using permissions, or have "booscooldowns.reload" if using permissions.
- /booscooldowns clearcooldowns <player>
- Clears all active cooldowns of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearcooldowns" if using permissions.
- /booscooldowns clearuses <player>
- Clears how many given player used commands.
- User needs to be OP when not using permissions, or have "booscooldowns.clearuses" if using permissions.
- /booscooldowns clearwarmups <player>
- Clears all active warmups of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearwarmups" if using permissions.
- /booscooldowns limits
- Players can use this to show their limits and how many times they still can use limited commands
- /booscooldowns set <category> <command> <value> [group]
- <category> can be cooldown, warmup, price, itemcost, xpcost, limit
- <command> can be * or any command starting with / (to add command with parameters, replace spaces with _ like /home_set)
- <value> can be number (for warmup, cooldown, price, xpcost, limit), ITEM,number (for itemcost)
- [group] can be any group, if not specified, will be set for default group
- Users with "booscooldowns.set" or OPs can use this command to set many things.
Video:
Please make some :(
Thanks to:
- Big thanks to "x8105 of SMPMinecraft.com" and "Switch0r" for awesome logos!
- phrsbrn for his helpfull and awsome pull requests on github.
- VariationVault for his video tutorial.
- All for their donations!
Please Donate:
If you like my work, please buy me a coffee or beer by clicking DONATE button at top or bottom of this page. Even 1$ is great help for me!

This plugin uses MCStats.org to collect anonymous data. Data are sent to mcstats.org where they are processed to create informative graphs for developer. MCStats is free, open source and anonymous. All data is public and freely available for every plugin. To disable data collection, set "opt-out:" to true in /plugins/PluginMetrics/config.yml.






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Posted Jun 24, 2013I don't really see a download for 3.6.6
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Posted Jun 23, 2013Version 3.6.6
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Posted Jun 23, 2013@great209
Your configuration file is corrupted.
@erik1988
Strange, will look into it. Has to be problem with latest version.
@GoldenPVP
Look 4 comments below and also carefully read configuration page.
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Posted Jun 23, 2013Big issue on my server where players have discovered how to bypass warmups & cooldowns. For example if they type, /vanish, they will have a warmup, but if they type /vanish 1, they no longer have a warmup. Is it possible to make the warmup work even if they add another argument after the initial command? If so, I will be very grateful.
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Posted Jun 23, 2013@LordBoos
Thanks for answering, however its not really answering my request. The problem is not when people use something else behind /home. the problem is that people can capitalize some letters to avoid the cooldown. For instance if they type in /home they do get warmup, but if they type in /HOME or /hoMe (etc...) they are tp instantly without the warmup. So for it to work I would need to put down every combinations in the allias section.
I hope this issue can be solved soon.
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Posted Jun 22, 2013Help!
[SEVERE] Could not pass event AsyncPlayerChatEvent to boosCooldowns v3.6.5 org.bukkit.event.EventException
[SEVERE] Could not pass event PlayerCommandPreprocessEvent to boosCooldowns v3.6.5 org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459) at net.minecraft.server.v1_5_R3.PlayerConnection.chat(PlayerConnection.java:888) at net.minecraft.server.v1_5_R3.PlayerConnection.a(PlayerConnection.java:840) at net.minecraft.server.v1_5_R3.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.v1_5_R3.NetworkManager.i(NetworkManager.java:210) at net.minecraft.server.v1_5_R3.NetworkManager.c(NetworkManager.java:346) at net.minecraft.server.v1_5_R3.NetworkReaderThread.run(SourceFile:94) Caused by: java.lang.NullPointerException at cz.boosik.boosCooldown.boosConfigManager.getCommandGroups(boosConfigManager.java:243) at cz.boosik.boosCooldown.boosConfigManager.getCommandGroup(boosConfigManager.java:230) at cz.boosik.boosCooldown.boosConfigManager.getCommands(boosConfigManager.java:259) at cz.boosik.boosCooldown.boosCoolDownListener.onPlayerChat(boosCoolDownListener.java:142) at sun.reflect.GeneratedMethodAccessor243.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 9 more
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Posted Jun 22, 2013groups:
default:
/pvp: 0,0,10.0,-1
/pvp *: 0,0,10.0,-1
use /PVP
/PVp
/PvP
/pvP
/Pvp
bypasing
please fix bug
thanks
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Posted Jun 22, 2013@erik1988
Setting "/home *" affects "/home something", but not "/home" itself. You have to set it for "/home *" and also for "/home"
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Posted Jun 22, 2013It seems like it is case sensitive after all. We discovered this after the last update, but it could be a problem from earlier. We tried to let it recreate the config but still the same issue. I could make alliases for every possible combination but it would be a lot of work. For instance /home have cooldown but /HOME or /Home does not...
