This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
PROJECT MOVED / THIS IS INACTIVE
This project has moved! Please look forward to ItemsOnAnything
It's planned to have a more or less "auto-permissions" feature and checks for each block and should support new items without and update.
And maybe make the block list 100% controlled by the user - but I'm still in the planning phase ;)
If you would read the latest comments or the BIG RED HEADER, you would know what's up.
Anyway, I'm aiming to release this plugin ASAP again, MadMaex had some interesting code snippets which should work.
However, I'm far away from a release or test/dev build.
Don't worry I'll notify you guys when I'm ready again to release something public :)
Yeah I cancelled some physics events and the blocks would stay on their position.
This should work, but requires some time. (final ftw -.-")
I will rewrite the whole thing from scratch.
NMS had some issues and caused bugs all the time, so using the Bukkit API only would be a great improvement, however the physics events are called very often.
Anyway thanks for your code example again!
The code example below is tested and works with bukkit 1.4.6-R0.3, though I so far only implemented rails and ladders on glass, the rest is the old BlocksOnGlass code, partially adapted to the new server version.
If you are not able to pick this up again, please give a note, and I would continue to expand on my current codebase.
Dropping NMS from the code seems like a very good idea btw :)
Interesting.
I experimented once to achieve this without NMS code (minecraft internal code), but had no sucess, this might work.
I will see if I can pickup (and maybe rewrite [since it's abandoned since 3 MC versions]) the plugin.
Thanks for your notification :)
The issue is marked as resolved because it's no bug from bukkit, see answer from Travis:
"The client no longer sends the info needed for a RIGHT_CLICK_BLOCK action, it sends a packet that triggers the RIGHT_CLICK_AIR action now."
-> I need the block, air in't what I need, so still not able to pick this up again...
i Own a Steampunk server called Skyeden and this was 1 of my favort plugins iam saddened by this turn of events i hope u find a way to make it work :) if i had any skill in programing i wold help :P but i barey handle premissions lol still fingers Crossed
I did more researches and came across this issue: https://bukkit.atlassian.net/browse/BUKKIT-2161
The client changed and doesn't send the necessary information for me anymore - I have to find another way.
(At the moment I've got no other idea to do this...)
Aw, that's too bad - this was a really nice plugin. Good luck if you intend to keep working on it, otherwise: Thanks for the plugin; it was good while it lasted.
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Posted Feb 14, 2013This project has moved! Please look forward to ItemsOnAnything
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Posted Jan 25, 2013@xGh0sTkiLLeRx
Good to hear. Thanks for the info :)
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Posted Jan 24, 2013@Hangar
It's planned to have a more or less "auto-permissions" feature and checks for each block and should support new items without and update.
And maybe make the block list 100% controlled by the user - but I'm still in the planning phase ;)
@GermanMataro
Danke!
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Posted Jan 23, 2013It would be nice if you could also place other things that don't normally work on each other, like a flower on a melon block.
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Posted Jan 15, 2013@xGh0sTkiLLeRx
Good luck to you!
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Posted Jan 14, 2013@zergilng
If you would read the latest comments or the BIG RED HEADER, you would know what's up.
Anyway, I'm aiming to release this plugin ASAP again, MadMaex had some interesting code snippets which should work.
However, I'm far away from a release or test/dev build.
Don't worry I'll notify you guys when I'm ready again to release something public :)
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Posted Jan 14, 2013no more updates?
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Posted Jan 9, 2013@MadMaex
Yeah I cancelled some physics events and the blocks would stay on their position.
This should work, but requires some time. (final ftw -.-")
I will rewrite the whole thing from scratch.
NMS had some issues and caused bugs all the time, so using the Bukkit API only would be a great improvement, however the physics events are called very often.
Anyway thanks for your code example again!
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Posted Jan 9, 2013The code example below is tested and works with bukkit 1.4.6-R0.3, though I so far only implemented rails and ladders on glass, the rest is the old BlocksOnGlass code, partially adapted to the new server version.
If you are not able to pick this up again, please give a note, and I would continue to expand on my current codebase.
Dropping NMS from the code seems like a very good idea btw :)
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Posted Jan 9, 2013@MadMaex
Interesting.
I experimented once to achieve this without NMS code (minecraft internal code), but had no sucess, this might work.
I will see if I can pickup (and maybe rewrite [since it's abandoned since 3 MC versions]) the plugin.
Thanks for your notification :)
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Posted Jan 9, 2013Ooookay, I had a further look into this and there seems to be a way: On getting a right_click_air-Event, you have to place the items manually.
Example:
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Posted Dec 22, 2012@Ferrocane
No luck.
I might look into it in 1.5 again and see if the bug was resolved then...
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Posted Dec 20, 2012@xGh0sTkiLLeRx
Excitedly inquiring about results. :D
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Posted Dec 20, 2012@MadMaex
Well this is interesting!
Thanks, I'll check if this could work!! :D
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Posted Dec 20, 2012I found this piece of code, maybe this helps to get the target block?
LivingEntity#getTargetBlock()
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Posted Dec 17, 2012@davecrackr
The issue is marked as resolved because it's no bug from bukkit, see answer from Travis:
"The client no longer sends the info needed for a RIGHT_CLICK_BLOCK action, it sends a packet that triggers the RIGHT_CLICK_AIR action now."
-> I need the block, air in't what I need, so still not able to pick this up again...
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Posted Dec 17, 2012@xGh0sTkiLLeRx
It looks like that error was solved!
Could You possibly start developing this. I NEED this plugin for my server.
http://dfiel.servegame.com:25575
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Posted Dec 10, 2012i Own a Steampunk server called Skyeden and this was 1 of my favort plugins iam saddened by this turn of events i hope u find a way to make it work :) if i had any skill in programing i wold help :P but i barey handle premissions lol still fingers Crossed
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Posted Nov 25, 2012@Ferrocane
I did more researches and came across this issue:
https://bukkit.atlassian.net/browse/BUKKIT-2161
The client changed and doesn't send the necessary information for me anymore - I have to find another way.
(At the moment I've got no other idea to do this...)
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Posted Nov 23, 2012@xGh0sTkiLLeRx
Aw, that's too bad - this was a really nice plugin. Good luck if you intend to keep working on it, otherwise: Thanks for the plugin; it was good while it lasted.