Configuration (2.2+)

In 2.2 version old options aren;t removed but they aren't functional (except generateStronghold - if set true players will be able to use eye of ender).

Global configuration

global: 
    experimental: 
        #biomesExperimental - experimental biome system. Instead of replacing beta biomes with new biomes, for each beta 1.7 biome (4096 biomes) it finds currently abailable biome with nearest temperature and humidity 
        #distance squared = (betaBiomeTemp - currentBiomeTemp)^2 + (betaBiomeHumidity - currentBiomeHumidity)^2
        biomesExperimental: false # true : use experimental biomes
        #biome list with temperature and humidity
        #BUKKIT_BIOME_ENUM_NAME: [temperature * 10, humidity * 10]
        biomes: 
            #biome list. Remove biomes you don't want to be used.

World configuration

File location: plugins/173generator/worldname/worldname.yml

Creating config file: Create new world, then configure it and delete world files to regenerate terrain (or copy other world configuration)

Avaible configuration options and default values:

structures:
  canyons: false # **does nothing**
  strongholds: false # **if true players can use eye of ender (not recommended)**
  villages: false # **does nothing**
  temples: false # **does nothing**
  mineshafts: false # **does nothing**
newFeatures:
  newCaves: false # **does nothing**
  newClayGenerator: false # **does nothing**
  newLakeGenerator: false # **does nothing**
  newDungeonGenerator: false # **does nothing**
  ores:
    emeralds: false # **does nothing**
other:
  oldTreeGrowing: true # **use beta 1.7 tree generator for growing trees**
messages:
  eyeOfEnderMsg: "You can't use Eye of Ender in this world!" # **Message shown to player when trying to use Eye of Ender if strongholds are disabled**

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