AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Apr 12, 2013Suggestion: Please make a web interface: for players who can't register,it will be like a nice html page,(or other type) that will have a nice back ground,and can be configed,it will have the following boxes: html example page: (Title)
Registration for server X
Player Name [ Text box ] Password [ password text box] Confirm password [password text box] email (to confirm) [ text box] [and human verification box] (so they won't spam using auto-repeat tools)
Once all info is submitted,an email will be sent to the user with a link to confirm.
another html page is to login,in order to change password.
Login [ Text box] Password [ Password Text box]
Not registered? Click here (Link that takes you to the register page)
once user is logged in it will take him to the page of his account where it will show his info:
Welcome [username]
you account information for server X:
Current email user_email@server.com [text box shows (Change Email)] [Button Shows (Change Email)
[Button shows (change password)] {on click will open a window to change password using java script}
Change Password:
Current password [ Password text box] New password [password text box] Confirm new password [Password text box]
thats all i could think of,if you can get someone to develop this it will be realy awesome!
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Posted Apr 12, 2013@funfair91
@funfair91
Create a new folder called lib at the same location you have craftukkit.jar and put the mail.jar inside lib folder
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Posted Apr 12, 2013@marotoweb
it does not seems to work too.
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Posted Apr 12, 2013@funfair91
The mail.jar must be placed in AuthMe folder inside plugins
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Posted Apr 12, 2013Hey! I had place mail.jar together with the craftbukkuit.jar, but is still say it can't be found in lib. Can someone please help?
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Posted Apr 12, 2013@bloodlessdeath786
Then you have a problem with your Chat permissions. If you use ChatManager from PermissionsEX try adding chatmanager.* to everyone. If not, find your Chat Plugin and add the permission from it.
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Posted Apr 12, 2013is it possible to install this plugin and keep the config files of the normal authme plugin?
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Posted Apr 12, 2013@oReflect
I did reinstall it like 5 times if you want I can paste my config
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Posted Apr 11, 2013@bloodlessdeath786
try to reinstall it or go look at the config :D
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Posted Apr 11, 2013Hello,
I would like to start off by saying this is an amazing plugin but I have 1 question when players login it dosent show them the the /register password password message any help please
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Posted Apr 11, 2013Can't use the generated sql file to create a table, it gives me this error:
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Posted Apr 11, 2013Still experiencing "rubberbanding" occassionaly with the 2.7.13 version.
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Posted Apr 11, 2013@Theoldruin
/authme purge i believe is the command
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Posted Apr 11, 2013Is there a way to remove registered players that haven't logged in in let's say 2 weeks?
and if it's possible will it clear there inventory and things like that?
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Posted Apr 10, 2013@Xephi59
what permission do i give them? lol I do need them to have it :)
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Posted Apr 10, 2013When I successfully log in, it kicks EVERYONE off my server including me with an "End of Stream" error. I just changed the back end from MySQL to File, but that's ALL I did. Any solutions?
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Posted Apr 10, 2013@Xephi59
You still haven't replayed to my query :)
And would it be possible to add this feature into AuthMe?
http://dev.bukkit.org/server-mods/xauthpremiumautologin
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Posted Apr 10, 2013I have a problem with authme, ive updated all my server to 1.5.1, and when new users registers, seem to be not registered, they have to relog somtimes twice this is hapenning till ive updated, what information should i give so you can help me?
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Posted Apr 10, 2013@proa87 can some on help me?
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Posted Apr 10, 2013@TheNimrod
Remove plugin that allow login like SlotReservation , etc...
@Revoolt
Problem with large database , i'm keep working on
@Darthmineboy
Yep working on , idk why ProxiedPlayer return a false-negative
@dogbig
Cause they're flying/falling and AuthMe do not allow them to fall for prevent suicide, or item lost?
Xephi