Bomberman

An easy to use, but highly flexible, plugin that re-creates Bomberman.

Features
- Updated to 1.18
- TNT explodes in the classic Bomberman style
- Lives shown in health bar
- Highly customizable
- Custom arenas
- Advanced customizable messaging system/translation
- Basic minecraft items can be used for awesome maps (potions, chests, golden apples)
- Tries to allow interoperability with command blocks for extra customization
- Open source
Commands
The most important commands are:
- bm create <game>
- bm join <game>
- bm start <game>
- bm destroy <game>
Visit the Bomberman wiki for all commands and explanations
Installation
- Install WorldEdit 7+
- Download latest file and drop it into the plugins folder
Permissions
bomberman.player:- Join/Leave commands
bomberman.operator:- Start/Stop commands
bomberman.dictator:- Create/Destroy/Set commands
bomberman.<command>:- Individual control of each command
bomberman.*:- All of the above
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Posted Aug 26, 2014@ytya
I released it 2 days ago (August 23) and it's waiting for approval.
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Posted Aug 24, 2014msimmo When will the fix? :)
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Posted Aug 20, 2014@ytya
Thanks ytya. I see the bug and I'll release a hotfix soon. As a quick fix, open up the games save file (it'll be something like "mygame.game") and change the paths "style.current" and "style.old" to be "arena.current" and "arena.old"
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Posted Aug 20, 2014Error 3.0 Spigot 1.7.9
[11:40:43] [Server thread/INFO]: [Bomberman] Enabling Bomberman v0.0.3-SNAPSHOT [11:40:43] [Server thread/INFO]: [Bomberman] converting bember.old.board [11:40:43] [Server thread/INFO]: [Bomberman] converting default.board [11:40:44] [Server thread/ERROR]: Error occurred while enabling Bomberman v0.0.3-SNAPSHOT (Is it up to date?) java.lang.NullPointerException at io.github.mdsimmo.bomberman.Board.loadBoard(Board.java:113) [?:?] at io.github.mdsimmo.bomberman.BoardGenerator.loadBoard(BoardGenerator.java:99) [?:?] at io.github.mdsimmo.bomberman.Game.loadGame(Game.java:121) [?:?] at io.github.mdsimmo.bomberman.Game.loadGames(Game.java:141) [?:?] at io.github.mdsimmo.bomberman.Bomberman.onEnable(Bomberman.java:146) [?:?] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:316) [spigot.jar:git-Spigot-1543] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:329) [spigot.jar:git-Spigot-1543] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [spigot.jar:git-Spigot-1543] at org.bukkit.craftbukkit.v1_7_R3.CraftServer.loadPlugin(CraftServer.java:476) [spigot.jar:git-Spigot-1543] at org.bukkit.craftbukkit.v1_7_R3.CraftServer.enablePlugins(CraftServer.java:394) [spigot.jar:git-Spigot-1543] at net.minecraft.server.v1_7_R3.MinecraftServer.n(MinecraftServer.java:360) [spigot.jar:git-Spigot-1543] at net.minecraft.server.v1_7_R3.MinecraftServer.g(MinecraftServer.java:334) [spigot.jar:git-Spigot-1543] at net.minecraft.server.v1_7_R3.MinecraftServer.a(MinecraftServer.java:290) [spigot.jar:git-Spigot-1543] at net.minecraft.server.v1_7_R3.DedicatedServer.init(DedicatedServer.java:194) [spigot.jar:git-Spigot-1543] at net.minecraft.server.v1_7_R3.MinecraftServer.run(MinecraftServer.java:458) [spigot.jar:git-Spigot-1543] at net.minecraft.server.v1_7_R3.ThreadServerApplication.run(SourceFile:628) [spigot.jar:git-Spigot-1543]
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Posted Aug 18, 2014@LzsLzs
Added in v0.0.3-SNAPSHOT
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Posted Aug 18, 2014Why four players to enter the venue can not start the game automatically?
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Posted Aug 10, 2014@ObsceneNameHere
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Posted Aug 10, 2014@ObsceneNameHere
Check out the /convert-to-game, /create-style, and /style commands. =)
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Posted Aug 9, 2014Maybe a ticket page?
1. Better command, E.g. bm or bomberman 2. I think deaths are being labeled as killed E.g. 1st place (1 kills) 2nd place (5 kills) when 1st place had only died once and 2nd place died five times. 3. Vault Compatibility to charge and win money. 4. More levels or custom regions? 5. Group with WorldGuard to auto perm to allow placing tnt blocks within an already defined region.
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Posted Aug 8, 2014@altair123ezio
Interesting...
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Posted Aug 8, 2014@msimmo
Try now,see the error
http://pastebin.com/xkXN313q
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Posted Aug 8, 2014@mmuziek
You can achieve what you'd like to do with worldedit - create two regions, one that encompasses the entire arena, and then a smaller inner region whose parent is the outer region with a tight fit to the actual competition area of the arena with permission to place and destroy blocks inside. This won't work will all arenas, but it will work with the default arenas, which are closed in and are only possible to get inside by joining the game.
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Posted Aug 8, 2014@altair123ezio
Thanks for the report, but unfortunately, all I see is a message saying "This is a private paste. If you created this paste, please login to view it."
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Posted Aug 8, 2014Bomberman,crash when i stop the server here the error:
http://pastebin.com/xkXN313q
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Posted Aug 6, 2014@msimmo
Thanks really,this plugin is awesome,thanks for the help
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Posted Aug 5, 2014@altair123ezio
It's already possible to edit the map:
There's more info on the wiki. In the next update, I'll add a feature to make this process easier.
UPDATE: v0.0.3 introduces the easier method. Look at /bm arena edit
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Posted Aug 5, 2014@msimmo
well,i cant change the map because when i change the blocks and the people finish other game all map restart(sorry for my english).so you can add in the config some command to edit the map? because i need put a buttom for a players,because they dont know the command (start-game)so i put a buttom on the map to start,but if the map is regen all time i cant put the button
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Posted Aug 4, 2014@altair123ezio
Yes
@mmuziek
Hmm. I could add a really basic protection on it (just stop all players (except those who have permission) from placing/destroying/exploding/igniting blocks)
UPDATE: v0.0.3 has some protection features in it. Look at /bm game protect
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Posted Aug 4, 2014can you put a command to edit the arena? ex: game-edit bomberman1 true,and when we stop edit the map, game-edit bomberman1 false.
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Posted Aug 4, 2014i use worldguard. when i wanna do that i have to install like 3 more plugins to add those flags
the explosion is not the problem. its the block placing :/