AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Feb 9, 2014Release 3.3.2
Changes 3.3.2:
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Posted Feb 9, 2014Anyway to fix the login timeout error, players get timed out still when I made the login time 1 minute.
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Posted Feb 8, 2014When captcha is required and you type too many /login there's still an error :
http://pastie.org/8713830
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Posted Feb 8, 2014Sometimes, players can't connect to my server... because they create an account last time they play, but when the want to reconnect, the cant....Is it normal? I use the latest version.
Players can't connect, i need to restart my server...if i can't restart it, some playes can't connect
PLEASE HELP US... Player told me to fix the problem but i can't :( You can fix it...
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Posted Feb 8, 2014More and more players report this error, help me please. :$
Some players can login, others can't. :/
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Posted Feb 8, 2014@EricPickup
I had this problem too.
This problem occurs when a player misses the time limit for registration. The player later can not login or register.
Now I use AuthMe v. 3.2. and all OK.
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Posted Feb 8, 2014@EricPickup
I had the same, yesterday I converted from Flatfile to Mysql and it seems to work better now.
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Posted Feb 8, 2014@EricPickup
I have problem that give me error when i use /authme register "player name" "password" and it say that there was some problem. And now when i update this it's fixed. Try to remove all configs and only keep the database of passwords/infos of players. (make backup) i think that should fix it. And make sure u use latest version of authme reloaded
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Posted Feb 8, 2014I don't think this plugin should manage spawn. I start using it for few months and every time i have problems with spawn. When player join server that person is on spawn. After it login it teleport that person away from spawn. (talking about new players)... I would like option that will disable spawn of authme or enable it. It's really annoying.... Any one know how to fix that spawn problem?
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Posted Feb 7, 2014I'm having an issue where only a few of my users try to register and it says to login, and when they login it says they need to register. I try to register their account with admin commands, and it says they're already registered. So I try to unregister the account and it says there's an error and to contact the admin. I've tried clearing my entire AuthMe folder and it's still not working. Any ideas?
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Posted Feb 7, 2014Sometimes, players can't connect to my server... because they create an account last time they play, but when the want to reconnect, the cant....Is it normal? I use the latest version.
Players can't connect, i need to restart my server...if i can't restart it, some playes can't conenct
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Posted Feb 7, 2014Hello,
Several players report me this error:
"An internal error occurred while attempting to perform this command"
When they try the /login command.
How can I fix it ?
In pleasure to ready you.
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Posted Feb 7, 2014Authme First Spawn Point Issue
My first spawn for players is not the default world. I am using a world created by Multiverse-Core called "city" as the first spawn. The spaw point is set my Essentials, and is called "newbies".
When a player joins the server for the first time he is teleported to this "newbeis" spawn point as he should. But after he logs in or registers (I have disabed register because users register at my website) he is teleported to the previous location which is the spawnpoint of the default world.
So a check should be added to disable no-move before login if the player has joined the first time. But a viser thing to do is to add a "/authme setfirstspawn" command. This way we can teleport a player to this point if the column "lastlogin" in MySQL is "null".
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Posted Feb 7, 2014@eprimex
I already did... UP!
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Posted Feb 6, 2014Sometimes, players can't connect to my server... because they create an account last time they play, but when the want to reconnect, the cant....Is it normal? I use the latest version.
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Posted Feb 6, 2014@Shurkan2
That's much better, because there are no more spambots attacking servers with Joined and Left the game messages!
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Posted Feb 6, 2014The Join Messages are shown after a player logs in, instaid of when a player joins the server. Leav Messages are also only shown when the player was logged in wehn he leaved the server
Please Help
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Posted Feb 6, 2014@stgram
full error please?
My file corrupted just by using and not updating for a while so not the same case
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Posted Feb 6, 2014@eprimex
That is an easy one. If I get the download link from the Jenkins and paste it into my control panel for my hosted server, it downloads a AuthMe-devblabla.jar file with 0 kb in size. It is basically empty. So, download manually, and ftp upload it.
But please look into the "[Server thread/ERROR]: Could not pass event PlayerJoinEvent to AuthMe v3.3.2-DEV-1" issue, it is regular.
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Posted Feb 6, 2014@sadsad891
i got the same error before. Could you zip the authme.jar file and send it to me via skype? my skype name is eprimex
it is caused by corruption which is fixed by downloading again the plugin
you can also upload the file somewhere and pm me the link to it