AutoSaveWorld

AutoSaveWorld - multifunctional plugin that can save, backup, purge, restart the minecraft server, reload plugins and much more.
AutoSaveWorld will work on any bukkit/spigot/mcpc+/cauldron build starting from version 1.2.5-R5.0
Version: 4.14.2
Features:
Note: all feautures except autosave are disabled by default.
- Performs a world and players data saves (similar to save-all in console)
- Performs a world backups({server folder}/backups/)
- Performs some plugins data purge
- Performs autorestart at a defined time
- Performs restart at server crash
- Executes console commands defined in config automatically
- Warning messages
- Multi-World Support
- Configurable messages
- Option to disable broadcast message
Documentation:
Note: Configuration can only be reloaded by built-in commands
AutoSaveWorld have many features:
1)AutoSave - saves your worlds and player inventory.
AutoSave documentation page
2)AutoBackup - backups your worlds
AutoBackup documentation page
3)AutoPurge - purges some plugins data
AutoPurge documentation page
4)AutoRestart - restarts server at a defined time
AutoRestart documentation page
5)CrashRestart - restarts server if it crashes
CrashRestart documentation page
6)AutoConsoleCommand - automatically executes console commands
AutoConsoleCommand documentation page
7)WorldRegen - starts server with a fresh map but preserves some plugins territory claims
WorldRegen documentation page
8)PluginManager - load, unload, reload plugins using commands
PluginManager documentation page
Messages config explanation:
Messages configuration
Additional commands:
/asw help #displays help for all comands Permission:autosaveworld.help
/asw reload #reloads config.yml and configmsg.ymlPermission:autosaveworld.reload
/asw reloadconfig #reloads config.yml Permission:autosaveworld.reloadconfig
/asw reloadmsg #reloads configmsg.yml Permission:autosaveworld.reloadmsg
/asw version #displays AutoSaveWorld version Permission:autosaveworld.version
/asw info #displays AutoSaveWorld info Permission:autosaveworld.info
Note:All commands work if you are OP, console or have permission.
Note:Config can only be reloaded using config reload commands.
Dev builds and Source code
Develompent builds: jenkins
Source code: GitHub
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Posted Dec 17, 20131) I had to write every world name because with '*' it was backupping only "world" 2) It zips only plugins folder, worlds folders dont. 3) When backupping,it overwrites on last world's save. 4) In backup-documentation page, doesnt explain about "savebefore: true"
I'm using Spigot 1.7.4 and autosaveworld V4.12.1 My setup:
http://pastebin.com/J2DA9FFX
anyway, I really like and happy to use this plugin for worlds save.
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Posted Dec 15, 2013Is this plugin compatible with 1.6.4 ?
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Posted Dec 14, 2013@Timppali It regens the world which you provided in the command.
The will be no automatic worldregen because this process requires admin attention.
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Posted Dec 14, 2013Will the WorldRegen regenerate which world? Will it regen my "world" or can I configure it to regen only my "freebuild" world? I dont want it to regen my "world". And I want it to regen automatically, not using the command. Do @ to reply.
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Posted Dec 13, 2013@KevinABC96
1) YOu won't be able to update autosaveworld without this command, if you will unload it, you will no longer be able to load it. 2)And what should they do? 3)No.
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Posted Dec 13, 2013@Darthmineboy
Probably you forgot to enable plot regen.
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Posted Dec 13, 2013@killermanaa2 The full path. AutoSaveWorld saves world on disable, so you should wait, or disable save on disable.
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Posted Dec 13, 2013Also idk why but whenever i shut down my server with this plugin on, it always freezes when disabling another plugin. I tried uninstalling that plugin but then it freezes on another plugin. Any idea on how to fix this? When my server shuts down, it doesnt shut down. It just freezes on a plugin...
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Posted Dec 13, 2013Just a quick question, when we are putting in the path for the scriptpath, do we just write the name of the script, or do we give the full path? Please reply quick as this plugin is extremely useful.
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Posted Dec 13, 2013Good plugin!
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Posted Dec 13, 2013@Shevchikden Think you for the ftp limit added in. I was actually going to ask you to add that in today when I got up and lookie their its added and I didn't ask. :-) Thanx man.
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Posted Dec 13, 2013Does the AutoPurge of Plotme Plots still work? It's been running on my server for 30 minutes now, I did /asw purge, I dont notice that any plots got reset. How often does it actually reset the plots? Like 1 plot each minute, because I do have around 8000 plots in total distributed over 3 worlds.
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Posted Dec 13, 2013These backup plugin look like a good help for my server, i'm going to try that now.
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Posted Dec 11, 2013thanks :) I will try that :) Stops this the kicking of most of the players too ?
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Posted Dec 10, 2013@Shurkan2
Yes, the option is called save-structure-info
Turn it off and save will be as fast as it was before 1.6.4
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Posted Dec 10, 2013I'm using Spigot ans having the issue that most of the player getting kicked while a autosave... are the options "save-structure-info" and "world-structure-saving" the same? When not where can i find the option "world-structure-saving" ?
Thanks for the help Shurkan2
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Posted Dec 8, 2013@Shevchikden
Hmm, yes Xms could contribute to the problem, however, even without it set the problem still exists. I am not looking at just the logs, I am watching the console as well and it shows a complete shut down. Either way, a 5 second pause to the start up fixed the issue.
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Posted Dec 8, 2013@Shevchikden
it was disabled, Uses bukkit build in save now, seems to work.
so i guess ill just add ur plugin and disable autosave opinion and only use the autobackup,
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Posted Dec 8, 2013@Ipzen Maybe you enabled save only chunks option in latest dev build? I deleted it because it causes issues.
Also any save is fucked up because of structure save, do i can't really tell what's going on. because i use spigot with disabled structure saving.
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Posted Dec 8, 2013After updating to your latest dev, my server started to lag after 1 hour, i had autosave on 15 min, after 4-5 saves the server starts to lag and i get messages that server is overloaded.
It starts to lag exactly after the save, and works like a charm when i disable this plugin or uses ver 4.9.
Cant really find any reason why or if its another plugin thats conflicts. but i guess u wanna now such stuff anyway.
Just let me know if u want more info like sys, timing, plugins ect..