AutoSaveWorld

AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0
Version: 4.14.2
Features:
Note: all feautures except autosave are disabled by default.
- Performs a world and players data saves (similar to save-all in console)
- Performs a world backups({server folder}/backups/)
- Performs some plugins data purge
- Performs autorestart at a defined time
- Performs restart at server crash
- Executes console commands defined in config automatically
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Documentation:
Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands Permission:autosaveworld.help
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info Permission:autosaveworld.info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.
Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub
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Posted Mar 15, 2013@deleted_2753847 Yes, you can check using command /asw info
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Posted Mar 15, 2013How do I know if this is saving? Is there no message in the console if i have broadcast set to false?
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Posted Mar 15, 2013@y4r1k Ага, а ещё регионы созданные с помощью define тоже никому не принадлежат, и потому удаляются.
Потихоньку фикшу всё и добавляю новое.
Просто не буду удалять регионы без владельцев.
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Posted Mar 15, 2013Так же, как и ClearWorld раньше, функция purge удаляет регион
__global__По факту такой регион никому не принадлежит, он используется WG для обозначения всего мира сразу. У меня на сервере всё построено на флагах к этому региону. регион удаляется и флаги вместе с ним. Пожалуйста, внесите global в список исключений.
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Posted Mar 13, 2013@mcraftus Он удалит регионы игроков, чьи дат файлы отсутствуют.
Пермишенов пока нет, появятся в версии 4.5, жди тогда.
@Ronewird 1) there is a purge command.
2)already in test version, just wait until it's done
3,4)will try to add as soon as possible.
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Posted Mar 13, 2013hi I`m very interesting about your purge function.
Ther`are just some improvment nice to do.
1) add a command to "purge" instead to scheduled that. 2) Perform the cleaning as admin selection (no WG region for example) 3) Include in the clean other plugin like essentials. 4) work togheter with plugin like xauth and Authme reload, for cleaning database of them as well.
Authme reload is under deep development and the guy in charge is working on a massive plugin plenty of function, i reccommand him if you are interessed at my suggest!
If you work in this new features your program should be amazing!!
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Posted Mar 13, 2013Привет. Плагин не использую. но присматриваюсь. Вопрос следующий: 1. Имеются регионы сохраненные игроками (категория А) и имеются регионы, сохраненные игроками (категория Б). В последующем ряд dat файлов игроков из категории А был либо утерян либо удален (история умалчивает) однако, сможет ли плагин корректно удалить регионы игроков, чьи dat файлы уже отсутствуют? 2. Он очищает dat файлы игроков? То есть если игрок не заходит в игру несколько дней, запись о нем будет удалена вместе с его инвентарем и т.д.? 3. Есть ли пермишенс для группы игроков, чьи регионы удалены не будут и т.д.?
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Posted Mar 8, 2013@Siphonex It saves on last player logout.
it can't be disabled.
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Posted Mar 8, 2013Is it supposed to be saving everytime a player logs out?
If so can this be disabled?
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Posted Mar 5, 2013Still though, can you specify what folder it backups to?
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Posted Mar 5, 2013@Shevchikden
I don't use tekkit so i won't be much help to you on that but I'll download it later.
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Posted Mar 5, 2013Is anyone here use test build?
Need to know if the tekkit AutoBackup bug is fixed/
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Posted Mar 4, 2013@ethrom AutoBackup doesn't work with tekkit servers currently. (((
Other functions will still work
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Posted Mar 4, 2013I have a question I am currently running a Tekkit server in a Ramdisk. Can you specify what folder it backs up worlds to? I need to be able to back things up out of the Ramdisk in case the event of Power outage( meaning the computer turns off and Ram disk erased with server.) I had this happen yesterday and it wasn't' fun restoring everything to the way it changed from players overnight.Also does this even work with Tekkit servers? I assume I can download a old version but still does it? Thanks!
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Posted Mar 4, 2013@kevin9ye Server version?
installed plugins?
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Posted Mar 4, 2013For some strange reason, everytime it saves, all the people in the server crash. Please Help
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Posted Mar 3, 2013@Wizardo367 Currently no.
Ok i will add them back in next relese(too many people want it back)
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Posted Mar 3, 2013Great plugin :D, but preferred the old /save and /backup commands, is there any way for me to change it?
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Posted Mar 2, 2013@kevin9ye
Read AutoBackup documentation.
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Posted Mar 2, 2013@Shevchikden
i mean how do u set where the back-up file goes to