BloodMoon
Description
This plugin will add a blood moon event to your server, each night has a configurable chance of a blood moon. During a blood mood the game is made a lot harder:
- Skeletons shoot faster.
- Skeletons shoot fire arrows (that start fires).
- Zombies spawn with weapons and armor.
- Mobs can break blocks when focused on a player.
- Hostile mobs have more health.
- Small chance of your sword taking massive damage with each strike.
- Creepers have much more powerful explosions (that cause fire).
- Any hostile mob killed has a small chance of coming back as a zombie (or other mob).
- A mob will spawn if you try to sleep.
- More mobs will spawn.
- Mobs will drop more XP when killed.
- Mobs will drop more items when killed
- Mobs will target players from further away
- Mobs will move faster
- Custom texture pack during a bloodmoon, the default one makes the moon red.
All of the features can be configured for each world. See the config section for more information.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Commands
- /bloodmoon start - Starts a bloodmoon event.
- /bloodmoon stop - Stops a current bloodmoon event.
- /bloodmoon next - Schedules a bloodmoon for the next night.
Permissions
- bloodmoon.admin.start - Allows the player to manually start a bloodmoon
- bloodmoon.admin.stop - Allows the player to manually stop a bloodmoon
- bloodmoon.admin.ignore-world-lock - Allows the player to leave the world even if the bloodmoon is active and the lock-in-world feature is enabled
All of these default to OPs only.
Config
Information relating to the config file for this plugin can be found on the config page.
Potential Conflicts
Due to limitations of the Bukkit API, this plugin has to override certain methods from the Minecraft source. If any other plugin replaces the same things it will not be compatible with BloodMoon and weird stuff may happen ! You would still be able to use both plugins but you would need to disable the break-blocks option in the config file, even them some features of either plugin may not work properly.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/BloodMoon/
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Posted Jun 8, 2013@MisterMystery
@Mal2ksc
There is no reason it would not work with texture packs, you might need to disable the texture-pack feature if you want to use a special one though.
@penorzilla
Create a ticket.
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Posted Jun 8, 2013I'm having an issue with BloodMoon when the Nether Sky is on. When it loads, all mobs/players become invisible until you reconnect to the server.
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Posted Jun 5, 2013Have you tried using NoLagg to identify the hanging process?
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Posted Jun 5, 2013-
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Posted Jun 5, 2013-
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Posted Jun 4, 2013Does this work with texture packs?
I'm trying to use DiscoOCD and when bloodmoon starts, blocks become invisible and some replaced with others, etc. Then when the bloodmoon ends, this continues until I logout and back in to the server.
Thoughts?
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Posted Jun 2, 2013I have no documented errors, but every now and then during nighttime my server will just get stuck on a process. It only happens at night which lead me to believe it may be caused by this plugin. It doesn't happen incredibly often, but it crashes my server every few hours. could you check and see if there is anything that may cause this problem. Let me know if you want any specific info about my other plugins that are running.
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Posted Jun 1, 2013@wide_load
ok
and thanks
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Posted Jun 1, 2013@AllTheGoodUsernamesWereTaken
Make sure you have the right version, then check the server.log for errors during startup. Also I like you username :P
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Posted Jun 1, 2013i got this plugin and started the server it was not working so i went to check the config and there was no config
what do i do????
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Posted May 31, 2013just downloaded the dev build and that works<sub> thanks</sub>
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Posted May 31, 2013hee hello ;)
its very strange i am running bukkit 1.5.2 R01 2769 and even tryed 2771, but i dont get a config. the plugin makes the folder but no config and no errors.
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Posted May 30, 2013@Kofeygames
The HP can't be set to more than one value, that's just how it works.
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Posted May 30, 2013The multiplier for mob HP doesn't seem to work if you have another plugin which changes mob HP, such as MA. Any chance this could be fixed?
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Posted May 30, 2013@PatTheRat267
@orion7
Check the start up log for errors, you probably have the wrong version for the game version you are running.
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Posted May 30, 2013Hey, I'm having the same issue as Pat the Rat. It loads up in console but my config folder is empty and the commands are not recognised.
Thanks
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Posted May 29, 2013I put this plugin into my plugins folder and it made a folder called BloodMoon, when i go in this folder nothing is in there, and when i try to type a command it says unknown command
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Posted May 29, 2013Is there a way to stop mobs from spawning in ocean waters?
Blaze and Magma cubes are spawning and dying in water causing some lag issues for my server.
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Posted May 29, 2013@wide_load
Could you elaborate on this? I have tried every single download listed.
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Posted May 29, 2013@nkomosim
Wrong version for your server version.