AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Apr 5, 2012@deleted_7554077
when i use - authme.player.* it has the same effect
screen when i log in without admin rank: http://s7.directupload.net/file/d/2851/jkrfwo52_png.htm
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Posted Apr 5, 2012Your permissions are broken:
groups:
guest:
default: true
options:
rank: '7'
prefix: 'Guest'
worlds:
world:
permissions:
- authme.player.*
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Posted Apr 5, 2012Can someone help me... When i go in my Server and write /login mypw i log in.. when a user try that he get 3x 'You don't have Permission'
but he has! default: default: true permissions: - modifyworld.* - authme.register - authme.login - authme.logout
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Posted Apr 5, 2012@ShadowKillerx and SelfService0
your server is under windows OS ?
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Posted Apr 5, 2012@selfservice0
i have watched that, i have same problem but i think i didnt get eq glitch, but that what i wrote few post ago.
@EDIT My bad, same things like on your video, cuz i was logged in and that was protecting my eq, but if im logged out and someone will connect eq will disappeard after my next login.
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Posted Apr 5, 2012@ShadowKillerx
view the video i posted.
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Posted Apr 5, 2012@d4rkwarriors
So mabey there is problem with client not with server? Cuz im getting that issue on all servers with AuthMe on my server list, including mine.
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Posted Apr 5, 2012Hi, i have got some error when players quiting ... >> http://ps-bred02.co.cc/Download/?f=error.log there is log of this error ...
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Posted Apr 5, 2012Here is a video of the inventory glitch, as you requested. There is much more capabilities to this glitch than I listed/spoke of in the video.
http://youtu.be/bD67-Gl51AQ
btw: the glitch can happen naturally if a player "lags" out during login and their ghost character still exists when they try to rejoin.
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Posted Apr 5, 2012@ShadowKillerx
its 1 h that iam testing what u say but never happen every time just kick-message "nick already in use", and nothing happen at player that is playing in meanwhile..
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Posted Apr 5, 2012@d4rkwarriors
No way, i have tested it on many servers with AuthMe and on my own, everywhere is the same problem.
And everywhere player WAS kicked nowhere joined at the same time.
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Posted Apr 5, 2012@ShadowKillerx
that is a usses when player isent kicked and two palyer still live at same time, never happen when server works good.
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Posted Apr 5, 2012@d4rkwarriors
Ok i will think about that plugin, and i found new issue. When you are on the server, and someone wants to join on your nick while ForceSingleSession is enabled that person will get message that another player with that nick is online but you will get massive bug untill relogin:
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Posted Apr 5, 2012@ShadowKillerx
for fist question: lagmeter plugin is very good to check your lag and so restart the server
for second: yes, but as i think this problem isent caused by permission to bypass kick but from lag, i will try to perform a limbo stage for this situation.
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Posted Apr 5, 2012@d4rkwarriors
How can i check ticks? Mabey just a little but this wont kick that player after sec or two, he is still online and leaving mabey after 10 sec or more.
@EDIT Ok i know the issue. After server restart, all working good. But with time run it is going to be that bug.
But why?
@EDIT #2 And sorry i have that in my: unLoggedinGroup: unLoggedinGroup
So should i create group called: unLoggedinGroup in my GroupManager?
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Posted Apr 5, 2012@ShadowKillerx
both, but how many ticks (tick per second) had your server when that situation happened? could be possible the server is overloaded and kick is perfomed after some seconds?
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Posted Apr 5, 2012@d4rkwarriors
newest version of AuthMe, and i dont have set up unLoggedinGroup. Should i make that group i my GroupManager from Essentials or only in Authme?
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Posted Apr 5, 2012@Sejsel
really? so its my big fail :)
@ShadowKillerx
depend what version of AuthMe? and have u set up unLoggedInGroup ?
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Posted Apr 5, 2012What is going on? Look at this: http://i40.tinypic.com/fz2kco.png I was playing on my server and someone joined on my nick, it was like a shadow comming next to me but he could make another moves.
I have ForceSingleSession: true
After few second i have mega lag and i reconnected, then message "same nick is already online" appeard, when I reboot my mc client i was entered and same sitiuation. Is there bug with forcing that single session?
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Posted Apr 5, 2012Czech translation should be cs, instead of cz..