173generator
Beta 1.7.3 terrain generator
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This plugin generates beta 1.7.3 terrain.
Installation
MCStats
As of version 2.3 this plugin uses MCStats to collect data about the plugin, like how many servers/players use the plugin ect. (More about MCStats)
Disabling MCStats:
Edit file plugins/PluginMetrics/config.yml and change opt-out: false to true
Updating to v2.2 and newer
Configuration
1.5 and earlier: no configuration
Commands
/reload command
/reload command is not supported. Don't use it. It WILL break 173generator (and a lot of other plugins).
FAQ
TODO list
Statistics (MCStats)

Development builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Source | Development builds
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Posted Feb 25, 2013I get this message when I start my server with Multiverse plugin and the official version of 173generator, on Bukkit version 1.4.7-R1.0. Does somebody have the same problem ?
2013-02-25 13:00:29 [WARNING] [Multiverse-Core] Failed to set the generator for world 'soovis_nether' to '173generator': java.lang.NoClassDefFoundError: net/minecraft/server/v1_4_6/IChunkProvider 2013-02-25 13:00:29 [WARNING] [Multiverse-Core] This is a bug in the generator plugin, NOT a bug in Multiverse!
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Posted Feb 7, 2013@Drakomord
Are you sure something else isn't corrupt, or that you aren't in the wrong biome? When I tested it, a saw plenty of trees. I don't know about the grass.
I am not really here to fix bugs on this since I am not the developer of this plugin, I just ported it. (And yay for the official version!)
On a server where I ran a previous version of this plugin, a different world using multiverse and NOT using this plugin generated some jungle chunks without bushes or trees. I attributed it to the server itself having bugs.
@Drakomord
Could you post a screenshot of it? (Or PM)
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Posted Feb 6, 2013Really THX ! :D
But, little bug. Trees and tall grass don't gener with the world..... Please fix ! ^^
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Posted Feb 4, 2013@ttfractal44
Thanks!!! ;)
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Posted Feb 3, 2013Y'all asked for it. It seems stable enough to me when I tested it. See my earlier post about precautions and the nature of this build.
I have tested it and it seems to work fine, I have explored around in Beta 1.7 terrain with no oddities, exceptions, or crashes. My version is unofficial, and has not been approved by the original creator or by bukkit staff, so use at your own risk.
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Posted Feb 3, 2013Use craftbukkit 1.4.6.
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Posted Feb 3, 2013Please update for 1.4.7! thanks.. :P
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Posted Jan 30, 2013I will see what I can do. Sadly it seems the developer is behind a version more often than not.
On a side note, why are you using Craftbukkit for 1.4.7? Use 1.4.6. Clients are compatible.
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Posted Jan 27, 2013I can confirm that this does NOT work in 1.4.7 :( Please fix soon!
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Posted Jan 26, 2013Please update this to 1.4.7
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Posted Jan 16, 2013@aaronfranke
The farlands are not a feature, it's caused by the variables with the coordinates, they can't handle that large numbers by default, that's how computers work. It depends on how this plugin is programmed, if he uses the same coordinates you will probably get the same effects as farlands.
Tim Visée
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Posted Jan 14, 2013Does this generator still generate the Farlands?
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Posted Jan 13, 2013what this plugin does? :D
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Posted Dec 28, 2012Words can not express how much I've wanted something like this. I would just like to say thanks to the creator, and thank you ttfractal44 for providing an update for 1.4.6. :D
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Posted Dec 24, 2012I have ported this plugin to be compatible with 1.4.6. I have tested it and it seems to work fine, I have explored around in Beta 1.7 terrain with no oddities, exceptions, or crashes. My version is unofficial, and has not been approved by the original creator or by bukkit staff, so use at your own risk.
173generator1.4.6_unofficial.jar
Source
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Posted Dec 21, 2012Please update to 1.4.6! :D
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Posted Dec 21, 2012Known issues: Plugin is broken in 1.4.5-R1.0 and later. ;)
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Posted Dec 21, 2012Is it refusing to generate the world, or is the terrain just not 1.7? Also, the latest Dev build of CraftBukkit does not work with this plugin.
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Posted Nov 25, 2012I cant seem to get it to work. I'm using Multiverse, and i'm doing the command
"/mv create beta normal -g 173generator" like Multiverse says to (And i did install the plugin right. I did "/mv gens" to check to see if it was there, and it is.
So what do i do? D:
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Posted Nov 22, 2012Taiga seems fairly broken with snow placement, a fix would be nice... http://gyazo.com/0a2b034a676e4af45ab3633d6a9bb33e