Configuration (2.2+)
In 2.2 version old options aren;t removed but they aren't functional (except generateStronghold - if set true players will be able to use eye of ender).
Global configuration
global: experimental: #biomesExperimental - experimental biome system. Instead of replacing beta biomes with new biomes, for each beta 1.7 biome (4096 biomes) it finds currently abailable biome with nearest temperature and humidity #distance squared = (betaBiomeTemp - currentBiomeTemp)^2 + (betaBiomeHumidity - currentBiomeHumidity)^2 biomesExperimental: false # true : use experimental biomes #biome list with temperature and humidity #BUKKIT_BIOME_ENUM_NAME: [temperature * 10, humidity * 10] biomes: #biome list. Remove biomes you don't want to be used.
World configuration
File location: plugins/173generator/worldname/worldname.yml
Creating config file: Create new world, then configure it and delete world files to regenerate terrain (or copy other world configuration)
Avaible configuration options and default values:
structures: canyons: false # **does nothing** strongholds: false # **if true players can use eye of ender (not recommended)** villages: false # **does nothing** temples: false # **does nothing** mineshafts: false # **does nothing** newFeatures: newCaves: false # **does nothing** newClayGenerator: false # **does nothing** newLakeGenerator: false # **does nothing** newDungeonGenerator: false # **does nothing** ores: emeralds: false # **does nothing** other: oldTreeGrowing: true # **use beta 1.7 tree generator for growing trees** messages: eyeOfEnderMsg: "You can't use Eye of Ender in this world!" # **Message shown to player when trying to use Eye of Ender if strongholds are disabled**
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