Better Shops

"The revolutionary shop plugin"
Download now available! Latest version: 2.1.2
REQUIRES VAULT
This Plugin runs using Vault's Economy System.
This means that Vault AND an economy plugin (Ex: IConomy) must be used!
Get Vault
Screenshots
- View Screenshots Here
Tutorial
- View Tutorial Here
Features
- Fully automated shop system
- Easy clickable interface
- Easy to use and can become advanced if needed
- Transaction History
- Customization
- In-game Configuration Editor
- Easily change Price, Stocks, Amounts, and other configurables in game
- Support for Enchantments, Custom names, Lore, Potions, Player heads, and Item data (Ex: Wool color)
- No messy configuration files!
- Prices can have decimals!
- Change shop messages to different languages!
- Unlimited shops (Limits can be created in config)
- Holographic Shops (requires HolographicDisplays)
- NPC Shops - including most Minecraft mobs
- Can make stocks infinite
- The use of MCStats Plugin Metrics
- No commands!
- No permissions required! (but are optional)
- Shop Keepers
- Shopping Cart System
- And much much more!
Translations
- German - by: Lagger Gandalf
Information
Leave a comment or Ticket if you have any suggestions!
Servers
- Check back soon to see some of the top servers using this plugin
- For now view some cool servers the use this plugin on the wiki
Next Few Updates
- Buying/Selling cool downs
Next Version development: (v 2.1.3)
- 0%
Cool Statistics

Thanks!





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Posted Feb 1, 2015@YuuNyuu
Player Shop: A normal type of shop that is set up and owned by the player. When someone buys from the shop the owner gets the money. The owner cannot buy from this type of shop.
Server Shop: Same as above except the shop is owned by the server. Anyone can buy from the shop and all proceeds that the shop makes goes to nobody.
NPC Shop: Can be combined with either shop type above. The only difference is that instead of using a chest and a sign the shop uses a Minecraft mob (Villager, Cow, Zombie, etc)
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Posted Feb 1, 2015What are all the differences between a Player shop, a Server shop and a NPC shop please ?
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Posted Jan 31, 2015@usevalue
If you would like to help with documentation go right ahead. I was going to start that process tomorrow (along with release hopefully). I can't do any updating now as it is really late where I live and I have been working all day on fixing bugs.
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Posted Jan 31, 2015@moomaxie
Let me know if there are any documentation or code annotation tasks I can help with.
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Posted Jan 31, 2015ATTENTION:
BetterShops is now Open Sourced!
The source code can be found on the Wiki.
I know that it may not be clean and easy to read, but that will be fixed with time.
Thanks.
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Posted Jan 31, 2015@usevalue
The source code will be up when version 1.5 is released. However it can be posted before.
1. Good.
2. I cannot replicate this anymore. If this is still an issue please submit a ticket with a good description or a video in order for me to truly see this happening.
3. This is coming on 1.5.1 (or the update after this)
4. Good!
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Posted Jan 31, 2015When are you thinking of putting source code up on GitHub?
It's getting harder and harder for me to justify using this plugin on my server when I can't locate where the bugs are coming from.
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Posted Jan 31, 2015@moomaxie
Using beta 3,
1. Seems fixed. 2. Still broken. 3. Would be handy. 4. Love the shop history.
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Posted Jan 30, 2015@gemi69
Sorry but I don't like giving out my Skype to people.
1. This is a known bug that I have been working on. It'll hopefully be fixed next update.
2. this is because of the new way that the signs work in order to reduce lag. I'm working on a fix.
3. I'll see if I can add this.
I'm planning on doing a livestream in a few hours to work on these things in front of an audience to get some input from them.
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Posted Jan 30, 2015@moomaxie
Great, i tried it, and it works better :-)
But I have some new issues/ideas .... can we talk with skype (gemi69/ stefun -SVK) ?
1. when npc is attacked or moved, it will not get to "started" loc, it going to some "new" - problem with npchurt http://timings.aikar.co/?url=9952480
2. when shop is created, it doesn't open with click on sing. I muss use command /bs open and turn npc on.
3. my idea was, configure type of villager ( priest, farmer,...)
I repair some plugin ( mychunk-better performance) or im code some new ( addon to factions, little pvp plugin or dynmap for mychunk), so i can help you if you wish :-)
And sorry for my en.
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Posted Jan 29, 2015@gemi69
The 1.5 beta allows this.
It should be fixed in the beta due to the major reworking of the NPCs.
TPS was also greatly increased in the beta.
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Posted Jan 29, 2015It is possible make a spawn configurable type of NPC ?
And with version 1.4.1 have a huge problem with doubling NPC and with event NPChurt (see http://timings.aikar.co/?url=9941836), is this in 1.5 beta1 fixed?
Thakns :-)
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Posted Jan 27, 2015With the upcoming release of 1.5.0, the plugin has essentially everything that it could ever need. This leaves me with some more time. What I want to do is to create a new plugin, something different than a shop plugin, however, I don't really have any good ideas.
If anyone has any ideas that they would like to share with me please be sure to tell. If I think it's a good idea I might make it. Thanks for all the continued support.
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Posted Jan 26, 2015The plugin is now in an Open Beta for v1.5.0. For more info on how to participate please see the Wiki. Betas will no longer be handled over PM. Thanks.
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Posted Jan 26, 2015@TheJadyha
You can, in 1.5.0 you can change just about every aspect of the plugin, including the sign. A beta can be found on the wiki.
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Posted Jan 25, 2015It would be nice if I could edit what goes on the shop sign. Right now it just says if its open or if its closed. Maybe add an option to make that sign display the name of the shop so players know what to look for more easy.
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Posted Jan 25, 2015To coincide with the release of 1.5.0 I have created Better Shops Wiki. It can be found by clicking the "Wiki" button above.
Thanks for the support!
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Posted Jan 23, 2015@colelw
I'm fixing NPCs and I made the GUI not close after selling an item anymore. These will be available in v1.5.0
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Posted Jan 22, 2015this great plugin. i was doing chest shop but npc maybe a better idea see it build in to plugin. plus i cant break it by error. make me rethink the shop idea... keep up the good work. can we add work like bedrock can only break the system as ex protect?
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Posted Jan 22, 2015Excellent plugin. NPCs duplicate when switching worlds so there will be multiple NPCs in the same place, each open the shop when clicked. Working around by disabling NPCs after creating them. Would be nice if the gui did not close after selling an item so as to allow a player to sell multiple stacks. Thank you for all the great work.