Biome Brush
Introduction
This heavy-duty Biome Brush can place or replace any biome to whatever you please! From forests and deserts to ice-lands and the nether, you have a full hands-on control over the precise shape of your desired biome. Though Minecraft Vanilla is currently unable to recognize the immediate change of biomes, there are a few tricks available to see the changes quickly.
Here's an extremely simple demonstration of what you can do with biome brush.

How To Use
Note: To see the changes made by the biome brush, you will have to reload the chunks. This can be done by relogging, moving far away and coming back, or by using the /Biome Refresh option.
Biome Brush is default to operators only. The permission node is: biome.brush
- /Biome - Displays the commonly used commands.
- /Biome Place - Sets the biome type to be placed.
- /Biome Replace - Sets the biome type to be replaced (This only applies to the Golden Hoe).
- /Biome List - Clearly lists biomes.
- /Biome Brush - Switches between Circular, and Square brushes.
- /Biome Radius - Sets your radius.
- /Biome Display - Toggles the harmless lightning display.
- /Biome Undo - Undo a certain number of times.
- /Biome Refresh - Toggles the experimental refresh mode. You will see changes made to your selection by means of teleportation.
Example of Usage
If you want to replace a desert biome with a mushroom biome, you could do the following:
/biome place mushroom
/biome replace desert
/biome radius 20
Then apply using a Golden Hoe wherever you aim (with a right click).
If you want to place a mushroom biome (replacing all other biomes), simply use a Diamond Hoe instead of a Gold Hoe.
Changes will not be shown immediately unless you have either /biome display or /biome refresh enabled.
But since I don't think the mushroom biome fits well where I placed it, I'm going to give it a nice "/biome undo". :)
Config
- MaxRadius: 150
- Warnings: true (displays various warnings if the radius is high)
- Refresh-Distance: 200 (how far /biome refresh causes you to travel)
- Max-Undos: 20 (Remember, the higher this number is, more memory will be consumed.)
- PlaceBrushItem: 293 (the item ID for the placement brush)
- ReplaceBrushItem: 294 (the item ID for the replacement brush)
Other
Just like most people, I don't have all the time in the world. Any donations will encourage me to continue with my projects, and your contribution will be made known!
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Posted Feb 7, 2016Hi all, sorry but i am stupid i mean. always i try the plugin, so in my game plob up a letters " The brush size is 0" Thats why i can“t use them. And the config allway clear when i restart server. can anyone help me? Thx Thorin
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Posted Oct 8, 2015This mod sounds AMAZING! I really like how smooth the biome edges are ;)
I really want to make a custom world for an upcoming lets play. But I want to use a few biome mods including biomes o plenty, extrabiomes xl, highlands and twilight forest, Is there a way to add them in the config? :)
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Posted Mar 11, 2013awesome plugin for fading biomes to make it more natural
everything except the teleport feature works with 1.4.7-r1.0
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Posted Nov 2, 2012first of all! great plugin!
The plugin is in conflict with WorldEdit/Guard theres also a /biome command and it doesnt work together since 1.3.2. would love its this get fix because i think most people need WorldEdit/worldguard
using: Biome Brush v1.6.0 for CB 1.2.5-R3.0
thanks
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Posted Aug 18, 2012So, does this work with v. 1.3.1? I could really use this for my Middle Earth Project. :)
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Posted Aug 6, 2012Any players looking to simply change biome of an area just use WorldEdit. It has a /biome command now. This is good for precision editing.
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Posted Jul 11, 2012Please add per biome world like /biome global <world> <biome> would be amazing :3
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Posted Jul 3, 2012This is the best plugin ever. Thank you so much for making a biome tool that works, and beautifully at that. Ever since 1.1 hit, the biomes around our town got screwed up, and none of the other biome tools worked at the time of trying them. I just managed to fix it. This is awesome and you are awesome.
Oh, "biome this" and "biome that" don't seem to work properly, however. Figured you should know. =)
Cheers.
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Posted May 26, 2012@hawkfalcon
Thanks very much for the feedback. :)
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Posted May 26, 2012Perfect
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Posted May 24, 2012BTW, its not very clear on how you use this plugin. It took a while to figure out. Maybe give an example like to replace a desert biome with a ice biome, blah blah blah and also do one for the /place command. This would be helpful!
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Posted May 24, 2012:D IT WORKED!!!!!!!!!!!!!! YAY
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Posted May 23, 2012Cuboid selection like worldedit should be great :D
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Posted May 23, 2012@DerAhava
I could try and add it, but I feel like there's no need as there are plugins for that already. Maybe if I get enough requests though.
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Posted May 23, 2012@RLabs
Hey, that error is coming up for me too, but only when I start it. It's because it's trying to load files that aren't there. I'll get that fixed. Does the text "Biome placed" appear when you use either of the tools? If so, it's working. You just need to either relog or enable /biome refresh.
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Posted May 23, 2012Is it possible to add a cuboid selection like in WorldEdit?
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Posted May 23, 2012Here's an error I got when trying to start up my server with this mod: 08:22:12 [INFO] [BiomeBrush] Enabling BiomeBrush v1.4.0 08:22:12 [SEVERE] Cannot find the required files. 08:22:12 [SEVERE] java.io.FileNotFoundException: plugins\BiomeBrush\radius.dat (The system cannot find the file specified) 08:22:12 [SEVERE] at java.io.FileInputStream.open(Native Method) 08:22:12 [SEVERE] at java.io.FileInputStream.<init>(Unknown Source) 08:22:12 [SEVERE] at java.io.FileInputStream.<init>(Unknown Source) 08:22:12 [SEVERE] at com.github.alectriciti.UserData.load(UserData.java:19) 08:22:12 [SEVERE] at com.github.alectriciti.BiomeMain.onEnable(BiomeMain.java:104) 08:22:12 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215) 08:22:12 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:336) 08:22:12 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) 08:22:12 [SEVERE] at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:256) 08:22:12 [SEVERE] at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:238) 08:22:12 [SEVERE] at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:372) 08:22:12 [SEVERE] at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:359) 08:22:12 [SEVERE] at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:188) 08:22:12 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:423) 08:22:12 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
I can use a few commands (though I'm not sure if they work), but right/left clicks don't do anything at all.
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Posted May 22, 2012Well, I cant figure it out :P So, lets say I want to replace a tiaga biome with a desert biome. What do I do? I tried (with a gold hoe in hand) "/biome replace desert" and after logging in and out nothing happened Please explain to me how this works, cause I can't seem to figure it out :P[EDIT] Nvm, I figured it out :P though it seems that the radius doesn't quite work. I set it to 50 but it only does 10 or so blocks at time. But still, working great otherwise, Thanks for this plugin!
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Posted May 21, 2012@DerAhava
I'm glad. Thank you very much!
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Posted May 21, 2012@Alectriciti
Thanks fot this update! You're plugin is great!