AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Sep 14, 2012@vicente947
Probably have a Dynamic IP or using a Proxy
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Posted Sep 14, 2012@omgitsmit
I don't think you need to delete config.yml, just update Faction plugin. And then if its not there, you can delete it and you'll have the option.
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Posted Sep 14, 2012@siOnzee
I dont have "chatTagEnabled" in my config, maybe i should let the plugin re-create my config.yml? I've been using this plugin for a very long time now.
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Posted Sep 13, 2012@iArren
Same problem in 2.6.7b5 (Using Bukkit 1.3.2 Beta + AuthMe Reloaded 2.6.7b5)
Unregistered peoples can join sometimes and not kicked out
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Posted Sep 13, 2012@Herz3h
Change to this
"factionOnlyChat": true,
"chatTagEnabled": true,
"chatTagRelationColored": false,
Work with Tags :)
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Posted Sep 13, 2012Using 2.6.7b5
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Posted Sep 13, 2012Why people can register more account than 1 if i have got: maxRegPerIp: 1 Please fix it
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Posted Sep 12, 2012Bukkit 1.3.2 Beta + AuthMe Reloaded 2.6.7b5
Have some problem with joining of unregistered players, I don't know how but they can join to server even if option "Kick unregistered" is enabled. This is not happend each time, it is various.
I.E.: tonight I have installed this plugin and configured it, so when I tried to join it told me that "I am unregistered and this server is private blah-blah...", so that is what I want. then I have registered myself and tried to play, all ok and went to sleep. At this morning I have found in log that some peoples (UNREGISTERED!!!) joined to server walking doing some and leave it.
So?
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Posted Sep 12, 2012For people with auth problems related to Factions accepting slashless commands, the solution is simple: /f config allowNoSlashCommand false The other more preferable solution would be for you to stop running a publicly available offline/pirate server which has standard authentication disabled, so that you wouldn't run into such problems as username spoofing. By Brettflan
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Posted Sep 12, 2012@d4rkwarriors add that if people have Faction plugin, they should do what he said. Else people can speak before login even with groupswitch option.
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Posted Sep 12, 2012@siOnzee
what i have to add?
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Posted Sep 12, 2012@siOnzee
Omg it's working, awesome!!! Thanks.
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Posted Sep 12, 2012Change in Config.yml
"chatTagEnabled": true,
to
"chatTagEnabled": false,
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Posted Sep 12, 2012Guys i found fix Chat on Login It's doing plugin == [Factions] == Author, please add this to Description ;)
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Posted Sep 11, 2012@omgitsmit
I have got the same problem please fix it
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Posted Sep 11, 2012@levisn1
We're having this problem also. Players that haven't registered are able to chat now for some reason. I haven't touched my config.yml at all...
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Posted Sep 10, 2012Could you make a registration gui soon?
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Posted Sep 10, 2012any solution with essentials chat and the bug of the people tha can chat even aren't logged?? plsss...
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Posted Sep 9, 2012@samschaap
What a fail :D
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Posted Sep 9, 2012@Maxetto
nope lags come up only on login process that is normal, no bad beahvior. i plan to rewrite mysql code block that is a little messy, all other part are 100% optimized ( hope so by my little java experience :) )
@gepardo43
not yet, many ppl request it, but i havent got time yet to do it, i will switch that feature at high priority.
@TanveerGT5
why? beta version dont work?still 2.6.6 works good.