Bomberman

An easy to use, but highly flexible, plugin that re-creates Bomberman.

Features
- Updated to 1.18
- TNT explodes in the classic Bomberman style
- Lives shown in health bar
- Highly customizable
- Custom arenas
- Advanced customizable messaging system/translation
- Basic minecraft items can be used for awesome maps (potions, chests, golden apples)
- Tries to allow interoperability with command blocks for extra customization
- Open source
Commands
The most important commands are:
- bm create <game>
- bm join <game>
- bm start <game>
- bm destroy <game>
Visit the Bomberman wiki for all commands and explanations
Installation
- Install WorldEdit 7+
- Download latest file and drop it into the plugins folder
Permissions
bomberman.player:- Join/Leave commands
bomberman.operator:- Start/Stop commands
bomberman.dictator:- Create/Destroy/Set commands
bomberman.<command>:- Individual control of each command
bomberman.*:- All of the above
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Posted Aug 4, 2014@mmuziek
Is it not possible to configure the grief protection you're using to allow tnt placing but not tnt exploding?
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Posted Aug 4, 2014Thats a problem.. because if its not grief protected then i have to put in in a protection. wich makes players unable to place tnt :/
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Posted Aug 4, 2014@mmuziek
Currently: no. I'll add an option for it (but I doubt it'll make it into the next release)
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Posted Aug 4, 2014is the arena protected agains griefs?
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Posted Aug 4, 2014@mmuziek
The standard arena is 31x31 and 11 high, thus, it won't fit. But you could make you're own arena that does fit (see the wiki's arena creation page).
Currently, the arena is only protected from explosions when the game is in progress. However, I'm removing this in the next release since it isn't needed (it was left over code from a very early version when bombs actually exploded).
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Posted Aug 4, 2014i have a hole in the ground wich is like 18x18 and 5 deep. can i put a bomberman arena inside the hole? is the bomberman arena protected against explosions?
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Posted Aug 3, 2014@JoDi98
Only two: bomberman.op and bomberman.player.
See wiki's command page for which comands have which permissions.
UPADTE: v0.0.3 has different permissions. See wiki:permissions
@Pixiio
Planned for the next update
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Posted Aug 3, 2014are there any permissions for that game?
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Posted Aug 3, 2014You should use a start command like: /bm <command>
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Posted Aug 2, 2014@Quakthorn
Currently no. But I'll put it into the next release.
@amosar
Configurable drops from blowing up dirt? I'll put it into the next release.
What do you mean? The game start is already delayed by 3 seconds.
A good idea. I'll add it.
Malus? (Sorry, my vocab it terrible) Is that like a handycap? Also a good idea: I'll try to add it (implementation might be a little hard).
Another great idea; but since players can build their own arenas, I don't think it is possible. A sudden death option would be possible though (all player's get one life only).
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Posted Aug 2, 2014Is there a way for the game to autostart after the min-players have joined?
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Posted Aug 2, 2014I suggest add:
percent-config for a power-up
- Delay start of the game
- choose blocks walls and which are destructible
-add malus (for exemple: Confusion+Blindness+slow_Digging for the configurable timer)
-The walls reduce when the timer is at 0 for the rapid battle :)
and sorry for my very bad english :/
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Posted Jul 30, 2014@Quakthorn
Interesting, it works fine for me. What version of 1.7.10 are you using? Do you have any other plugins installed?
Edit: Oh, there is a bug: any non-ops don't have permission to teleport so they won't teleport in properly. Bug fixed in latest update (v0.0.2a)
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Posted Jul 30, 2014This plugin didn't seem to work at all in 1.7.10
When the game was started, none of the players were teleported to the game as intended. Instead, they got infinite TNT.
Needs a serious fix.
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Posted Jul 29, 2014Nice work! :)
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Posted Jul 26, 2014@Victhetiger
Thanks! Very interested to hear what you think. ;)
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Posted Jul 21, 2014Looks Awesome! Lemme Test it!