I just recompiled and it turned out there was a problem with the mobdisguise api hook I was using but I fixed that and now everything should work perfectly. Just need to wait for approval now.
I have tested it and found no bugs whatsoever but there are reports of it not working for some people. I will recompile with 1.3 build and see if that fixes any problems
yea i tried it on my server too. and its buggie some people say its working other say its not and i cant seem to get it to work for me at all. weird but keep up the great work
Just tested it with 1.3 and it works fine... Try opening and closing your inventory. Please let me know if this works for you because I havent found any issues with 1.3.1
This is probably caused by the way the new build checks for armor on the player. Once they finish 1.3.1 and release it as a stable build I will release a working version for minecraft 1.3.
This doesn't seem to be working for me. I've given the permissions to a certain group, and the abilities dont work when the correct armor is worn. I tried as an op, typed "/ability set speed" while wearing full leather armor, and it says "You must be wearing a full set of armor to set that ability".
Now I am running 1.3.1 with the new update of this plugin, not sure if that would have something to do with it.
Faster swimming requires the use of vectors which are very glitchy and unstable. But I have packed the new update with TONS of new features. It should be out within the next day or so
Haha never even thought of pumpkin helmet... I could think of something awesome to do with those... And yeah those are a lot of good suggestions and would cause a lot of my code needed to be rewritten but I definitely get what your saying. Have an option to make mixing and matching not possible, mods having stronger abilities etc. That will take a long time to write but I want to make this as versatile plugin as it can be so I will try to incorporate most of that. And yeah, I bet I could think of some useful things for gold tools...
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Posted Aug 9, 2012Name: SPEED
Ability: Run Faster + Faster Digging Speed
Please seperate the run speed from the digging for deeper customization.
Thank you for your work!
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Posted Aug 9, 2012@SnowGears
Not working here, now i get the message that i have to wear a full set of armor. tested with a full set of armor gold and an enchanted chainmail.
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Posted Aug 8, 2012@ebough10
I just recompiled and it turned out there was a problem with the mobdisguise api hook I was using but I fixed that and now everything should work perfectly. Just need to wait for approval now.
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Posted Aug 8, 2012@SnowGears
Thanks so much, do you have any kind of timeline for that? Or just a wait and see kind of thing...
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Posted Aug 8, 2012@ebough10
I have tested it and found no bugs whatsoever but there are reports of it not working for some people. I will recompile with 1.3 build and see if that fixes any problems
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Posted Aug 8, 2012Is this currently working with 1.3?
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Posted Aug 8, 2012yea i tried it on my server too. and its buggie some people say its working other say its not and i cant seem to get it to work for me at all. weird but keep up the great work
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Posted Aug 8, 2012@SnowGears
just tested, clean install If i set an ability it's working, but not by default (Java7 32bit on a 64bit Win7)
PS: just rage, the others speed, jump ... show no effect even if set manually
Here is a list of my plugins: Plugins (24): ChestRestock WorldEdit Shopkeepers ArmorAbilities PermissionsBukkit Enchanting CommonLib BOSEconomy Vault ClearLag Multiverse-Core LoginSecurity MobArena TreeAssist ecoCreature Bullseye Lift Essentials EssentialsProtect EssentialsSpawn Multiverse-Inventories MasterPromote ChestShop EssentialsChat
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Posted Aug 7, 2012@bizzig
Just tested it with 1.3 and it works fine... Try opening and closing your inventory. Please let me know if this works for you because I havent found any issues with 1.3.1
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Posted Aug 6, 2012@SnowGears
awesome. Thanks for your work. Cant wait to try this plugin!
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Posted Aug 6, 2012@bizzig
@RasCas
This is probably caused by the way the new build checks for armor on the player. Once they finish 1.3.1 and release it as a stable build I will release a working version for minecraft 1.3.
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Posted Aug 6, 2012@bizzig
I second that
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Posted Aug 5, 2012This doesn't seem to be working for me. I've given the permissions to a certain group, and the abilities dont work when the correct armor is worn. I tried as an op, typed "/ability set speed" while wearing full leather armor, and it says "You must be wearing a full set of armor to set that ability". Now I am running 1.3.1 with the new update of this plugin, not sure if that would have something to do with it.
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Posted Aug 2, 2012@kingtreeable
Faster swimming requires the use of vectors which are very glitchy and unstable. But I have packed the new update with TONS of new features. It should be out within the next day or so
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Posted Aug 2, 2012put chainmail as faster swimming
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Posted Jul 31, 2012@Luxius96
There is. Look at the config file.
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Posted Jul 31, 2012Give the possibility of add more power for the armor or can modify... please
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Posted Jul 28, 2012@SnowGears
I cant wait!!! :D
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Posted Jul 27, 2012NEW ABILITY SYSTEM COMING IN NEXT UPDATE.
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Posted Jul 25, 2012@AldinVotch
Haha never even thought of pumpkin helmet... I could think of something awesome to do with those... And yeah those are a lot of good suggestions and would cause a lot of my code needed to be rewritten but I definitely get what your saying. Have an option to make mixing and matching not possible, mods having stronger abilities etc. That will take a long time to write but I want to make this as versatile plugin as it can be so I will try to incorporate most of that. And yeah, I bet I could think of some useful things for gold tools...