BloodMoon
Description
This plugin will add a blood moon event to your server, each night has a configurable chance of a blood moon. During a blood mood the game is made a lot harder:
- Skeletons shoot faster.
- Skeletons shoot fire arrows (that start fires).
- Zombies spawn with weapons and armor.
- Mobs can break blocks when focused on a player.
- Hostile mobs have more health.
- Small chance of your sword taking massive damage with each strike.
- Creepers have much more powerful explosions (that cause fire).
- Any hostile mob killed has a small chance of coming back as a zombie (or other mob).
- A mob will spawn if you try to sleep.
- More mobs will spawn.
- Mobs will drop more XP when killed.
- Mobs will drop more items when killed
- Mobs will target players from further away
- Mobs will move faster
- Custom texture pack during a bloodmoon, the default one makes the moon red.
All of the features can be configured for each world. See the config section for more information.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Commands
- /bloodmoon start - Starts a bloodmoon event.
- /bloodmoon stop - Stops a current bloodmoon event.
- /bloodmoon next - Schedules a bloodmoon for the next night.
Permissions
- bloodmoon.admin.start - Allows the player to manually start a bloodmoon
- bloodmoon.admin.stop - Allows the player to manually stop a bloodmoon
- bloodmoon.admin.ignore-world-lock - Allows the player to leave the world even if the bloodmoon is active and the lock-in-world feature is enabled
All of these default to OPs only.
Config
Information relating to the config file for this plugin can be found on the config page.
Potential Conflicts
Due to limitations of the Bukkit API, this plugin has to override certain methods from the Minecraft source. If any other plugin replaces the same things it will not be compatible with BloodMoon and weird stuff may happen ! You would still be able to use both plugins but you would need to disable the break-blocks option in the config file, even them some features of either plugin may not work properly.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/BloodMoon/
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Posted Dec 17, 2014anyone test that yet?
VVVV
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Posted Dec 5, 2014Can someone compile and test this?
https://github.com/khomitchr/BloodMoon
I tried to update it.
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Posted Dec 4, 2014I really hope to see an update for 1.8. Keep up the good work!
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Posted Nov 30, 2014Please update to 1.8 Spigot/Craftbukkit
Tutorial: http://youtu.be/7SLMBja0N8k
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Posted Nov 28, 2014Hello API package have changed in latest spigot 1.8.0 : noo longer working I have to remove the plugin untill update :-(
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Posted Nov 24, 2014If some1 is having errors or the Plugin dont work for u, just download the latest version from here: http://bukkit.jacekk.co.uk:8000/job/BloodMoon/
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Posted Oct 9, 2014where is for 1.7.2
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Posted Sep 12, 2014Ello. i am having the issue where it says 'is the plugin out of date?' in console on start up. i checked and i was using the newest version possible. any suggestions?
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Posted Jul 28, 2014@wrathHerobrine How did you fix this? I am having the same issue, please help :/
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Posted Jul 27, 2014@Kervinou
doesnt work, when i do /bloodmoon it was uknown command the console keeps giving me errors about a some kind of entity/creeper
This is what i get:
BloodMoon] Enabling BloodMoon v0.23.1 2014-07-28 01:33:09 [SEVERE] Error occurred while enabling BloodMoon v0.23.1 (Is it up to date?) java.lang.NoClassDefFoundError: net/minecraft/server/v1_4_R1/EntityCreeper at uk.co.jacekk.bukkit.bloodmoon.entity.BloodMoonEntityType.<clinit>(BloodMoonEntityType.java:13) at uk.co.jacekk.bukkit.bloodmoon.BloodMoon.onEnable(BloodMoon.java:55) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugin(CraftServer.java:284) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.enablePlugins(CraftServer.java:266) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.<init>(CraftServer.java:220) at net.minecraft.server.v1_6_R3.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_6_R3.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:107) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:393) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_4_R1.EntityCreeper at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source)
ignore this ,I fixed it!
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Posted Jul 19, 2014hi Author ! Thanks to have updated jenkins to support 1.7.10
:-)
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Posted Jul 19, 2014@wrathHerobrine
U can use last release
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Posted Jul 8, 2014i know that the dev wilds are in jenkins but can someone reallly give me the bloodmoon 1.6.4 link please??
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Posted Jul 2, 2014@Max633
maybe http://dev.bukkit.org/bukkit-plugins/monster-apocalypse/
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Posted Jun 25, 2014@iBukkit
http://bukkit.jacekk.co.uk:8000/job/BloodMoon/
For some reason I cannot get to it from a PC web browser but your phone will work fine.
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Posted Jun 22, 2014Anyone know a plugin that is similar but without any problems?...
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Posted Jun 21, 2014Where can I get this for Minecraft 1.7.2?
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Posted Jun 15, 2014@Absentee23
Where can you find the Dev builds?
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Posted Jun 3, 2014Guys, check the dev builds for working versions. Latest dev build is working find on 1.7.9, but you'd have to use the right version for any older MC versions.
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Posted May 30, 2014Very cool! I'll be sure to use it when it updates. I cannot remember if it's here or at the Minecraft Forum, but aren't update requests against the rules?