do you know what is wrong?
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Posted Jun 21, 2013@TanveerGT5
You have to set it for "/enchanter enchant *".
/booscooldowns set default /enchanter_enchant_* 5,21600,12500.0,-1
@Treegnome87
Add "auto_save_enabled_CAN_CAUSE_BIG_LAGS: false" above "save_interval_in_minutes" to your config file.
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Posted Jun 21, 2013How do I disable autosaving?
I believe this has been the issue to my as you said HUGE periodic lag
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Posted Jun 21, 2013-
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Posted Jun 20, 2013Version 3.6.5:
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Posted Jun 20, 2013Hello! All errors will be fixed in next version. Working on it right now.
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Posted Jun 18, 2013I am forced to stop using this plugin its causing massive lag and tons of errors because of the error below =/
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Posted Jun 17, 2013Keep getting this random errors http://pastebin.com/Tat017yM
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Posted Jun 15, 2013osCooldown.boosCoolDownListener.onPlayerCommandPreprocess(boosCoolDownListener.java:109) at sun.reflect.GeneratedMethodAccessor483.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 17 more 17:37:28 [INFO] voteforpedro307 issued server command: /warp pvp 17:37:28 [INFO] AllianceChat: QuantumPvP Jared080902: lol 17:37:28 [SEVERE] Could not pass event PlayerCommandPreprocessEvent to boosCooldowns v3.6.3 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:30) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:478) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:463) at net.minecraft.server.v1_5_R3.PlayerConnection.handleCommand(PlayerConnection.java:976) at net.minecraft.server.v1_5_R3.PlayerConnection.chat(PlayerConnection.java:901) at net.minecraft.server.v1_5_R3.PlayerConnection.a(PlayerConnection.java:846) at net.minecraft.server.v1_5_R3.Packet3Chat.handle(Packet3Chat.java:44) at org.spigotmc.netty.NettyNetworkManager.b(NettyNetworkManager.java:218) at net.minecraft.server.v1_5_R3.PlayerConnection.d(PlayerConnection.java:115) at net.minecraft.server.v1_5_R3.ServerConnection.b(SourceFile:35) at org.spigotmc.MultiplexingServerConnection.b(MultiplexingServerConnection.java:72) at net.minecraft.server.v1_5_R3.MinecraftServer.r(MinecraftServer.java:583) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:227) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:472) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:404) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) Caused by: java.util.regex.PatternSyntaxException: Unexpected internal error near index 11 /fireball \ ^ at java.util.regex.Pattern.error(Pattern.java:1924) at java.util.regex.Pattern.compile(Pattern.java:1671) at java.util.regex.Pattern.<init>(Pattern.java:1337) at java.util.regex.Pattern.compile(Pattern.java:1022) at java.util.regex.Pattern.matches(Pattern.java:1128) at java.lang.String.matches(String.java:2063) at cz.boosik.boosCooldown.boosCoolDownListener.onPlayerCommandPreprocess(boosCoolDownListener.java:109) at sun.reflect.GeneratedMethodAccessor483.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 17 more
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Posted Jun 15, 2013@cuddyier
Hello, I did this and it worked. Players are still able to do /fireball \ and it works infinitely. :/ They are no longer able to do /fireball 1, 2 etc though
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Posted Jun 14, 2013@huntershenep
Put a * after the command, e.g. /fireball *
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Posted Jun 11, 2013WOAH THIS IS AMAZING!!!