BKCommonLib
BKCommonLib is no longer being updated on dev.bukkit.org.
If you want to use the latest version, use spigot.
Latest version: 1.57
CraftBukkit/SportBukkit/Spigot/MCPC+ build: CB 1.6.4 R1.0 / CB 1.6.4 R2.1 / Spigot 1.7
Older builds available: CB 1.5.2-R1.0 / CB 1.6.2-R1.0
Tekkit: Untested and thus unsupported, some features may not work as expected
Description
This utility library shares all the common code needs for various plugins, and having them in one library heavily reduces the amount of duplicated code. The featured utilities are varied, and whenever something is missing in Bukkit, it is added in BKCommonLib. This is one of the reasons why it has become this large: there are simply a lot of things Bukkit doesn't (want to) offer.
BKCommonLib has versioning on a per-plugin basis, so when a certain plugin needs version 2, and version 1 is installed, the server owner is automatically notified and the plugin is not enabled. This prevents the common mishaps with outdated BKCommonLib versions.
Other than utilities and services, this library offers a wide variety of reflection and user-friendly ways of accessing net.minecraft.server. If your plugin requires the use of the internals, but do not want to risk changing field and method names, you can depend on BKCommonLib to provide them for you. This allows you to remain compatible between CraftBukkit versions automatically, and reduces silent failure hazards.
Reasons for you to depend on this library
- You need to access Minecraft internals in your plugin, and Bukkit has no API for it
- You are tired of re-uploading the same version over again because of the internals changing
- You want to work with Vector/math logic, or need to use other utility classes
- The YAML of Bukkit dislikes you, and you want this to be easier
- You want to easily read and write configuration/data files
- You want easy access to data conversion utilities to convert user input
- You want to work with inventories in an advanced fashion
- You want to work with unique server events
- You want to alter entity behaviour (such as handling block collisions, custom movement, etc.)
- You want plugin messages/permissions to be configurable
- You want to work with (async)tasks without storing IDs
- You want to send and manipulate packets
Features
- General
- PluginBase for easy access to metrics, permissions, localization and more
- Permission defaults for storing the permissions a plugin uses
- Localization for making the messages of a plugin configurable
- Utilities
- General utilities for String, Logic, BlockFace and Math operations
- Block utilities for Block-related operations (states, data, etc.)
- ItemUtil for Inventory, Items and Item Transfer utilities
- RecipeUtil to work with crafting and furnace recipes
- Various Collections for auto-filtering, converting and even interpolation
- Data storage
- Configuration API with nodes, headers and other goodies
- NBT API designed after the configuration API
- (Compressed)DataReader/DataWriter to read and write data from/to file
- Entities
- CommonEntity implementations with added utilities
- EntityController for altering entity behaviour
- EntityNetworkController for altering entity network logic
- Services
- Metrics for keeping track of plugin statistics
- Conversion for conversions between all types of data
- Events and Listeners to keep track of changes on the server
- Packet services and API to keep track of packets
- Task class for easier task scheduling
- Scoreboard services to setup scoreboards without criteria
- Tab View service to alter what is shown when players press tab
Getting started
To start using BKCommonLib, you have two options (after adding BKCommonLib as dependency in the plugin.yml):
Include the jar file as a dependency
Like any dependency, keep the jar file somewhere on your computer and add it to your classpath. Nothing special here.
Make a (new) maven project and include it
Add the following repository:
<repository> <id>dj-tcraft repository</id> <url>http://ci.dj-tcraft.nl/plugin/repository/everything/</url> </repository>
And the following dependency (may need to update version):
<dependency> <groupId>com.bergerkiller.bukkit</groupId> <artifactId>BKCommonLib</artifactId> <version>1.54-SNAPSHOT</version> <scope>provided</scope> </dependency>
Dependencies BKCommonLib uses
BKCommonLib supports various other plugins and projects. Below all of these are listed:
- Vault - for permission plugin support
- ProtocolLib - to avoid packet listening conflicts
- Showcase(Standalone) - to ignore showcased items
- HyperConomy - to ignore shop items
- BleedingMobs - to ignore particles
- CGLib - for generating nms.Entity classes on-the-fly to supply Entity Controllers
- Objenesis - for generating classes without calling constructors (needed for various fixes inside class constructors)
Plugins that require BKCommonLib to be installed:
Disclaimer
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
License
This library uses an open license. Feel free to use whatever code you need from it, you do not have to ask me either. If you want me to add certain features, that is fine too. Everyone is allowed to use this Library as a dependency. I do recommend extending 'PluginBase' instead of 'JavaPlugin' then, as it allows you to automatically deal with the BKCommonLib versioning checks. See also: BKCommonLib license file
This product includes software developed by the Apache Software Foundation (http://www.apache.org/)
Links:
Compatibility
BKCommonLib supports ProtocolLib when it is enabled, but if it is not, the player connection is replaced resulting in several incompatibilities. To fix these incompatibility issues, install ProtocolLib next to BKCommonLib. This can not be stressed enough. When incompatibility occurs, BKCommonLib will notify you in the console and will disable itself. The following plugins are known to be incompatible when ProtocolLib is NOT installed:
Metrics
This plugin sends server count and dependency statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.
