boosCooldowns


Latest version: v3.9.8c
Ever wanted to set cooldowns to your warps? Ever wanted to put that /warp arena to 5 minutes cooldown while putting /warp market to 1 minute cooldown? Ever wanted to have commands for which users must pay? Or you don't want your users to teleport from pvp using /home? Then this plugin is for you! This plugin allows you to set warmups and cooldowns for every single command (even with parameters!) on your server! Configuration is extremely easy! Localization is even much easier!
For Economy and Permissions features, you need to have [Vault] on your server. You can download [Vault] HERE If you use Factions, you must set ""allowNoSlashCommand": true" to "false"! Or users will be able to use "f home" without "/" with no warmup or cooldown!
Features:
- NEW: XP costs! Charge players XP for using command (like /spawn for 10 XP levels.).
- Item costs! Charge players in items for using command (like /spawn for 20 stone etc.).
- Send player message, after using command.
- Per-permissions group warmups, cooldowns, prices, limits!
- Potion effects during command warmup!
- Command signs!
- Command aliases (player uses "/home" and command "/warp home" will be used instead - configurable!)!
- Per-life cooldowns/limits!
- Command to show limits!
- Permissions support!
- Per-command permissions!
- Command limiting! (can be used to block them too!)
- Command logging to console
- Block interaction when warming-up (can be turned on/off)
- Set warmups for commands you wish (even with parameters like /warp arena!).
- Set cooldowns for commands you wish (even with parameters like /warp arena!) .
- Set prices for commands you wish (even with parameters like /warp arena!) .
- Warmups can be canceled on damage, on move, on sneak, on sprint and on any combinations of it!
- Cooldowns/warmups are not case sensitive! So if user uses /warp arena and then /warp ARena, he will still have cooldown!
- Cooldowns can be cleared on server restart/reload
- Cooldowns can be saved on server restart, to ensure that kits with 24 hours Cooldown will be used only once per 24 hours and not after every restart!
- Easiest configuration EVER!
- Easiest localization EVER!
- Lightweight!
Commands:
- /booscooldowns reload
- Reloads config.yml.
- User needs to be OP when not using permissions, or have "booscooldowns.reload" if using permissions.
- /booscooldowns clearcooldowns <player>
- Clears all active cooldowns of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearcooldowns" if using permissions.
- /booscooldowns clearuses <player>
- Clears how many given player used commands.
- User needs to be OP when not using permissions, or have "booscooldowns.clearuses" if using permissions.
- /booscooldowns clearwarmups <player>
- Clears all active warmups of given player.
- User needs to be OP when not using permissions, or have "booscooldowns.clearwarmups" if using permissions.
- /booscooldowns limits
- Players can use this to show their limits and how many times they still can use limited commands
- /booscooldowns set <category> <command> <value> [group]
- <category> can be cooldown, warmup, price, itemcost, xpcost, limit
- <command> can be * or any command starting with / (to add command with parameters, replace spaces with _ like /home_set)
- <value> can be number (for warmup, cooldown, price, xpcost, limit), ITEM,number (for itemcost)
- [group] can be any group, if not specified, will be set for default group
- Users with "booscooldowns.set" or OPs can use this command to set many things.
Video:
Please make some :(
Thanks to:
- Big thanks to "x8105 of SMPMinecraft.com" and "Switch0r" for awesome logos!
- phrsbrn for his helpfull and awsome pull requests on github.
- VariationVault for his video tutorial.
- All for their donations!
Please Donate:
If you like my work, please buy me a coffee or beer by clicking DONATE button at top or bottom of this page. Even 1$ is great help for me!

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Posted Feb 28, 2013I've just uploaded new version 3.2.0 with new feature. You can now start cooldowns on players death! Delete config.yml if you update to this version.
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Posted Feb 27, 2013@LordBoos
HeyHo lord,
I´ll see if its fixxed in a few days, than I´ll start using it. Also thanks for your work.
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Posted Feb 27, 2013@Sonorpearl
Hi, I still remember you. Warm-up bug is fixed for long time now :-). Both your ideas looks great and I'll implement them in near future (starting from cooldowns on death). Thank you.
