AutoSaveWorld

AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0
Version: 4.14.2
Features:
Note: all feautures except autosave are disabled by default.
- Performs a world and players data saves (similar to save-all in console)
- Performs a world backups({server folder}/backups/)
- Performs some plugins data purge
- Performs autorestart at a defined time
- Performs restart at server crash
- Executes console commands defined in config automatically
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Documentation:
Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands Permission:autosaveworld.help
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info Permission:autosaveworld.info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.
Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub
-
View User Profile
-
Send Message
Posted Jul 12, 2013@UnclePopeye
It makes the folder for you. It's in the folder where your bukkit.jar/spigot.jar is.
-
View User Profile
-
Send Message
Posted Jul 12, 2013@zaino60 Backup is done in the other thread so it shouldn't freeze the server.
But there can be 2 reasons for backup freezing the server: 1)Single-core cpu. 2)Too slow hard drive. Nothing i can do in this cases.
-
View User Profile
-
Send Message
Posted Jul 12, 2013Backups Usually take like 1 hour to proceed and they usually crashes the server/lags a lot making lot of ppl to leave when doing it. Is there a way to fix this and at least not lag so much the server when doing backup?
-
View User Profile
-
Send Message
Posted Jul 12, 2013@ohJey
Where is the backup world located? Did it make one automatically? or was i supposed to make one?
-
View User Profile
-
Send Message
Posted Jul 11, 2013@ohJey
Ok, than you shoud wait for new version where this schedule bug is fixed.
I will probably finish it in 2 days.
-
View User Profile
-
Send Message
Posted Jul 11, 2013@Shevchikden
Yeah, I used /asw restart and it counted down from 60 and restarted. The schedule doesn't work though...
-
View User Profile
-
Send Message
Posted Jul 11, 2013@UnclePopeye
Just rename the world to world_old and drop in the backup world.
-
View User Profile
-
Send Message
Posted Jul 11, 2013hi, i run a server with a bunch of friends and my computer crashed last night and my server's world is about a week behind from yesterday. where is the world save located and how do i put it up? Kinda need an answer asap. Thanks for reading!! Thanks
-
View User Profile
-
Send Message
Posted Jul 11, 2013@ohJey
AutoSaveWorld restart command is /asw restart not /restart. YOu should test it.
Currently there s some problems with parsing time so you probably should wait for an update
-
View User Profile
-
Send Message
Posted Jul 11, 2013@Shevchikden Here's my start.sh: http://pastebin.com/DsAXf3hp Just tested, /restart works
It doesn't autorestart.
-
View User Profile
-
Send Message
Posted Jul 11, 2013@ohJey
What's your script?
And also it doesn't perform autorestart or restart doesn't work at all?
-
View User Profile
-
Send Message
Posted Jul 11, 2013For some reason my server isn't auto restarting, can you check my config? http://pastebin.com/ikzD7ZYw
-
View User Profile
-
Send Message
Posted Jul 9, 2013@monstercat101
Show me your config please.
-
View User Profile
-
Send Message
Posted Jul 9, 2013i had external backups running, I put it to have 3 world backups with 2 plugin ones but when I checked I had over 30 files in my backup folder, I hadnt checked for weeks. I also have a server running internal folder backups, but it isnt overwriting the plugin files for me.
-
View User Profile
-
Send Message
Posted Jul 9, 2013@saxons12
Yes i'm working on this (you can see a progress by reading changes between builds at jenkins).
-
View User Profile
-
Send Message
Posted Jul 9, 2013Hello again!
Is the world renegeration tool coming up? Saves WG and Faction land as schematics and then pastes them back into place after renegenerating the world.
-
View User Profile
-
Send Message
Posted Jul 8, 2013@darkracer125
scriptpath should point to your server startup script.
If you are using run.bat to start server then tou should put run.bat in scriptpath.
The backup interval is in seconds. Do not know why it backups every 8 minutes. Do you see any errors in console when backup runs?
-
View User Profile
-
Send Message
Posted Jul 8, 2013this is probably a noob post but where can i find start.sh or start script .. and if i need to create one myself how do i do that (i am a noob @ programming)
also is it possible to get the console back on restart ? maybe let the script start up my run.bat
and another thing i have autobackup turned on and set to 21600 seconds but it makes a backup every 8 minutes so is this seconds or ticks ?? i have set the plugin to 216000 now to see if it will take 10 times longer now . and i do not want to be making a backup every 8 minutes not with just one of my worlds being over 6 gigabytes and then there's dynmap
anyway if anyone could help . and the main problem is the start script becouse it tells me there is no start script and that restarting could be weird ..
-
View User Profile
-
Send Message
Posted Jul 4, 2013@paklic9
Must wait for new version.
-
View User Profile
-
Send Message
Posted Jul 4, 2013AutoRestart not working. /asw restart work. In config.yml: autorestart: enabled: true broadcast: true time: - '10:35' countdown: enabled: true seconds: 10 scriptpath: start.sh juststop: false Here is set time 10:35, but in 10:35(real time) server not restart or not shut down.... server ignore config or i dont know... any idea? or must wait new version?