AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Mar 10, 2013@Xephi59
http://pastebin.com/e8LcfTVM
conf http://pastebin.com/7uZ8Dqz3
btw:
what does this do?
enablePasswordVerifier: true
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Posted Mar 10, 2013Is it normal that since the 2.7.9 build, player can move before being loggin ?
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Posted Mar 10, 2013@Xephi59
If i press rightclick on a command sign it cames this error output. If i use commandsigns without authme nothing happend so i think its a problem of authme but it function all but the error messages dont look so good.
http://pastebin.com/m8fdqwME
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Posted Mar 10, 2013@Sodak1337
what is the error?
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Posted Mar 10, 2013@ProMCer
it is in minutes
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Posted Mar 10, 2013@Wazes
enablePasswordVerifier: true <- set this to false
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Posted Mar 10, 2013Why does authme makes errors when i use a command sign?
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Posted Mar 10, 2013xephi pls tell m e
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Posted Mar 10, 2013settings: sessions: enabled: true timeout: 10 ^
is this by seconds or minutes? timeout:10s or 10m? Please tell me i really need to figure out
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Posted Mar 10, 2013@makzk
ok thanks :)
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Posted Mar 10, 2013@RepDude
i'll check that
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Posted Mar 10, 2013@Xephi59
No crashes atm with 2.7.10b2 ^^
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Posted Mar 10, 2013In version 2.7.10 Force Spawn location on join is broken.
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Posted Mar 10, 2013@orkun1675
does 2.7.10b2 crash ?
@Devylweu
more explanation plz
@Wazes
turn enablePasswordVerifier to false
Xephi
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Posted Mar 10, 2013@Devylweu
Did 2.7.10b2 crash? In how many hours?
@Wazes
There is a config option for this, go through it, it's self explanatory.
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Posted Mar 10, 2013hey guys. is there a way to make it so that members only have to choose their password once. e.g /register [password] instead of having to confirm it: /register [password] [confirm password]
i've noticed that this is making it very hard for players to create an account. many times have i had to respond to messages on our website about not being able to register an account. and its because they cant understand the confirm password setting.
so, is there a way to set it as only having to choose a password once. and not needing to confirm it.?
thankyou
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Posted Mar 10, 2013@Xephi59
Sorry, but I can't test your devbuild because my server is big - about 100-130 players. So, you know I can't just let my server crashes and rollbacks everything.
Actually, I'm not 100% sure if crashes are caused only from your plugin. I think BKCommonLib also cause crashes. Don't know.
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Posted Mar 10, 2013Crash again.
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Posted Mar 9, 2013@Xephi59
I also updated to this build b2. Testing it now. I will report if it crashes again.
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Posted Mar 9, 2013@Xephi59
Not a single crash with this build. Thanks a lot!