AutoSaveWorld

AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0
Version: 4.14.2
Features:
Note: all feautures except autosave are disabled by default.
- Performs a world and players data saves (similar to save-all in console)
- Performs a world backups({server folder}/backups/)
- Performs some plugins data purge
- Performs autorestart at a defined time
- Performs restart at server crash
- Executes console commands defined in config automatically
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Documentation:
Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands Permission:autosaveworld.help
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info Permission:autosaveworld.info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.
Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub
-
View User Profile
-
Send Message
Posted Aug 1, 2013@Shevchikden
Окей. Тогда спешить не буду)
-
View User Profile
-
Send Message
Posted Aug 1, 2013@Bodyash Есть. Теперь пересекаюшиеся приваты регениться не будут, только удаляться, но это всё только по идее. И а лвц я вроде пофиксил, но тоже не проверял, завтра только тестировать буду.
-
View User Profile
-
Send Message
Posted Aug 1, 2013Если память не изменяет - автор плагина - русский.
Помню у меня была проблема с плагином, он регенил кусками (Даже если приваты не пересекались)
И не удалял LWC Приваты. В новой версии на Jenkins есть эти фиксы?
-
View User Profile
-
Send Message
Posted Aug 1, 2013@QuadX23
Maybe i will add this later.
(Excluding nicks has some problems, in some plugins nicknames are CS in some - not)
-
View User Profile
-
Send Message
Posted Aug 1, 2013@Shevchikden
Ignore list...
-
View User Profile
-
Send Message
Posted Aug 1, 2013@QuadX23
Impossible. You can't check permissions for offline player
-
View User Profile
-
Send Message
Posted Aug 1, 2013Please, add permissions for ignore player region.
-
View User Profile
-
Send Message
Posted Aug 1, 2013@QuadX23
AutoPurge ingnoers only regions with 0 owners.
AutoPurge will regenerate region land after removal if you enable it in config.
-
View User Profile
-
Send Message
Posted Aug 1, 2013AutoPurge ignore OPs regions? AutoPurge can regenerate(regen) the region after remove?
-
View User Profile
-
Send Message
Posted Aug 1, 2013@jack588 You may end up running 2 server instances, so enable only one of those.
-
View User Profile
-
Send Message
Posted Jul 31, 2013@TheAppService
start.sh
P.S do not use -Xms flag, this is bad.
@PhatMale
config.yml
this will disable autosave
Also in dev build AutoBackup changed it config, so you should reconfigure it.
-
View User Profile
-
Send Message
Posted Jul 31, 2013how can we disable 'save' of a world, i see we can disable the backup version or did i miss this somewhere. sorry
Update: also using devBuild 4.8 of autosaveworld from jenkins last_successful_build#79.
thanks for fixing the wait time for plugin to be disabled when stopping server, i've noticed 4-5seconds still however more manageable if i need to reboot or shut down for some reason.
-
View User Profile
-
Send Message
Posted Jul 31, 2013How can I setup my start.sh file ? To start my server I use: screen -S MinecraftBukkit java -Xmx3500M -Xms3500M -jar craftbukkit.jar
-
View User Profile
-
Send Message
Posted Jul 29, 2013@Bodyash And should not be.
-
View User Profile
-
Send Message
Posted Jul 29, 2013/asw save, asw backup and other commands can`t be used from CommandBlock :c
-
View User Profile
-
Send Message
Posted Jul 26, 2013@Shevchikden
Oh okay. :P I'll admit I didn't go too far back into comments or anything searching for a reason or whatever, wasn't sure if you knew. :P
-
View User Profile
-
Send Message
Posted Jul 26, 2013@sakura_blades It's a know bug, i'm fixing it.
-
View User Profile
-
Send Message
Posted Jul 26, 2013I've recently installed this plugin on my server and overall it's wonderful! However, the auto-restart doesn't seem to be functioning at all. I have made sure it is enabled, and from what I could tell it was designed to read a 24 hour clock. So I have it set to restart at 12:00 and 24:00 (previously 00:00) but it will not restart or even shut-down my server in anyway.
-
View User Profile
-
Send Message
Posted Jul 25, 2013@MinecraftAdmin Except for the message and player inventory saving there is no difference
-
View User Profile
-
Send Message
Posted Jul 25, 2013How does the auto-save feature of this plugin differ from the
feature in bukkit.yml?