AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 23, 2014Error on the latest version...:
AuthMe] ERROR: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near ') VALUES ('Nickname','$H$70SuxUSlnbjogI.Yhsfpm/Jx76EvCu0','00.00.00.00',139315971' at line 1
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Posted Feb 23, 2014@Xephi59:
Please fix when player registered on mysql player name is show ipfan but need to be IPFaN..
Enable capital letters please... (:
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Posted Feb 22, 2014@Xephi59
Okay, its my config http://pastie.org/private/2tta5kd8n3itnlomwggvw
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Posted Feb 22, 2014Have this err during /login with 3.3.3
http://pastebin.com/9YwmgLLG
Its recomended 3.3.3 not dev from jenkins thou.
What to do?
Cheers :)
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Posted Feb 22, 2014How to integrate with mi phpbb forum? :)
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Posted Feb 22, 2014@mrchasez
mrc - you poste errors or marketing bullshit? anyone here have servers and if anyone will put half screen banner
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Posted Feb 21, 2014@Xephi59
Getting errors:
http://pastie.org/private/qlmrx6ojwvv4iyp4mi8a
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Posted Feb 21, 2014Not sure why this is happening, it never used to happen but when a player joins the server for the first time and they register, they have no permissions until the relog.
I'm using the latest dev build, on the latest dev spigot, and pex.
I've tried different variation of configuration options, and nothing seemed to have solved it.
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Posted Feb 21, 2014@Deriterj98
Anylog report ?
@Slaand
Can i have your config.yml ? (remove passwords, etc... )
@MrCobayo
on my way
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Posted Feb 21, 2014Please @Xephi59 read my MP
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Posted Feb 21, 2014Plugin works perfect, but autopurge isnt working(on every version) :(
2014-02-21 23:54:09 [SEVERE] Error occurred while enabling AuthMe v3.3.3 (Is it up to date?) java.lang.NumberFormatException: For input string: "46.147.104.6" at java.lang.NumberFormatException.forInputString(NumberFormatException.java:65) at java.lang.Long.parseLong(Long.java:441) at java.lang.Long.parseLong(Long.java:483) at fr.xephi.authme.threads.FlatFileThread.autoPurgeDatabase(FlatFileThread.java:342) at fr.xephi.authme.datasource.CacheDataSource.autoPurgeDatabase(CacheDataSource.java:107) at fr.xephi.authme.AuthMe.autoPurge(AuthMe.java:627) at fr.xephi.authme.AuthMe.onEnable(AuthMe.java:330) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:382) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugin(CraftServer.java:288) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.enablePlugins(CraftServer.java:270) at net.minecraft.server.v1_6_R3.MinecraftServer.l(MinecraftServer.java:321) at net.minecraft.server.v1_6_R3.MinecraftServer.f(MinecraftServer.java:298) at net.minecraft.server.v1_6_R3.MinecraftServer.a(MinecraftServer.java:258) at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:165) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583)
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Posted Feb 21, 2014OK so I am trying to setup authme reloaded with the mysql database and when I put the info for the MySQL database nothing generates when I restart the server.
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Posted Feb 20, 2014@LegitCake100
just remove your old.yml and let AuthMe-Reloaded create the new one, stop your server and config authme by your own changes, AuthMe-Reloaded will use the old database automatically , you have nothing to do but config database infos in config.yml :)
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Posted Feb 20, 2014feature request (after carefully reading all the doc and configs :)) :
i'm using bunge and i have few security issues :
1. players join to mod account when he/she use public computer (after mc close) - i'm using session option - feature : permission : authme.mod for moderator or privileged users with default session=off)
2. sticky IP for OPs - option in config file or database for IP address/adresses/class for OPs and provilaged users USERNAME,IP.
and what is the best practices for AuthMe with Bungee - and sesstion timeout ?
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Posted Feb 20, 2014thanks 4 update, i will test it today! :-)
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Posted Feb 20, 2014i have the old authme wich is this http://dev.bukkit.org/bukkit-plugins/authme/ and i got alot of player register how can i save their passwords?? i dont want them get hacked
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Posted Feb 20, 2014@IPFaNbg
Done :)
@xSnowBlitzz718
Wait for approval , or can be found on jenkins :)
@ha11oga11o
Thanks for your support :)
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Posted Feb 20, 2014@Xephi59
But where's the download link?
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Posted Feb 19, 2014WOW! Lots of cool features, bug fixes in 3.3.3.
many, many thnx for all your work and effort :)
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Posted Feb 19, 2014@Xephi59
Hey update on jenkins...