AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Oct 1, 2012@Kzkas
uff disable in faction config allowcommandwithoutslash this thing is tedius iam bored.
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Posted Oct 1, 2012Hello I'm having problem. I have Factions and AuthMe plugins in my server and they seem to conflict between each other. When factions plugin is on, authme allows players to write in chat, before logining in (even with restriction to disallow chating before loging in on) and that causes a lot of accounts steals. That doesn't seem to work with commands, just with normal words without /. Is there any solution how to fix this? Thanks.
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Posted Oct 1, 2012Hi i have 2 suggestions :)
1. can it be added antirelog options if player is in battle and quit to drop the inventory or armor or exp.
2. warning for 2 or more account, to check the IP's and the names for coincidence.
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Posted Oct 1, 2012@gepardo43
Thank you much, going to check it out!
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Posted Oct 1, 2012@Nightiky
Convert flatfile data to mysql using xauth importer.
Then convert data from xauth mysql to authme mysql using this tutorial: http://dev.bukkit.org/server-mods/authme-reloaded/pages/how-to-import-database-from-xauth/
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Posted Oct 1, 2012Hello, until now i was using flatfile to store data but now I moved to mysql and Iam wondering if there is an easy way to migrate data from flatfile (sqlite?) to mysql.
Thank you!
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Posted Sep 30, 2012@TanveerGT5
we do not need fix u ahve to configure group switching,
@MarioG1
thk i will take a look
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Posted Sep 30, 2012When will you fix the talking before /login bug and update for 1.3.1 ?
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Posted Sep 30, 2012@d4rkwarriors
Can you hide Player xxx issued server command /login 1123 form the console.
It's possible because other plugins also do this, Console filterfor example.
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Posted Sep 30, 2012@FuZeEclipse
try to use PEX and run it in debug mode, then start server, talk , and check what permission is checked for talking you can go ahaed with this tricks for every commons errors! :)
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Posted Sep 29, 2012What plugin do you recommend I use to deny people to talk? Currently they can talk when they are not logged in, and I have denied every permission to the "UnLoggedIn" group, but I still need a plugin to restrict them from talking.
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Posted Sep 29, 2012Pls make an option to disable invulnerability when player not log in
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Posted Sep 29, 2012@JohOply
it is very usefull for development versions i will remvoe it in stable release. thk
@mrchasez
ya but only at login and only if u do not set up mysql so should be accetable.
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Posted Sep 28, 2012Using NoLagg examine, this plugin is by far the highest at 195ms
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Posted Sep 28, 2012@d4rkwarriors
But you said that...
"unfortunally its the same error as usual, it didnt found any avaible connection, i will plan to rewrite this pool manager seems a bit messy for en external connetions."
You can also hide this error, just for have logs clear...
Thanks
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Posted Sep 28, 2012@JohOply
that isent a bug as i said many times is your mysql connector.
@sync667
nothing to worried about.
@selfservice0
UnrestrictedName: - first
- second
etc in yml style
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Posted Sep 28, 2012Anyone know how to add multiple names to the "UnrestrictedName: []" part of the config? What format do I use when adding multiple names to it?
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Posted Sep 28, 2012anyone now's what is that means ?
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Posted Sep 26, 2012People are spawning on the roof of our spawn, when they first join How do i fix this, help!
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Posted Sep 26, 2012Please !!
Fix this very old bug (not fix in 2.6.7b5)