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Posted Feb 27, 2013@FourDowning Looking at that timings file, its not really something heavy.
@bocaj1234567 Just set cooldown/warmup for /tpa.
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Posted Feb 24, 2013Could you please fix the cancel warmup? Players can move, sprint and get damaged without the warmup being cancelled despite me having it set to true in config file.
Edit: Disregard, it miraculously stared to work.
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Posted Feb 23, 2013HeyHo Lord,
I´m starting a new Server and so I´m back using your awesome Plugin, maybe you know me still from before.
If so, do you have fixxed that weird Warm-Up bug, that a Command can be executed without standing still?
And I´ve an Idea for your Plugin to expand, if you have a bit time. If you Warumup or used a Command the Players gains for example Weakness, or other Potion effects.
More Ideas follow. Edit1: My next Idea is that Players have Cooldowns when they died or relogged. So they cant just insta do a Teleport or so.
With friendly Regards Jan aka Sonorpearl
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Posted Feb 20, 2013Does anyone have any idea how to do a cooldown for a command with parameters like /tpa?
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Posted Feb 18, 2013@LordBoos
Is that possibly a bug?
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Posted Feb 18, 2013@LordBoos
I think I've already got it off:
cancel_warmup_on_damage: false cancel_warmup_on_move: false cancel_warmup_on_sneak: false cancel_warmup_on_sprint: false cancel_warmup_on_gamemode_change: false block_interact_during_warmup: false
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Posted Feb 18, 2013@FourDowning
It's used for cancelling warmups if player moves. You can disable it in plugin config. If it's disabled, it'll take almost no resources, because its canceled right after its called.
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Posted Feb 18, 2013What exactly does booscooldowns use playermove event for? It's causing it to use a fair amount of my servers resources.
Taken from Timings: http://paste.thezomg.com/7910/20941413/
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Posted Feb 12, 2013I dont quite understand how to assign a permission using this plugin. Say for example I have this:
What node would I assign a user to make their /homeregion take 3 seconds before executing (warmupVIP)?
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Posted Feb 7, 2013I Java 6, but not create a folder boosCooldowns_jre6_.jar
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Posted Feb 4, 20132013-02-04 14:54:46 [SEVERE] Could not pass event AsyncPlayerChatEvent to boosCooldowns v3.1.3 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459) at net.minecraft.server.v1_4_R1.PlayerConnection.chat(PlayerConnection.java:903) at net.minecraft.server.v1_4_R1.PlayerConnection.a(PlayerConnection.java:853) at net.minecraft.server.v1_4_R1.Packet3Chat.handle(Packet3Chat.java:44) at net.minecraft.server.v1_4_R1.NetworkManager.i(NetworkManager.java:208) at net.minecraft.server.v1_4_R1.NetworkManager.c(NetworkManager.java:344) at net.minecraft.server.v1_4_R1.NetworkReaderThread.run(SourceFile:93) Caused by: java.lang.NullPointerException at cz.boosik.boosCooldown.boosCoolDownListener.onPlayerChat(boosCoolDownListener.java:608) at sun.reflect.GeneratedMethodAccessor239.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 9 more
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Posted Feb 3, 2013hey is there anyway this will work for signshop? I want to put a cooldown or warmup when using a [IBuy] or [ISell] sign. It causes errors in the console without any cds. I wasnt sure how I would condigure it for a sign.
Thanks a lot!!! :)
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Posted Feb 3, 2013your latest java 6 version thats on bukkit dev is compiled using java 7
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Posted Feb 2, 2013Any way to allow people to /fly for a period of time and then cancel them out of it for a defined cooldown?
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Posted Jan 28, 2013Hi ! Ehm why do my config file get empty every time i reload the plugin ? And I don't see any errors in console.
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Posted Jan 27, 2013Need a MYSQL version ASAP.
As my users.yml gets to big, due to the fact i have avg 150 - 300 players online.
Please add mysql version!
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Posted Jan 27, 2013@Kartus
User has to have permission for that command.