AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Mar 2, 2012soo
"The new
/register password <password>
is.... I mean cmon u just made people type an extra word? /register does nothing else. Why add the additional need to type "password" before your actual "password""
Undo pls?
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Posted Mar 2, 2012UPDATE FOR 1.2 pls...We cant start server without this plugin.
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Posted Mar 2, 2012When is the DEV build out, its gonna be awsome! :D
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Posted Mar 2, 2012Hi, need update for 1.2.3 ... thx
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Posted Mar 2, 2012Yes this Plugin is Fu Awesome :D Keep Up the Good Work Guys
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Posted Mar 2, 2012@d4rkwarriors
And when will you be done? I love your plugin, and it's fantastic that you put this much work in it! You are one of the few who updates his own plugin already, you are awesome.
Thanks!
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Posted Mar 2, 2012@michalkomar
yes about 15-30 minuts back from work.
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Posted Mar 2, 2012How does it look like? Can we expect some DEV-build today? Thanks.
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Posted Mar 1, 2012Please update to 1.2.2R0 SNAPSHOT (2003)
[AuthMe] Loading AuthMe v2.6.
2012-02-27 17:08:22 [SEVERE] Error occurred while enabling AuthMe v2.6 (Is it up to date?)
java.lang.NoClassDefFoundError org/bukkit/util/config/Configuration
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:239)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:37)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at uk.org.whoami.authme.AuthMe.onEnable(AuthMe.java:66)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:215)
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:343)
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:364)
at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:225)
at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:208)
at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:357)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:344)
at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:408)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
Caused by: java.lang.ClassNotFoundException org.bukkit.util.config.Configuration
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 26 more
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Posted Mar 1, 2012Lol, yeah I'm quite sure considering his last message we can expect a dev release for MC 1.2 tomorrow. Till then I guess we all sit tight. Cheers!
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Posted Mar 1, 2012The /version still says 2.6
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Posted Mar 1, 2012@dogbig
iam only testing it hope that at least tomorrow i will put a dev rel
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Posted Mar 1, 2012c'mon developers :] rewrite this great thing to work on 1.2. Or could you please post there source?
Thanks
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Posted Mar 1, 2012Could you please make the double password thingy on registering optional?
It's confusing for new users (you clearly overestimate the average players intelligence :P).
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Posted Mar 1, 2012@RutrPL Really it's not working in 1.2 :O!!! OMG I didn't know. :D
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Posted Mar 1, 2012Not working with 1.2:
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Posted Mar 1, 2012Hey; When can we expect an Craftbukkit 1.1 R5/R6 supported release. Thanks in advance!
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Posted Mar 1, 2012Agreed! Confirming your password is a must have and has been on website registrations for ever, why not AuthMe plugin. This prevents users mistyping their password and less work for admins to recover passwords. Also makes it more harder for hackers or who else make fake accounts.
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Posted Mar 1, 2012@migsthegod
every application do it, its all retarded? or u have a server with only 2 very intelligent ppl..
few playres do register command faster without checking the correct sintax of password, its not so difficult for a > 11 years old person retype two time the same word.
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Posted Mar 1, 2012Register problems
Whenever I try to register with a new name in my server it gives me the error Password doesnt match.
Why is this?