173generator
Beta 1.7.3 terrain generator
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This plugin generates beta 1.7.3 terrain.
Installation
MCStats
As of version 2.3 this plugin uses MCStats to collect data about the plugin, like how many servers/players use the plugin ect. (More about MCStats)
Disabling MCStats:
Edit file plugins/PluginMetrics/config.yml and change opt-out: false to true
Updating to v2.2 and newer
Configuration
1.5 and earlier: no configuration
Commands
/reload command
/reload command is not supported. Don't use it. It WILL break 173generator (and a lot of other plugins).
FAQ
TODO list
Statistics (MCStats)

Development builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Source | Development builds
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Posted Jul 8, 2012This is awesome! I don't know why there aren't more downloads. This is super valuable.
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Posted Jul 8, 2012@AlexCraft97
I was just saying that is not a good picture to showcase this plugin I know it works, but just pointing something out that it is a very bad idea
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Posted Jul 7, 2012Looks like a step in the right direction,
Here is the Error when using ender eye mentioned by AlexCraft97:
2012-07-07 16:25:03 [WARNING] Failed to handle packet: java.lang.NullPointerException java.lang.NullPointerException at net.minecraft.server.WorldChunkManager.a(SourceFile:261) at org.Barteks2x.b173gen.generator.beta173.Wcm.a(Wcm.java:248) at net.minecraft.server.WorldGenStronghold.a(SourceFile:43) at net.minecraft.server.StructureGenerator.a(SourceFile:30) at net.minecraft.server.StructureGenerator.getNearestGeneratedFeature(SourceFile:104) at org.bukkit.craftbukkit.generator.CustomChunkGenerator.findNearestMapFeature(CustomChunkGenerator.java:216) at net.minecraft.server.ChunkProviderServer.findNearestMapFeature(ChunkProviderServer.java:275) at net.minecraft.server.World.b(World.java:2924) at net.minecraft.server.ItemEnderEye.a(SourceFile:135) at net.minecraft.server.ItemStack.a(ItemStack.java:97) at net.minecraft.server.ItemInWorldManager.useItem(ItemInWorldManager.java:261) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:607) at net.minecraft.server.Packet15Place.handle(SourceFile:39) at net.minecraft.server.NetworkManager.b(NetworkManager.java:229) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:567) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:459) at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)
I noticed with Glacier and a few others, there are some Biome placement issues versus original 1.7.3 and Generator Ports mod 1.7.3
Images First image is 1.7.3, Second is Generator Ports 1.7.3 (so you can see the minimap), and your server mod (note the minimap has alot more sand desert area, and the brown splotches in the grass are desert biomes)
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Posted Jul 6, 2012you have to post the source code for this licence
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Posted Jul 6, 2012When you throw an endereye you get disconnected from the server; "Internal server error"
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Posted Jul 6, 2012@AlexCraft97
In 1.7.3, they generated in The Forest related biomes. (Seasonal Forests, Forests, Woods etc)
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Posted Jul 6, 2012@EmporiumOfGaming
It does generate, atleast for me, but only in rainforest biomes.
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Posted Jul 5, 2012Since there is nowhere else to put this, Fern does NOT generate. Could you please make it generate again, like 1.7? Thanks
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Posted Jul 5, 2012@RulingKyle1496 You sir, are a real idiot. There differences between the grass color, and he is also in creative mode in the bottom screenshot. Furthermore, I tested this plugin and it worked fine for me.
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Posted Jul 5, 2012Is it possible to bring back the old grass colors or do you have to use the colors of the new biomes?
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Posted Jul 5, 2012That would be a yes.. is there a possible way you can make a converter of some kind for it? My community is already all established on the new 1.7.3 world.
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Posted Jul 5, 2012If I upgrade versions does this mean I have to regenerate the world for the new updates to take effect? (1.01 to 1.1)
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Posted Jul 4, 2012if u look at the picture for the plugin they are the same even the clouds are almost in the same spot just at a different angle this author is a real idiot
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Posted Jul 4, 2012Amazing generator! I love it!!
ALSO, the Far Lands works! Please don't patch it.
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Posted Jul 4, 2012Finallly! It was about time someone made this plugin.
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Posted Jul 4, 2012@Dibujaron
Yes, it will generate the same world.
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Posted Jul 3, 2012Can you make it to where the mobs spawn like they used to? IE animals spawn randomly and remove annoying lag-causing farming? Basically when I hit F3 it only shows "Ocean" as the only biome on my map even when on generated terrain, there needs to be a modifier that allows mobs spawn on "Ocean" as they are not spawning properly, or at all really, at least for my seed.
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Posted Jul 3, 2012Just what I was looking for. Thanks :D
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Posted Jul 3, 2012awesome! now we just need an "alpha" world generator.
if you type in a seed from 1.7.3 into this, e.g. "Glacier", will it work? will it generate the famous "Glacier" world?
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Posted Jul 3, 2012Thank you a lot for making this plugin, I have been waiting for this plugin a lot of time!