AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jan 30, 2015so the uppercase/lowercase bug is still up
._.
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Posted Jan 28, 2015I'm getting item stacking bug. This plugin is apparently randomly generating empty NBT tags in inventory and chest NBT trees. Might have something to do with crafting/smelting/picking up.
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Posted Jan 27, 2015@Dadus2000
If your server is offline, he could have accessed the server, without logging in whith your name. (this might count as an account accessed from his IP)
It is also posible to surpass IP restrictions by using proxies, having a shifting IP, or changing your own IP. Also using a diferent modem can allow you to register more accounts than normal.
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Posted Jan 27, 2015@Dadus2000
Perhaps you are using bungeecord or something like that, and all players have the same ip adress.
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Posted Jan 27, 2015Can players bypass Authme in any way? Because some really weird things happen on my server: [AuthMe]The player highnoonyasuo has 29 accounts: dadus33, highnoonyasuo, xxiwanelolxx, minecool, killdacreeps, (and the list continues) I know this can happen if, let's say, highnoonyasuo logged in from xxiwanelolxx's computer, but he couldn't have done this for 29 people. Also, dadus33 is my account... So how could he possibly play on my account?
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Posted Jan 26, 2015@Fabii159
None. In fact during 1.5.2 I had to stop using authme, an change to Online Mode, as the plugin was absolutely broken during the 1.5 versions.
But I may be wrong, and some version might work for you. I would recomend testing old versions untill you find the one that works.
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Posted Jan 25, 2015Why can unlogged in players hit and damage logged in players? Can you fix this bug urgently please.
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Posted Jan 24, 2015Whats the best Version for 1.5.2 ? :D
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Posted Jan 23, 2015@FuginCZ
No hej no keby opravili pár bugov
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Posted Jan 23, 2015Got multiple reports regarding sessions malfunction, players still needs to log in manually after updating from 3.4 to 3.5
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Posted Jan 23, 2015Please fix the item stacking bugs..
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Posted Jan 21, 2015player still can kill mobs before login
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Posted Jan 20, 2015is uuid safe?
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Posted Jan 18, 2015Realy great plugin. I love it.
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Posted Jan 18, 2015Plugin is fantastic!
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Posted Jan 17, 2015There is a way to convert the database from this plugin to authme? it uses some encrypted passwords in .yml files. http://dev.bukkit.org/bukkit-plugins/staffsecure/
I tried to put authme on the server together with this plugin asking to people to keep logging on the 1st one and registering on authme in order to have a double login for a period of time and then remove staffsecure later but the two plugins seemed to enter in conflict. They could register on both but on relogging they couldn't log in on anyone of them. So i need a help in either of these, fix this problem or a way to convert the database (which is faster too). It's only 3100 files circa.
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Posted Jan 16, 2015@ridathe94
I can confirm I do not have this problem using 3.4. on Spigot 1.8
What version do you use?
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Posted Jan 15, 2015@Xephi59 Im using Spigot 1.8 and when I do "/changepassword old new" it tell me internal server error
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Posted Jan 15, 2015I have this problem when I update my PHPBB forum to version 3.1.2
I fail to authenticate users, any idea to solve this? I think that's the hash, although I'm not sure.
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Posted Jan 11, 2015@Slaand
In which case I misunderstood the column part.