AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jul 7, 2018Hallo kann mir wer helfen?
nachdem wir uns eingeloggt haben joinen wir immer am spawn aber wir wollen uns dort einloggen wo wir uns ausgeloggt haben kann uns wer helfen?
bitte datei + pfad + zeile mit angeben wo wir was ändern müssen. Danke
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Posted Apr 17, 2018Dear devs.
Can one of you create just a simple MD5 hash with out salting or make a option to make static salt like "newyork456" cause this "special" salting with the randomness can't really work with my PHP and MySQL based WebPage.
PS. There is a bug too when you are using SALTED2MD5 and setting the
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Posted Apr 23, 2018In reply to Forge_User_04950054:
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Posted May 11, 2018In reply to games647:
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Posted May 12, 2018In reply to Forge_User_04950054:
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Posted May 12, 2018In reply to games647:
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Posted May 13, 2018In reply to Forge_User_04950054:
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Posted May 15, 2018In reply to games647:
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Posted May 15, 2018In reply to Forge_User_04950054:
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Posted May 16, 2018In reply to games647:
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Posted May 17, 2018In reply to games647:
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Posted May 19, 2018In reply to Forge_User_04950054:
Because it's too insecure. You shouldn't downgrade security standards.
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Posted May 21, 2018In reply to games647:
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Posted Nov 30, 2018In reply to Forge_User_04950054:
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Posted Apr 10, 2018In the Factions plugin when someone enters with a nick of a Master you give / f clain
Ai laga server and crash solves the error
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Posted Apr 13, 2018In reply to uber_awesome_:
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Posted Apr 13, 2018In reply to sgdc3:
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Posted Apr 13, 2018In reply to uber_awesome_:
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Posted Mar 12, 2018Is there any reason anyone would use this other than to support cracked, offline or otherwise pirated instances of Minecraft?
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Posted Mar 13, 2018In reply to MoleMrrt: