bSpace

This plugin is outdated! CrystalCraftMC is updating this plugin under a new name, you can find the source here: https://github.com/CrystalCraftMC/CrystalSpace
About bSpace
bSpace is the one and only plugin that generates spaceworlds for your server! Ever wanted to fly around in space and make awesome looking spaceships? You can now do that and many other things with bSpace! Just want an awesome world generator? Well, we can offer that too!
NOTICE
bSpace is in the mature stage of this plugin. As such, I do not spend much time on it at all. However, I do generally post bug fixes, especially for bigger bugs. If you would like a new feature, please make a ticket (top of page) for it. Unfortunately, my Jenkins server has been disabled, so I can't post any dev builds.
Features
- Spaceworlds with customizable planet and asteroid generation
- Spacehelmets and suits, can be turned on and off
- Pail (a Bukkit GUI) support - Pail is outdated. Don't expect support in the future.
- World manager support
- Basic breathable areas (where no helmets or suits are required)
- Awesome Spout features such as gravity and black holes
bSpace has many other features, but because we want to save some space (get it?), we only list the most important ones. If you want to know what the spaceworlds look like, you can hop onto the Images-section.
The following video is very old and does not accurately represent the current state of bSpace. However, it does show the basic planet generation. I do not have control over it.
Download
Download from BukkitDev
Download latest dev build from Jenkins
Download latest tested build from Jenkins
Download latest release build from Jenkins
In case these links ever come back up again:
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
What should I choose?
- Downloading from Jenkins is reccomended; it provides the most flexible downloads of everything:
- Download the development for untested fixes/bugs.
- Download the tested build for builds that have no known bugs, but have features or fixes not in the release build
- Download the release build if you want a build that has been built solely as a wrap-up of new features or fixes.
If you have trouble installing, don't forget to check our very own installing and updating guide. There are links to all guides below, under the giant Pages-text. There are also some guides for developers.
Issues
We request that any issues that are found be posted on GitHub. Don't forget to give us information such as
- bSpace version
- CraftBukkit version
- Errors from log if any
- How to reproduce
Pages
For Users
For Developers
Changelog
v2.3 (added/modified/removed features)
- Can now have either spout or non-spout blackholes
(fixes)
- Probable world gen fix
- Always night Fix!
(code changes)
- mass usages of Defaults changed to static imports for better readability
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Posted Apr 17, 2013looks good i will try it! I will make MAST- minecraft awesome space travelling
if it works.
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Posted Apr 15, 2013Using 1.5.1 R0.1 CB, launched my space world (2.3.1) fine but Space no longer requires suits. So I updated bSpace to 2.4, updated my Config, and updated to 1.5.1 R0.2 CB but Space still no longer requires suits. World generation of planets are still working fine as far as I can tell, since I reset my Space world for the new 1.5.1 blocks. I'm not sure what's wrong. Also, the 'black holes' (non-spout) seem not to be working either.
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Posted Apr 14, 2013@jeannen
Can you post your error using pastie.org? As well as your ids.yml?
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Posted Apr 14, 2013@kitskub
I have an error with chunck when i use the Ids-system :/
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Posted Apr 13, 2013@jeannen
You can use your own schematics, but the ids file only turns it on. Place schematics in plugins/bSpace/schematics
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Posted Apr 13, 2013omg, awesome... we should add space world too.
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Posted Apr 12, 2013Can i use my own .schematic in the Ids file or not ? :)
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Posted Apr 12, 2013What steps are you taking?
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Posted Apr 11, 2013I can't use my .schematic :( Can you explain how to use them please ? :)
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Posted Apr 6, 2013@nekark
I might have an idea what is causing this. I'll check it out.
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Posted Apr 6, 2013Hi, i have a bug. When i explore map, it happens this
> some chunks are not correct. I do not know what to do.
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Posted Apr 5, 2013Wow, this is amazing.
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Posted Apr 1, 2013@gnarlerman
Hey! I had some time, so I went ahead and added it! It's available here: <Adfly link removed> If you reload your planets.yml, you'll see an example.
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Posted Apr 1, 2013Have you given any thought to a suggestion I made about a year ago, regarding percentage fills instead of solid block fills for planet interiors?
I thought it would be neat if there was some way to make each planet have not solid but randomized cores, basically the difference between...
set 1 (100% stone) and set 1,3 (50% stone and 50% dirt)
So it could have a core with different amounts of minerals in it?
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Posted Mar 20, 2013@MERCHANToDEATH
It should run fine
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Posted Mar 19, 2013Is the dev build for 1.5?
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Posted Mar 18, 2013@Typical_Name
I thought I fixed this bug. What version are you using?
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Posted Feb 24, 2013@kitskub
I tried it, but I'm still getting the bug where the low-gravity effect persists after you move between worlds. :/
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Posted Feb 18, 2013@Cheeseboy100
Make sure you re-add it to Multiverse.
@Typical_Name
Yes.
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Posted Feb 17, 2013Does the plugin still work on 1.4.7?