AuthMe Reloaded

The most famous and used /login|/register plugin!
WARNING: if you want to try the newest features please use the latest dev build! (https://ci.codemc.org/job/AuthMe/job/AuthMeReloaded/)
Prevent username stealing:
AuthMe Reloaded prevents players who aren't logged in from actions like placing blocks, moving, typing commands or seeing the inventory of the current player.
Anti-Spoof:
The possibility to set up name spoof protection kicks players with uncommon long or short player names before they could actually join.
Sessions:
Login Sessions make it possible that you don't have to login within a given time period.
Configurable:
Each command and every setting can be enabled or disabled by a easy structured config file.
Translatable:
If you don't like English or don't like our default translations you can easily edit almost every message sent by the plugin!
Features:
- E-Mail Recovery System!
- Playername spoof protection
- Countries Selection! (countries codes)
- AntiBot Features!
- Protection against "Logged in from another location" messages
- Two-factor (2FA) support!
- Login sessions
- Editable settings & messages
- MySQL and SQLITE support
- Supported hash algorithms: Available Hash Algorithms
- Supports tons of CMS! (Website integration)
- Custom MySQL tables/columns (useable for forums, other scripts)
- Database queries can be cached
- Compatible with NPC and CombatTag plugins
- Account restriction through IP and name
- Permissions group switching on un-logged-in
- Different permission group for Registered and unRegistered users
- Support for permissions onJoin with transient vault system
- Cache on file for all inventories and enchants for un-logged-in players
- Save Quit location to prevent loss of position
- Possible to use without a Permissions plugin
- Automatic backup system of all your user password data
- Default Language Style: en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, nl, and others! (feel free to send me new translations)
- Convert SQLite to an usefull authme.sql that you can import on a MySQL database!
- Import your database from Rakamak, CrazyLogin, RoyalAuth, vAuth !
Support:
Configuration
Commands
Permissions
Warning: if you're updating from AuthMe 3.4 to 5.2+ you need to change the permissions nodes.
List of all single permissions
How To
- How to use the converter
- WebSite Integration
- How to convert from Rakamak
- Convert from SQLite to MySQL: set MYSQL as backend and run the "/authme converter sqlitetosql" command.
Source: Source Code on Github
JavaDoc: AuthMe Javadoc
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
DevBuilds: ci.codemc.org
Maven dependency:
<repositories>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.io/repository/maven-public/</url>
</repository>
</repositories>
<dependencies>
<dependency>
<groupId>fr.xephi</groupId>
<artifactId>authme</artifactId>
<version>5.7.0</version>
<scope>provided</scope>
</dependency>
</dependencies>
Metrics
Usage statistics: AuthMeReloaded on BStats.org
Licenses
This product includes and download automatically GeoLite data created by MaxMind, available from https://www.maxmind.com
Credits
Current AuthMe development team members: Our Team
Credits for old versions of authme go to d4rkwarriors, fabe1337 , Whoami and pomo4ka.
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Posted Jul 23, 2012@Luwiego
People complained about this on my plugin too. It's been implemented in an unreleased version of me 1.x build, and will be a feature of my recoded 2.x build However, the best possible protection against this currently is "Nocheatplus".
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Posted Jul 23, 2012Hello, i think i posted this, but im not sure.Theres a tool, when with 5 different ip`s random names connect to server, they keep connecting till the server is full.Is there a way to make that if there is someone already on the server, other player with the same ip can`t connect?
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Posted Jul 22, 2012Hi,I am trying to add old usernames and passwords from an old database of xauth.The problem is how can I send a query or open the .db file of the authme plugin that stores the info so I can add the usernames and passwords.I have tried mysql workbench but have no idea how to make a valid connection to the database also have tried finding programs that would open the .db file.I am completely lost.Help is much appreciated.Thanks in advance!
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Posted Jul 22, 2012@Hans6666
u cant.
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Posted Jul 22, 2012how can i disable the losing of inventory when player does unregister his acc? thanks
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Posted Jul 21, 2012@Mayhem777
with save quit location off, players that login timeout or quit while not loggin will loose their position, obviusly..
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Posted Jul 21, 2012Yep :3 is false
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Posted Jul 21, 2012@Mayhem777
Have you set ForceSpawnLocOnJoinEnabled to false?
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Posted Jul 21, 2012I don't have zombies4bukkit, i don't have spout.... with saveQuitLocation off works fine but people ALWAYS must start from spawn.
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Posted Jul 20, 2012@EricPickup
Authme stops command executor what command did thay do? nocheat control if command process is cancelled?
@letsmine
mmm why EssentialsChat use LOWEST priority for a simple chat event? no sense.. if i switch that priority Towny ppl will have same problems :( to messy..
@xboxhacks
no
@Mayhem777
ppl still suffocate with saveQuitLocation false? as for non bukkit server ?
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Posted Jul 20, 2012@Mayhem777
If you use zombies4bukkit - update it. And install server side spout
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Posted Jul 20, 2012Hello again! i'm using "R: AuthMe 2.6.6 for CB 1.2.5-R4.0 Jul 09, 2012" version and people still spawning under the surface and die of suffocation, i'm disabled the "save quit location" feature.
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Posted Jul 20, 2012@keptlv
On my server (I think not on every server) this problem can fixed if you set savequitlocation to false. You can try it but i can't promise you that it solves the problem.
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Posted Jul 20, 2012Hi. Maybe someone has resolved the Suffocated in a wall problem? And can share how to fix that?
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Posted Jul 19, 2012is there a way to hook into xenforo yet?
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Posted Jul 19, 2012How do i make this work with phpbb?
I want to set it up on my website but idk how to make them look at the same table.
Thanks!!
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Posted Jul 19, 2012Here is the source: https://github.com/Multiplayer-italia/AuthMe-Reloaded
IDEA: Could you make Chat Event to LOWEST? Otherwise it does not cancel EssentialsChat Local Chat event ;)
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Posted Jul 19, 2012Where is source? Someone told me that you have to make the sources available for everybody...
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Posted Jul 19, 2012@d4rkwarriors
Thx. that you give my ideas a try:)
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Posted Jul 19, 2012People log on as others and spam commands to get them banned by NoCheatPlus's anti-pwnage, any way I could fix this? I don't really want to disable the anti-pwnage.