Banner
I use a banner in my depending plugins. This banner is automatically updated when a new version of BKCommonLib is out. It is a quick and efficient way to keep track of updates for this library. This was needed, too, because a lot of people were using outdated BKCommonLib versions, which resulted in bug reports...too many of them. And I do not want to waste your time with invalid reports. You have a plugin that uses BKCommonLib? Feel free to use the banner on your download page.
[[http://dev.bukkit.org/bukkit-plugins/bkcommonlib/|{{http://ci.dj-tcraft.nl/job/BKCommonLib/lastSuccessfulBuild/artifact/target/BKCommonLibVersion.png|Go to the BKCommonLib Dev-bukkit page}}]]







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Posted Jul 10, 2013When will this comeout! Pls say in the next 10 mins PLS :D
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Posted Jul 10, 20131.6.1 compatible build is under approval right now, the latest dev-build found on the build server (back up) is compatible with 1.6.2. It does need further testing to see if all is well (mainly scoreboards API)
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Posted Jul 10, 2013Jenkins not working :(
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Posted Jul 10, 2013Help MonsterCharity toreach there goal from 10,000$
Donate here
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Posted Jul 10, 2013@craftik7
Same here. All Dev Build servers are down.
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Posted Jul 10, 2013@bergerkiller
Libigot is out!
Edit: I cannot get to the Jenkins page. It wont load for me.
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Posted Jul 9, 2013@bergerkiller
Thanks for the update BK. I am very grateful for your time and energy that you put into all of your projects. KUDOS!
In the mean time folks, please don't bug or request status updates. Watch their CI and download dev builds and test them out.
-SDpyro
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Posted Jul 9, 2013@bergerkiller
So when we can expect 1.6.2 builds? End of the week, maybe?
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Posted Jul 9, 2013@Samueljuhasz We need libigot because that is what we build against. We do this to skip having to rename all package paths every new update - maven now does this for us. Downside is that we have to wait a little longer until libigot is refactored, but it doesn't take that long most of the time.
And for everyone waiting for 1.6.2: we don't even have the individual plugins properly on 1.6.1. We really need to be sure everything is even remotely working on 1.6.1 before we go to 1.6.2. Since the difference between 1.6.1 and 1.6.2 is mainly just bugfixes, we will most likely publish 1.6.1 and 1.6.2 compatible builds right one after another. To do so, though, we first need to have it fully compatible with 1.6.1 (it already is for the most part)
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Posted Jul 9, 2013me too
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Posted Jul 9, 2013@bergerkiller Can you plz update bkcommonlib i need it for almost all my plugins :(
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Posted Jul 9, 2013and Craftbukkit is updated
http://dl.bukkit.org/downloads/craftbukkit/list/dev/
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Posted Jul 9, 2013Why are you waiting for libigot: libigot is just a craftbukkit alternative, So the peoples need just to wait for a new libigot version and then if you have already updated BKCommonLinb before, they can download it directly
(sry my english is not so good)
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Posted Jul 8, 2013@Stevenpcc
Verry strange.
I will make it remove players on quit then.
For the 1.6.2 fanboys.
I know that spigot has been updated to 1.6.2
But we have to wait for Libigot and Craftbbukit as well.
We will be working on fixing bugs in 1.6.1 and bring a 1.6.2 dev build out this week hopefully.
We will be skipping the 1.6.1 stable build on BukkitDev because we didn't have enough time to fix all the bugs.
stay tuned
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Posted Jul 7, 2013For what it's worth (since bukkit may simply not be there yet), when I try to teleport a horse (with passenger) between worlds, we both fall through the void.
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Posted Jul 5, 2013@Stevenpcc Kinda late to fix it, as 1.5.2 is already being approved. I'll be sure to fix this for 1.6.
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Posted Jul 5, 2013@PhatMale Thanks for the heads-up. It's not a big problem, but it means that the Packet27PlayerInput is not handled internally (not an issue, no one is using it anyway).
@Briantjeee97 You can't update something when you don't have a stable CraftBukkit build to test against. Plugins simply can not update until a build is available.
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Posted Jul 5, 2013@Briantjeee97
Stfu you little prick, they dont have to make and update these plugins, they do it because they want to. There not being paid to do it, so stfu and be patient.
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Posted Jul 5, 2013[WARNING] [BKCommonLib] [Network] Receiver handler a(Packet27PlayerInput) is not overrided!
i'm getting this warning each time i run my bukkit server, which is running bukkit build 2807 and BKCommonLib-1.53-SNAPSHOT it don't seem to be much interference on server, figured i would just inform you of this notice.
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Posted Jul 5, 2013@Briantjeee97
Use dev. builds