Ballistics

Introduce fun siege to your server with Ballistics! With several powerful weapons implemented, your players can have a plethora of enjoyment!
- Weapons
- Cannons
- Cannons shoot in various charges, depending on the amount of TNT in your inventory.
- All cannons on default use TNT as ammo.
- Fire Cannon
- Permission: ballistics.bettercannons
- Shoot with a right click of a blaze rod!
- Also uses glowstone as ammo.
- Creates explosions of fire!
- Super Cannon
- Permission: ballistics.bettercannons
- Shoot with a right click of a blaze rod.
- Doubles the power of a regular cannon!
- Cannon
- Permission: ballistics.cannon
- Shoot with the right click of a stick.
- Other Weapons
- Flame Thrower
- Permission: ballistics.flamethrower
- Shoot with the right click of a blaze rod, just make sure you have no TNT in your inventory.
- Shoots a burst of fire!
- Uses sticks as ammo, three sticks is an ammo clip.
- BB Guns
- Permission: ballistics.bb
- Unlimited ammo!
- Fire snowballs!
- Shoot with the right click of a stick.
- Flame Thrower
- Cannons
Deactivate weapons with: /ballistics deactivate <gun | all>
Get all other commands in-game with: /ballistics help
-
View User Profile
-
Send Message
Posted May 4, 2013@illidan432
I apologize, apparently it seems to be a problem with YAML file I put inside the plugin. I'll fix it.
-
View User Profile
-
Send Message
Posted Apr 16, 2013Hi. I'm having a couple problems. They're summed up here: http://forums.bukkit.org/threads/could-not-load-plugin-mapping-error.141820/ I did what he said the mod loaded only there was no folder and I don't understand how you spawn ballistics. Could you please help? Thanks
-
View User Profile
-
Send Message
Posted Apr 16, 2013I get this error when launching: 2013-04-16 16:52:59 [SEVERE] Could not load 'plugins\BallisticsV1.2.jar' in folder 'plugins' org.bukkit.plugin.InvalidDescriptionException: Invalid plugin.yml at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:257) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:132) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:55) at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:105) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:379) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: mapping values are not allowed here in "<reader>", line 8, column 17: description: Root command for ballistics. ^
at org.yaml.snakeyaml.scanner.ScannerImpl.fetchValue(ScannerImpl.java:733) at org.yaml.snakeyaml.scanner.ScannerImpl.fetchMoreTokens(ScannerImpl.java:305) at org.yaml.snakeyaml.scanner.ScannerImpl.checkToken(ScannerImpl.java:179) at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:563) at org.yaml.snakeyaml.parser.ParserImpl.peekEvent(ParserImpl.java:161) at org.yaml.snakeyaml.parser.ParserImpl.checkEvent(ParserImpl.java:146) at org.yaml.snakeyaml.composer.Composer.composeMappingNode(Composer.java:230) at org.yaml.snakeyaml.composer.Composer.composeNode(Composer.java:160) at org.yaml.snakeyaml.composer.Composer.composeDocument(Composer.java:123) at org.yaml.snakeyaml.composer.Composer.getSingleNode(Composer.java:106) at org.yaml.snakeyaml.constructor.BaseConstructor.getSingleData(BaseConstructor.java:121) at org.yaml.snakeyaml.Yaml.loadFromReader(Yaml.java:480) at org.yaml.snakeyaml.Yaml.load(Yaml.java:411) at org.bukkit.plugin.PluginDescriptionFile.<init>(PluginDescriptionFile.java:42) at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:252) ... 8 more
The arrow points to the colon.
-
View User Profile
-
Send Message
Posted Apr 6, 2013666 downloads.. IT'S A SIGN!
-
View User Profile
-
Send Message
Posted Apr 5, 2013@Pinaz9
Oh of course, I'll do that sometime this week.
-
View User Profile
-
Send Message
Posted Feb 28, 2013I would like to suggest, first of all, that there be a command to disable ballistics for a player. The usage would be something like this:
/balistics disable <gun|all> [player]I use bindstick from command bin, and the BB gun can get annoying sometimes. Plus, you never know when someone is going to go on a rampage.
Second, I have noticed that inventory supplies are depleated in creative. I suggest that the permissions be implemented. something like ballistics.nodeplete.<gun>, and ballistics.nodeplete.creative.
Third, firing an arrow with a flint and steel and a stack of TNT directly above the bow in the player's inventory could make an arrow that noclips through the ground, causing small explosions all the way. I think Notch did this here.
This is a very nice small plugin that could be a lot of fun.