ArenaFutbol
ArenaFutbol
Futbol is a realistic soccer plugin for Bukkit using the BattleArena API. Players can left-click and "kick" an item or "ball" into a goal to score points. After a team scores a goal they will not be able to kick the ball for a configurable amount of time, or until the opposing team touches/kicks the ball. The team with the highest score at the end of the time limit wins. Rewards can be given to the winning and losing teams. Players can form teams, and even join tournaments. If the arena is in use, the players are kept in the queue and will join when one opens up. Server admin have the option of using BattleTracker to track win:loss records.
New Features
- Ball Physics
- Particle trails
Installation
- Put BattleArena.jar into your plugins folder.
- Put ArenaFutbol.jar into your plugins folder.
Field Setup
- /futbol or /fb
- /fb create <arena name> Create arena and set team 1 spawn
- /fb alter <arena name> 2 Set team 2 spawn
- /fb alter <arena name> 3 Set center of field for ball
- Spawns can now be set by team. /fb alter <arena name> <team #> <spawn #>
- Goal Blocks changed in v0.4.1
- In the goal team one is shooting at place Stone blocks under wooden pressure plates
- In the goal team two is shooting at place Cobblestone blocks under wooden pressure plates
Commands
- /futbol or /fb
- /fb join
- /fb leave
- /fb ball Set the item you are holding as the ball.
- /fb balltimer <Seconds> Set how long a team cannot kick the ball after a goal.
- /fb pitch <int> Adjust angle of kick must be between 0 and 90 degrees. example: /fb pitch 15
- /fb maxpitch <int> Set max angle of kick must be between 0 and 90 degrees. example: /fb maxpitch 90
- /fb power <double> Set power of kick must be 2.0 or less. 1.0 = 100% example: /fb power 1.4
Permissions
- arena.Futbol.join
- arena.Futbol.leave
Configuration
Signs
Teams
Classes
Requirements
- BattleArena - version 3.7.4.1 or higher
- BattleTracker - Optional
Source
Source is on GitHub.
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Posted Apr 12, 2014@scuroK
There is a new version waiting for approval. I'm sorry I didn't catch it in testing. I often test by myself and do not finish the matches.
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Posted Apr 12, 2014@morrango
Well.. The ball is ok now. But now player stay in the arena when the battle is over and if they leave and rejoin all players are still displayed on the waiting list :S
I would love this if it was bug free :D
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Posted Apr 12, 2014@scuroK
If you are having issues with balls spawning it could be something in your config.yml. You can try the /fb ball command while holding an item or delete the config.yml and reload.
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Posted Apr 12, 2014Does the ball appear or not??
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Posted Apr 11, 2014no ball appears
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Posted Apr 8, 2014@morrango
Thank you!
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Posted Apr 8, 2014This is an older version but they look like they are having a lot of fun.
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Posted Apr 7, 2014I would like to post video of the new physics and particles. Any YouTuber is welcome to make a video of v 0.5.0 and post here in comments. I can add them to page. Any language will be acceptable.
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Posted Apr 6, 2014@scuroK
I'm sure I can create a solution.
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Posted Apr 5, 2014Sometimes there is no ball! Can you fix this?
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Posted Mar 24, 2014-
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Posted Mar 21, 2014Thanks for making a new version for this awesome plugin, You made a great job working on this. The new features are fantastic! Thanks!
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Posted Mar 21, 2014-
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Posted Mar 20, 2014@Francoflorentino
I'm sorry the current version does not support changing the ball. In the next version I will have the command use the item you are holding. I will look at the other commands and see what i can do.
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Posted Mar 1, 2014Hi, I have a problem, when I type /af ball <ID> or any other command with /af this message comes up
/af ball <int>, /af pitch <int>, /af maxpitch <int>, /af power <double>
Can you search a Solution for this problem?
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Posted Feb 20, 2014@Antibes
I looked at the code and the explosion effect should be working correctly. There is one change to the plugin that may make seem like the explosion is not happening. The plugin no longer has a delay on the teleporting after a goal. It was causing issues for some admins by teleporting player back to the field after a match has already ended. If your field is really large it is possible you are out of the explosion effects range when you are teleported. I still need to confirm your bug with some testing.
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Posted Feb 20, 2014@Antibes
Thank you. I'll take a look at it.
@wkera
Try the new version v0.4
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Posted Feb 20, 2014I'm having a couple of issues with the update.
1. No explosion sound when scoring at one end, although the goal is registered
2. Scoreboard not working.
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Posted Feb 20, 2014@morrango
what about my question, bro?
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Posted Feb 18, 2014Team 2's goal should NOT be made with any type of stone/smooth brick materials under the pressure plates. I may change it to specific materials in the future. Maybe sand and gravel?